Player Matchup

Olorun
Olorun
Hussain1234666
Olorun
Level 7
God Stats
5W - 11L
1,416 SR
Queue Stats
44W - 62L
1,318 Elo+
Party 1
Ra
Ra
KrispsLy
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,252 Elo+
Party 1
Chronos
Chronos
R8MLO
Chronos
Level 8
God Stats
28W - 31L
1,363 SR
Queue Stats
291W - 338L
1,269 Elo+
Party 1
Fenrir
Fenrir
ViperCQ
Fenrir
Level 11
God Stats
53W - 55L
1,275 SR
Queue Stats
199W - 259L
1,318 Elo+
Party 1
Geb
Geb
danxhkh
Geb
Level 65
God Stats
8W - 9L
1,248 SR
Queue Stats
700W - 756L
1,354 Elo+
Party 1
Team Averages
Level 19
1,360 SR
1,302 Elo+

VS

Team Averages
Level 23
1,502 SR
1,372 Elo+
Hera
Hera
Antisuperstar
Hera
Level 25
God Stats
2W - 2L
1,357 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Ares
Ares
KalliKaramba
Ares
Level 25
God Stats
4W - 3L
1,609 SR
Queue Stats
226W - 316L
1,318 Elo+
Solo
Vamana
Vamana
Kamioza
Vamana
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 11L
1,533 Elo+
Solo
Horus
Horus
MINIKLOS123
Horus
Level 27
God Stats
2W - 0L
1,762 SR
Queue Stats
13W - 26L
1,322 Elo+
Solo
Hou Yi
Hou Yi
Rostvin5
Hou Yi
Level 21
God Stats
22W - 32L
1,283 SR
Queue Stats
87W - 91L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,576
458
429
3,646
994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 0
4,763
476
2,155
3,896
1,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
R8MLO
Chronos
8
1 / 2 / 0
4,548
455
3,187
4,009
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ViperCQ
Fenrir
7
1 / 2 / 0
4,546
455
2,837
5,349
1,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
6
0 / 2 / 2
4,541
454
2,177
8,492
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,336
534
3,530
2,994
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 1
5,430
543
2,233
4,707
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Kamioza
Vamana
9
4 / 1 / 1
5,866
587
3,015
4,983
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 2 / 2
5,449
545
1,467
4,812
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Rostvin5
Hou Yi
9
1 / 0 / 2
4,966
497
4,552
4,107
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
2
0
0
W
2
1
1
2.5
W
Vamana
Kamioza
Vamana
4
1
1
4.5
L
1
4
0
0.25
W
3
2
2
2
L
Chronos
R8MLO
Chronos
1
2
0
0.5
W
Hou Yi
Rostvin5
Hou Yi
1
0
2
2
L
Fenrir
ViperCQ
Fenrir
1
2
0
0.5
L
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,785
Damage
14,797
25,392
Taken
21,603
7,806
Mitigated
8,723
6,177
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,530
1,198
0
1,477
2,994
888
722
268
2,726
22,854
0
L
429
213
0
698
3,646
994
0
698
2,850
16,521
0
W
2,233
97
369
1,789
4,707
2,158
0
2,513
2,194
12,881
0
W
Vamana
Kamioza
Vamana
3,015
1,127
0
87
4,983
2,376
869
2,050
2,933
0
20,988
L
2,155
658
0
513
3,896
1,039
449
0
3,896
15,346
0
W
1,467
728
302
820
4,812
2,060
276
519
4,293
0
18,529
L
Chronos
R8MLO
Chronos
3,187
1,571
0
1,195
4,009
999
0
881
3,128
18,163
0
W
Hou Yi
Rostvin5
Hou Yi
4,552
2,363
0
1,528
4,107
1,241
140
2,598
1,509
0
23,384
L
Fenrir
ViperCQ
Fenrir
2,837
635
0
1,176
5,349
1,570
0
1,699
3,458
0
18,515
L
Geb
2,177
394
0
2,595
8,492
3,204
0
2,135
6,297
9,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
27,047
142
Minions Killed
184
0
Camps Cleared
0
890,546
Distance Traveled
881,369
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,336
534
37
4
0
173,757
3
L
Olorun
4,576
458
39
4
0
191,386
0
W
Ares
5,430
543
17
2
0
173,726
0
W
Vamana
5,866
587
45
5
0
196,023
0
L
Ra
4,763
476
28
3
0
158,056
0
W
Horus
5,449
545
39
4
0
186,521
0
L
Chronos
4,548
455
29
3
0
178,660
1
W
Hou Yi
4,966
497
46
5
0
151,342
3
L
Fenrir
4,546
455
36
4
0
178,373
0
L
Geb
4,541
454
10
1
0
184,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role