Player Matchup

Pele
Pele
Kappaboy91
Pele
Level 28
God Stats
47W - 43L
1,469 SR
Queue Stats
129W - 152L
1,385 Elo+
Party 2
Anubis
Anubis
MeteoricLory
Anubis
Level 27
God Stats
16W - 16L
1,555 SR
Queue Stats
90W - 115L
1,345 Elo+
Party 2
Ymir
Ymir
SCHRANZHANF
Ymir
Level 21
God Stats
1W - 2L
1,215 SR
Queue Stats
86W - 119L
1,276 Elo+
Party 4
Neith
Neith
ShadowBBourne
Neith
Level 25
God Stats
9W - 14L
1,568 SR
Queue Stats
88W - 110L
1,386 Elo+
Party 2
Bellona
Bellona
T1mo1hy
Bellona
Level 24
God Stats
62W - 80L
1,372 SR
Queue Stats
86W - 112L
1,255 Elo+
Party 4
Team Averages
Level 25
1,436 SR
1,330 Elo+

VS

Team Averages
Level 12
1,480 SR
1,191 Elo+
Ares
Ares
Chernobyl420
Ares
Level 7
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 3
Cerberus
Cerberus
DaBaby69xD
Cerberus
Level 6
God Stats
1W - 2L
1,470 SR
Queue Stats
22W - 40L
1,092 Elo+
Party 1
Medusa
Medusa
JohnFighter1925
Medusa
Level 28
God Stats
0W - 2L
1,239 SR
Queue Stats
56W - 76L
1,297 Elo+
Party 3
Nemesis
Nemesis
NikEnasLogos
Nemesis
Level 5
God Stats
7W - 3L
1,453 SR
Queue Stats
121W - 125L
1,050 Elo+
Party 1
Thor
Thor
Pasokfc
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,262
605
5,479
4,830
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
13
9 / 0 / 3
7,804
650
11,026
2,489
1,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 6
5,669
472
1,837
5,735
3,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 0 / 6
5,646
471
4,307
2,037
592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
T1mo1hy
Bellona
12
5 / 0 / 2
7,316
610
4,260
7,340
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,181
432
2,499
8,530
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
DaBaby69xD
Cerberus
8
1 / 5 / 0
4,800
400
1,284
9,112
2,385
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 1
5,175
431
3,082
6,821
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
NikEnasLogos
Nemesis
9
0 / 5 / 0
5,396
450
2,194
6,602
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Pasokfc
Thor
8
0 / 4 / 1
5,216
435
1,044
7,421
1,726
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
2
2
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cerberus
DaBaby69xD
Cerberus
1
5
0
0.2
L
0
1
1
0.5
W
5
0
3
6.5
W
Anubis
9
0
3
10.5
L
Nemesis
NikEnasLogos
Nemesis
0
5
0
0
L
Thor
Pasokfc
Thor
0
4
1
0.13
W
0
2
6
1.5
W
0
0
6
3
W
Bellona
T1mo1hy
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,909
Damage
10,103
22,431
Taken
38,486
10,760
Mitigated
12,765
7,562
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,499
386
0
933
8,530
4,167
0
2,816
5,714
7,758
0
L
Cerberus
DaBaby69xD
Cerberus
1,284
225
0
1,248
9,112
2,385
0
4,466
4,646
10,500
0
L
3,082
1,791
318
2,328
6,821
2,137
0
1,977
4,844
0
24,338
W
5,479
1,132
0
1,684
4,830
1,464
1,302
427
4,403
0
39,451
W
Anubis
11,026
691
0
2,014
2,489
1,350
429
972
1,517
45,087
0
L
Nemesis
NikEnasLogos
Nemesis
2,194
475
0
238
6,602
2,350
0
827
5,775
0
17,751
L
Thor
Pasokfc
Thor
1,044
319
0
2,015
7,421
1,726
0
2,777
4,644
0
17,911
W
1,837
518
0
0
5,735
3,567
27
1,005
4,730
12,944
0
W
4,307
1,434
0
757
2,037
592
1,329
940
1,097
0
22,697
W
Bellona
T1mo1hy
Bellona
4,260
1,540
0
3,107
7,340
3,787
232
439
6,901
0
35,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
25,768
280
Minions Killed
177
0
Camps Cleared
0
1,127,040
Distance Traveled
984,819
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,181
432
10
1
0
217,389
0
L
Cerberus
4,800
400
16
1
0
172,936
0
L
Medusa
5,175
431
46
4
0
194,275
0
W
Pele
7,262
605
74
6
0
243,943
3
W
Anubis
7,804
650
66
6
0
215,430
0
L
Nemesis
5,396
450
51
4
0
213,137
1
L
Thor
5,216
435
54
5
0
187,082
0
W
Ymir
5,669
472
25
2
0
208,501
1
W
Neith
5,646
471
42
4
0
218,803
1
W
Bellona
7,316
610
73
6
0
240,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role