Player Matchup

Olorun
Olorun
DenUzum
Olorun
Level 62
God Stats
7W - 5L
1,649 SR
Queue Stats
156W - 158L
1,492 Elo+
Party 1
Achilles
Achilles
KillerVegetable
Achilles
Level 45
God Stats
8W - 7L
1,466 SR
Queue Stats
187W - 186L
1,527 Elo+
Solo
King Arthur
King Arthur
OnikCy
King Arthur
Level 121
God Stats
21W - 24L
1,448 SR
Queue Stats
152W - 138L
1,538 Elo+
Solo
Loki
Loki
Sryukotpusk
Loki
Level 30
God Stats
7W - 8L
1,262 SR
Queue Stats
185W - 191L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
rshrsh
Heimdallr
Level 156
God Stats
9W - 15L
1,419 SR
Queue Stats
87W - 91L
1,499 Elo+
Solo
Team Averages
Level 83
1,449 SR
1,505 Elo+

VS

Team Averages
Level 99
1,524 SR
1,508 Elo+
Ymir
Ymir
Craig048
Ymir
Level 87
God Stats
10W - 8L
1,770 SR
Queue Stats
110W - 126L
1,581 Elo+
Party 2
Fenrir
Fenrir
Finn5332
Fenrir
Level 44
God Stats
11W - 14L
1,349 SR
Queue Stats
271W - 291L
1,460 Elo+
Party 2
Apollo
Apollo
FraQzah
Apollo
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Scylla
Scylla
Rayizen
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
menze345
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DenUzum
Olorun
14
8 / 0 / 5
9,220
615
11,411
7,856
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
12
5 / 5 / 5
7,825
522
7,261
10,557
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
OnikCy
King Arthur
13
2 / 6 / 2
7,485
499
5,431
15,678
8,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,474
498
4,544
7,569
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
rshrsh
Heimdallr
13
2 / 3 / 5
7,998
533
7,021
11,167
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 5
6,436
429
4,492
14,500
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Finn5332
Fenrir
11
3 / 4 / 2
7,148
477
4,868
9,601
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
FraQzah
Apollo
13
3 / 4 / 1
8,306
554
5,856
8,423
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rayizen
Scylla
13
1 / 2 / 2
7,493
500
3,698
5,103
1,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
menze345
King Arthur
15
8 / 2 / 1
9,002
600
16,035
14,320
10,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
19
Kills
15
15
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
5
0.36
W
Olorun
DenUzum
Olorun
8
0
5
10.5
L
Fenrir
Finn5332
Fenrir
3
4
2
1
L
Apollo
FraQzah
Apollo
3
4
1
0.88
W
Achilles
5
5
5
1.5
W
King Arthur
OnikCy
King Arthur
2
6
2
0.5
L
Scylla
Rayizen
Scylla
1
2
2
1
W
2
1
3
3.5
L
King Arthur
menze345
King Arthur
8
2
1
4.25
W
Heimdallr
rshrsh
Heimdallr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
34,949
52,827
Taken
51,947
29,612
Mitigated
26,534
17,744
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,492
1,598
0
2,291
14,500
6,739
0
4,869
9,631
19,404
0
W
Olorun
DenUzum
Olorun
11,411
6,636
737
4,536
7,856
3,188
1,192
3,042
4,640
43,889
0
L
Fenrir
Finn5332
Fenrir
4,868
1,049
0
530
9,601
4,073
637
1,078
8,523
0
36,468
L
Apollo
FraQzah
Apollo
5,856
3,966
0
2,323
8,423
3,049
81
858
7,565
0
48,667
W
Achilles
7,261
2,092
0
943
10,557
9,921
0
2,320
8,237
0
32,917
W
King Arthur
OnikCy
King Arthur
5,431
469
0
3,791
15,678
8,237
80
645
14,836
0
42,501
L
Scylla
Rayizen
Scylla
3,698
136
0
910
5,103
1,706
138
1,606
3,497
41,062
0
W
4,544
845
0
3,501
7,569
2,538
0
1,171
6,398
0
45,524
L
King Arthur
menze345
King Arthur
16,035
1,591
0
3,502
14,320
10,967
205
3,000
11,320
566
60,895
W
Heimdallr
rshrsh
Heimdallr
7,021
4,373
0
4,236
11,167
5,728
432
1,578
9,415
0
52,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
38,385
393
Minions Killed
402
0
Camps Cleared
0
1,480,401
Distance Traveled
1,479,341
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,436
429
29
2
0
274,507
1
W
Olorun
9,220
615
84
6
0
302,593
2
L
Fenrir
7,148
477
62
4
0
287,922
1
L
Apollo
8,306
554
106
7
0
324,437
1
W
Achilles
7,825
522
49
3
0
304,146
4
W
King Arthur
7,485
499
83
6
0
300,332
1
L
Scylla
7,493
500
91
6
0
282,489
5
W
Loki
7,474
498
88
6
0
317,510
1
L
King Arthur
9,002
600
114
8
0
309,986
4
W
Heimdallr
7,998
533
89
6
0
255,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role