Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Janek2510666
Khepri
Level 29
God Stats
91W - 69L
1,454 SR
Queue Stats
628W - 601L
1,432 Elo+
Party 3
Izanami
Izanami
bethLOL
Izanami
Level 107
God Stats
4W - 6L
1,680 SR
Queue Stats
760W - 700L
1,530 Elo+
Party 2
Thoth
Thoth
cameronrojow
Thoth
Level 37
God Stats
35W - 36L
1,473 SR
Queue Stats
338W - 327L
1,553 Elo+
Party 2
Hera
Hera
fizzlemanizzel9
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 130L
1,598 Elo+
Party 2
Team Averages
Level 66
1,521 SR
1,523 Elo+

VS

Team Averages
Level 65
1,513 SR
1,485 Elo+
Bacchus
Bacchus
CongenialKahuna
Bacchus
Level 116
God Stats
20W - 13L
1,289 SR
Queue Stats
756W - 684L
1,497 Elo+
Party 1
Set
Set
D00MD1CCK
Set
Level 27
God Stats
3W - 2L
1,531 SR
Queue Stats
123W - 93L
1,558 Elo+
Party 1
Ravana
Ravana
GrayHarp99
Ravana
Level 98
God Stats
11W - 2L
1,773 SR
Queue Stats
752W - 589L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Huube03
Cabrakan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,469 Elo+
Solo
Cupid
Cupid
coore95
Cupid
Level 37
God Stats
52W - 58L
1,472 SR
Queue Stats
79W - 96L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 4 / 2
9,176
483
4,095
14,889
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
14
1 / 1 / 6
8,899
468
5,788
11,202
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
bethLOL
Izanami
14
2 / 4 / 4
8,385
441
8,829
11,862
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 4 / 1
9,016
475
9,621
10,722
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 1
9,573
504
3,785
8,996
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
10,795
568
11,320
11,715
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 8
12,285
647
10,733
13,305
9,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
GrayHarp99
Ravana
16
2 / 1 / 8
9,741
513
8,660
8,456
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Huube03
Cabrakan
12
0 / 2 / 3
8,198
431
4,448
15,407
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
coore95
Cupid
14
1 / 4 / 1
8,638
455
5,605
10,674
3,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
19
19
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
W
8
3
3
3.17
W
8
1
8
12
W
Ravana
GrayHarp99
Ravana
2
1
8
6
W
Cabrakan
Huube03
Cabrakan
0
2
3
0.75
L
Khepri
1
1
6
4
L
Izanami
bethLOL
Izanami
2
4
4
1
L
6
4
1
1.63
W
Cupid
coore95
Cupid
1
4
1
0.38
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
40,766
57,671
Taken
59,557
27,396
Mitigated
40,399
10,747
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,095
773
0
1,654
14,889
5,645
0
2,896
11,993
0
57,183
W
11,320
988
0
2,530
11,715
6,489
0
3,759
7,627
61,659
0
W
10,733
4,503
0
5,029
13,305
9,724
600
4,454
8,451
301
95,803
W
Ravana
GrayHarp99
Ravana
8,660
2,416
0
4,483
8,456
3,677
0
2,566
5,605
0
66,997
W
Cabrakan
Huube03
Cabrakan
4,448
605
0
4,528
15,407
16,625
333
4,118
11,148
23,815
0
L
Khepri
5,788
183
630
2,398
11,202
9,949
0
2,209
8,993
30,570
0
L
Izanami
bethLOL
Izanami
8,829
6,037
0
2,596
11,862
4,235
183
4,770
7,092
0
62,849
L
9,621
479
0
2,162
10,722
3,479
287
4,207
6,515
36,946
0
W
Cupid
coore95
Cupid
5,605
3,175
484
4,312
10,674
3,884
2,845
3,058
7,532
0
55,013
L
3,785
1,220
54
1,253
8,996
4,088
562
1,938
7,058
59,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
49,657
444
Minions Killed
539
0
Camps Cleared
0
1,820,794
Distance Traveled
1,873,338
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,176
483
91
5
0
440,578
1
W
Bacchus
10,795
568
105
6
0
394,754
2
W
Set
12,285
647
176
9
0
400,811
5
W
Ravana
9,741
513
114
6
0
448,964
6
W
Cabrakan
8,198
431
35
2
0
340,077
9
L
Khepri
8,899
468
38
2
0
416,919
1
L
Izanami
8,385
441
109
6
0
321,758
5
L
Thoth
9,016
475
77
4
0
357,350
10
W
Cupid
8,638
455
109
6
0
288,732
1
L
Hera
9,573
504
129
7
0
284,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role