Player Matchup

Anhur
Anhur
ATrappybear
Anhur
Level 28
God Stats
1W - 10L
1,272 SR
Queue Stats
218W - 212L
1,634 Elo+
Solo
Arachne
Arachne
Doctah_Gamz
Arachne
Level 23
God Stats
25W - 24L
1,634 SR
Queue Stats
125W - 137L
1,394 Elo+
Solo
Hades
Hades
IamJoeLeader
Hades
Level 26
God Stats
8W - 11L
1,719 SR
Queue Stats
260W - 288L
1,517 Elo+
Solo
Sobek
Sobek
JaShinHiiDaN
Sobek
Level 17
God Stats
2W - 4L
1,469 SR
Queue Stats
43W - 41L
1,455 Elo+
Solo
Izanami
Izanami
RI8_OWL
Izanami
Level 15
God Stats
42W - 24L
1,920 SR
Queue Stats
117W - 97L
1,574 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,515 Elo+

VS

Team Averages
Level 42
1,500 SR
1,514 Elo+
Ra
Ra
LastbornHornet2
Ra
Level 9
God Stats
1W - 1L
1,278 SR
Queue Stats
46W - 39L
1,497 Elo+
Solo
Tiamat
Tiamat
NMR C Moon
Tiamat
Level 29
God Stats
28W - 11L
1,548 SR
Queue Stats
274W - 223L
1,420 Elo+
Solo
Vamana
Vamana
SimplyEyeso
Vamana
Level 27
God Stats
3W - 2L
1,543 SR
Queue Stats
7W - 10L
1,326 Elo+
Solo
Ullr
Ullr
tdTY85
Ullr
Level 140
God Stats
74W - 61L
1,630 SR
Queue Stats
472W - 418L
1,653 Elo+
Party 1
Pele
Pele
tessa_lynne23
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,402
582
4,915
5,682
1,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Doctah_Gamz
Arachne
10
1 / 1 / 0
5,973
543
1,530
6,490
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,913
538
4,648
8,648
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,876
443
2,328
7,448
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
RI8_OWL
Izanami
10
2 / 6 / 0
5,631
512
5,069
8,421
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,678
516
3,736
5,751
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
NMR C Moon
Tiamat
11
2 / 0 / 1
6,414
583
2,932
5,107
2,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
10
0 / 1 / 1
5,599
509
3,108
7,912
1,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
tdTY85
Ullr
12
6 / 0 / 3
7,055
641
7,910
7,367
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 0 / 3
7,014
638
6,139
7,202
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Arachne
Doctah_Gamz
Arachne
1
1
0
1
L
0
4
0
0
L
0
2
0
0
W
1
2
6
2
W
Tiamat
NMR C Moon
Tiamat
2
0
1
2.5
L
Izanami
RI8_OWL
Izanami
2
6
0
0.33
W
Vamana
0
1
1
0.5
W
Ullr
tdTY85
Ullr
6
0
3
7.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
23,825
36,689
Taken
33,339
15,718
Mitigated
10,083
9,778
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
1,409
0
606
5,682
1,769
222
0
5,682
0
37,679
L
Arachne
Doctah_Gamz
Arachne
1,530
1,208
0
1,781
6,490
2,478
0
574
5,848
0
30,177
L
4,648
56
0
3,308
8,648
4,304
0
2,576
6,072
35,130
0
L
2,328
93
0
2,218
7,448
5,135
0
1,547
5,653
10,615
0
W
3,736
747
606
1,490
5,751
1,268
270
812
4,939
23,978
0
W
Tiamat
NMR C Moon
Tiamat
2,932
568
0
2,302
5,107
2,259
413
3,650
1,457
38,575
0
L
Izanami
RI8_OWL
Izanami
5,069
3,593
0
1,865
8,421
2,032
0
1,525
6,766
0
35,030
W
Vamana
3,108
1,310
0
2,795
7,912
1,915
0
186
7,726
0
24,939
W
Ullr
tdTY85
Ullr
7,910
3,580
0
680
7,367
2,255
1,706
522
6,845
0
39,177
W
6,139
2,218
0
4,218
7,202
2,386
0
1,806
5,396
0
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
31,760
301
Minions Killed
320
0
Camps Cleared
0
929,614
Distance Traveled
1,029,326
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,402
582
69
6
0
174,563
2
L
Arachne
5,973
543
66
6
0
195,717
2
L
Hades
5,913
538
84
8
0
181,692
0
L
Sobek
4,876
443
21
2
0
208,915
4
W
Ra
5,678
516
36
3
0
205,614
2
W
Tiamat
6,414
583
80
7
0
190,796
1
L
Izanami
5,631
512
61
6
0
168,727
3
W
Vamana
5,599
509
55
5
0
212,112
3
W
Ullr
7,055
641
83
8
0
197,136
1
W
Pele
7,014
638
66
6
0
223,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role