Player Matchup

Bellona
Bellona
EgoKnox
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
JPVL1
Tsukuyomi
Level 70
God Stats
6W - 6L
1,419 SR
Queue Stats
100W - 112L
1,451 Elo+
Party 2
Sol
Sol
Ozone Vvolt
Sol
Level 17
God Stats
11W - 11L
1,479 SR
Queue Stats
25W - 28L
1,397 Elo+
Solo
Medusa
Medusa
Rayaz Darkwolf
Medusa
Level 26
God Stats
5W - 2L
1,614 SR
Queue Stats
6W - 5L
1,383 Elo+
Party 2
Olorun
Olorun
Tha King86
Olorun
Level 12
God Stats
19W - 15L
1,476 SR
Queue Stats
25W - 26L
1,472 Elo+
Party 2
Team Averages
Level 26
1,498 SR
1,383 Elo+

VS

Team Averages
Level 20
1,610 SR
1,407 Elo+
Bacchus
Bacchus
Black-SAND66
Bacchus
Level 28
God Stats
13W - 8L
1,701 SR
Queue Stats
295W - 316L
1,399 Elo+
Party 1
Fenrir
Fenrir
Goldok13
Fenrir
Level 28
God Stats
13W - 14L
1,529 SR
Queue Stats
179W - 181L
1,523 Elo+
Solo
Chronos
Chronos
Septic89
Chronos
Level 5
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 29L
1,516 Elo+
Solo
Tyr
Tyr
Teufelsdrache666
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
klarer_sommer694
Kukulkan
Level 28
God Stats
33W - 30L
1,595 SR
Queue Stats
98W - 127L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EgoKnox
Bellona
19
7 / 6 / 21
12,570
1,048
14,292
16,859
12,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
JPVL1
Tsukuyomi
20
22 / 6 / 15
15,985
1,332
31,697
16,935
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 0 / 23
14,723
1,227
27,623
12,910
5,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 3 / 22
13,289
1,107
15,437
15,484
5,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Tha King86
Olorun
17
1 / 5 / 10
11,015
918
3,107
8,841
3,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Black-SAND66
Bacchus
19
0 / 7 / 17
11,666
972
9,733
18,265
25,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Goldok13
Fenrir
19
7 / 8 / 11
13,743
1,145
15,865
24,736
12,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Septic89
Chronos
17
5 / 14 / 8
12,085
1,007
10,653
21,964
8,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 13 / 12
11,919
993
7,063
27,339
17,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
6 / 5 / 10
12,810
1,068
20,016
10,981
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
78
47
Kills
20
20
Deaths
47
91
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Black-SAND66
Bacchus
0
7
17
1.21
W
Bellona
EgoKnox
Bellona
7
6
21
2.92
L
Fenrir
Goldok13
Fenrir
7
8
11
1.56
W
Tsukuyomi
JPVL1
Tsukuyomi
22
6
15
4.92
W
11
0
23
22.5
W
6
3
22
5.67
L
Chronos
Septic89
Chronos
5
14
8
0.64
L
2
13
12
0.62
W
Olorun
Tha King86
Olorun
1
5
10
1.2
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,156
Damage
63,330
71,029
Taken
103,285
33,126
Mitigated
67,851
13,392
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Black-SAND66
Bacchus
9,733
779
0
291
18,265
25,417
0
5,607
12,658
24,381
0
W
Bellona
EgoKnox
Bellona
14,292
5,789
0
715
16,859
12,292
0
9,944
6,915
0
19,917
L
Fenrir
Goldok13
Fenrir
15,865
1,730
0
372
24,736
12,430
0
7,852
16,884
0
38,300
W
Tsukuyomi
JPVL1
Tsukuyomi
31,697
9,551
279
1,100
16,935
6,407
0
7,788
8,179
0
44,261
W
27,623
7,957
684
5,594
12,910
5,421
0
5,669
7,241
59,317
0
W
15,437
7,387
0
2,770
15,484
5,941
0
10,771
4,713
0
36,029
L
Chronos
Septic89
Chronos
10,653
2,864
0
759
21,964
8,377
0
7,544
14,420
21,423
0
L
7,063
2,584
0
1,179
27,339
17,586
0
6,262
21,077
0
32,572
W
Olorun
Tha King86
Olorun
3,107
1,564
1,231
1,019
8,841
3,065
0
6,230
2,611
14,852
0
L
20,016
643
719
1,145
10,981
4,041
0
3,465
7,516
39,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,582
Gold Earned
62,223
185
Minions Killed
204
10
Camps Cleared
3
955,545
Distance Traveled
1,085,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,666
972
29
2
0
220,345
0
W
Bellona
12,570
1,048
13
1
2
175,957
0
L
Fenrir
13,743
1,145
46
4
0
232,766
0
W
Tsukuyomi
15,985
1,332
26
2
1
196,156
1
W
Sol
14,723
1,227
69
6
3
223,579
1
W
Medusa
13,289
1,107
41
3
4
223,417
0
L
Chronos
12,085
1,007
23
2
3
200,662
2
L
Tyr
11,919
993
61
5
0
230,393
2
W
Olorun
11,015
918
36
3
0
136,436
2
L
Kukulkan
12,810
1,068
45
4
0
201,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role