Player Matchup

Hachiman
Hachiman
EnDsender
Hachiman
Level 8
God Stats
4W - 7L
1,405 SR
Queue Stats
4W - 7L
1,294 Elo+
Solo
Odin
Odin
Izidos
Odin
Level 8
God Stats
4W - 3L
1,841 SR
Queue Stats
11W - 10L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
NoMaKSVVE
Kukulkan
Level 7
God Stats
9W - 4L
1,301 SR
Queue Stats
28W - 18L
1,438 Elo+
Solo
Nemesis
Nemesis
Snejok93
Nemesis
Level 5
God Stats
10W - 10L
1,642 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 1
Merlin
Merlin
TadsLee
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,286 Elo+
Solo
Team Averages
Level 10
1,538 SR
1,365 Elo+

VS

Team Averages
Level 15
1,495 SR
1,416 Elo+
Neith
Neith
Black1Sakura
Neith
Level 28
God Stats
80W - 83L
1,470 SR
Queue Stats
279W - 330L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
Golden_lama118
Baba Yaga
Level 7
God Stats
1W - 2L
1,692 SR
Queue Stats
11W - 23L
1,210 Elo+
Party 2
Tiamat
Tiamat
MisteryFox
Tiamat
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 18L
1,321 Elo+
Party 2
Vamana
Vamana
YaBoiFricke
Vamana
Level 17
God Stats
11W - 13L
1,500 SR
Queue Stats
32W - 34L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
cammobandz
Sun Wukong
Level 16
God Stats
1W - 2L
1,540 SR
Queue Stats
25W - 24L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EnDsender
Hachiman
20
6 / 5 / 20
14,421
961
21,371
14,391
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Izidos
Odin
20
7 / 2 / 24
15,128
1,009
18,995
19,814
9,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
NoMaKSVVE
Kukulkan
20
9 / 2 / 22
16,234
1,082
34,481
9,571
4,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Snejok93
Nemesis
20
15 / 5 / 16
15,857
1,057
22,208
17,706
13,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
TadsLee
Merlin
20
1 / 8 / 21
13,483
899
19,098
14,748
6,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
15,684
1,046
19,009
18,004
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Golden_lama118
Baba Yaga
19
1 / 7 / 8
12,928
862
8,871
19,976
9,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
MisteryFox
Tiamat
19
0 / 14 / 4
12,652
843
7,451
26,919
15,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
20
9 / 6 / 9
15,460
1,031
20,312
25,823
30,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
cammobandz
Sun Wukong
20
5 / 8 / 8
14,578
972
14,612
33,894
39,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
59
38
Kills
22
22
Deaths
38
103
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
3
8
3.67
W
Hachiman
EnDsender
Hachiman
6
5
20
3.2
L
Baba Yaga
Golden_lama118
Baba Yaga
1
7
8
0.71
W
Odin
Izidos
Odin
7
2
24
9.5
L
Tiamat
MisteryFox
Tiamat
0
14
4
0.14
W
Kukulkan
NoMaKSVVE
Kukulkan
9
2
22
10
W
Nemesis
Snejok93
Nemesis
15
5
16
4.6
W
Merlin
TadsLee
Merlin
1
8
21
1.44
L
Vamana
9
6
9
2.25
L
Sun Wukong
cammobandz
Sun Wukong
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,153
Damage
70,255
76,230
Taken
124,616
38,799
Mitigated
102,058
6,858
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,009
7,385
0
4,577
18,004
7,350
0
9,757
8,012
0
57,564
W
Hachiman
EnDsender
Hachiman
21,371
10,918
0
1,225
14,391
5,587
0
2,440
11,874
0
37,062
L
Baba Yaga
Golden_lama118
Baba Yaga
8,871
679
0
1,380
19,976
9,049
0
6,955
12,888
21,662
0
W
Odin
Izidos
Odin
18,995
7,727
0
2,647
19,814
9,713
0
3,614
16,000
0
31,804
L
Tiamat
MisteryFox
Tiamat
7,451
860
0
1,231
26,919
15,657
0
15,955
10,875
28,367
0
W
Kukulkan
NoMaKSVVE
Kukulkan
34,481
2,008
0
333
9,571
4,364
0
2,731
6,815
94,120
0
W
Nemesis
Snejok93
Nemesis
22,208
13,617
0
1,549
17,706
13,069
0
4,077
13,452
0
36,192
W
Merlin
TadsLee
Merlin
19,098
1,433
279
825
14,748
6,066
0
3,460
11,063
34,081
0
L
Vamana
20,312
10,088
0
6,533
25,823
30,934
0
8,723
16,859
0
27,362
L
Sun Wukong
cammobandz
Sun Wukong
14,612
2,347
0
4,945
33,894
39,068
0
11,119
22,403
0
47,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,123
Gold Earned
71,302
264
Minions Killed
260
10
Camps Cleared
5
1,499,343
Distance Traveled
1,439,668
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,684
1,046
81
5
2
282,104
0
W
Hachiman
14,421
961
31
2
1
274,152
0
L
Baba Yaga
12,928
862
14
1
0
263,232
0
W
Odin
15,128
1,009
24
2
2
354,215
7
L
Tiamat
12,652
843
70
5
0
260,349
0
W
Kukulkan
16,234
1,082
150
10
4
324,249
0
W
Nemesis
15,857
1,057
30
2
3
320,967
0
W
Merlin
13,483
899
29
2
0
225,760
0
L
Vamana
15,460
1,031
15
1
1
325,854
0
L
Sun Wukong
14,578
972
80
5
2
308,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role