Player Matchup

Terra
Terra
P1edP1per
Terra
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 29L
1,264 Elo+
Solo
Ra
Ra
Zeno Sama6433
Ra
Level 20
God Stats
3W - 2L
1,844 SR
Queue Stats
3W - 2L
1,713 Elo+
Solo
Hou Yi
Hou Yi
arzu999
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
yeezy_cd
Mulan
Level 28
God Stats
22W - 19L
1,465 SR
Queue Stats
133W - 154L
1,394 Elo+
Solo
Merlin
Merlin
zhanhuo7890
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,787 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,532 Elo+

VS

Team Averages
Level 35
1,549 SR
1,358 Elo+
Ravana
Ravana
CALL_ME_POPHI
Ravana
Level 106
God Stats
3W - 5L
1,466 SR
Queue Stats
11W - 16L
1,452 Elo+
Party 1
Pele
Pele
Edsonic
Pele
Level 17
God Stats
4W - 5L
1,804 SR
Queue Stats
35W - 42L
1,323 Elo+
Party 2
Chang'e
Chang'e
HelIsAMango
Chang'e
Level 29
God Stats
20W - 13L
1,608 SR
Queue Stats
166W - 168L
1,435 Elo+
Solo
Rama
Rama
Matthew_Angelooo
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,251 Elo+
Party 1
Scylla
Scylla
ORLAS2603
Scylla
Level 16
God Stats
4W - 9L
1,368 SR
Queue Stats
29W - 30L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
P1edP1per
Terra
20
11 / 2 / 12
14,456
516
16,108
24,979
25,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 2 / 3
9,331
333
2,039
3,564
1,876
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
arzu999
Hou Yi
10
0 / 3 / 2
8,696
311
1,580
6,861
2,042
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
yeezy_cd
Mulan
20
9 / 0 / 11
15,048
537
14,361
13,112
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
20
25 / 1 / 6
17,589
628
48,502
23,238
9,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 0
11,916
426
12,907
23,284
10,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Edsonic
Pele
15
1 / 11 / 3
10,465
374
10,090
22,565
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
HelIsAMango
Chang'e
17
2 / 8 / 2
10,560
377
12,115
19,673
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 8 / 0
10,723
383
4,234
19,850
7,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ORLAS2603
Scylla
17
2 / 10 / 1
11,686
417
11,705
19,898
6,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
46
Kills
8
8
Deaths
46
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Pele
Edsonic
Pele
1
11
3
0.23
L
Chang'e
HelIsAMango
Chang'e
2
8
2
0.38
L
0
8
0
0
L
Scylla
ORLAS2603
Scylla
2
10
1
0.25
W
Terra
P1edP1per
Terra
11
2
12
8.5
W
1
2
3
1.25
W
Hou Yi
arzu999
Hou Yi
0
3
2
0.33
W
Mulan
yeezy_cd
Mulan
9
0
11
14.5
W
Merlin
25
1
6
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,590
Damage
51,051
71,754
Taken
105,270
50,450
Mitigated
40,542
31,509
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,907
3,217
0
5,384
23,284
10,545
0
13,744
9,295
0
88,792
L
Pele
Edsonic
Pele
10,090
1,116
0
821
22,565
7,644
2,899
14,866
7,649
0
64,551
L
Chang'e
HelIsAMango
Chang'e
12,115
860
3,328
6,350
19,673
9,210
1,837
14,060
5,563
49,069
0
L
4,234
3,480
0
3,046
19,850
7,134
578
10,756
8,944
0
60,889
L
Scylla
ORLAS2603
Scylla
11,705
1,015
0
1,762
19,898
6,009
3,355
13,223
6,573
53,509
0
W
Terra
P1edP1per
Terra
16,108
4,331
3,943
12,700
24,979
25,219
2,780
9,867
14,558
54,068
0
W
2,039
415
104
648
3,564
1,876
242
939
2,550
19,576
0
W
Hou Yi
arzu999
Hou Yi
1,580
938
0
0
6,861
2,042
42
2,648
3,998
0
6,845
W
Mulan
yeezy_cd
Mulan
14,361
2,181
402
4,798
13,112
11,482
2,656
3,003
9,964
0
76,999
W
Merlin
48,502
3,842
240
8,674
23,238
9,831
5,100
5,986
16,864
162,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,120
Gold Earned
55,350
471
Minions Killed
530
0
Camps Cleared
0
2,091,969
Distance Traveled
2,126,333
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,916
426
150
5
0
475,422
3
L
Pele
10,465
374
103
4
0
480,233
0
L
Chang'e
10,560
377
74
3
0
400,771
0
L
Rama
10,723
383
102
4
0
390,814
0
L
Scylla
11,686
417
101
4
0
379,093
0
W
Terra
14,456
516
68
2
0
499,725
0
W
Ra
9,331
333
37
1
0
164,757
0
W
Hou Yi
8,696
311
5
0
0
377,701
0
W
Mulan
15,048
537
148
5
0
531,992
3
W
Merlin
17,589
628
213
8
0
517,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role