Player Matchup

Nu Wa
Nu Wa
AmberDust
Nu Wa
Level 68
God Stats
6W - 2L
1,430 SR
Queue Stats
97W - 96L
1,478 Elo+
Party 2
Thanatos
Thanatos
FrFRaPToR
Thanatos
Level 17
God Stats
122W - 100L
1,530 SR
Queue Stats
262W - 237L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
VorTyGoD
Ao Kuang
Level 27
God Stats
39W - 42L
1,072 SR
Queue Stats
205W - 172L
1,454 Elo+
Party 3
Merlin
Merlin
Wise858
Merlin
Level 28
God Stats
6W - 9L
1,305 SR
Queue Stats
17W - 27L
1,659 Elo+
Solo
Fenrir
Fenrir
Zikkiru
Fenrir
Level 7
God Stats
7W - 3L
1,385 SR
Queue Stats
15W - 23L
1,436 Elo+
Party 2
Team Averages
Level 29
1,344 SR
1,493 Elo+

VS

Team Averages
Level 9
1,544 SR
1,500 Elo+
Jormungandr
Jormungandr
FantasyBot
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 1
Horus
Horus
ICanTankIt
Horus
Level 8
God Stats
6W - 6L
1,428 SR
Queue Stats
54W - 46L
1,472 Elo+
Solo
Cernunnos
Cernunnos
Tinkeree
Cernunnos
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 1
Arachne
Arachne
nOo0g
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Freya
Freya
samphik
Freya
Level 14
God Stats
6W - 5L
1,589 SR
Queue Stats
31W - 39L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AmberDust
Nu Wa
20
10 / 3 / 30
15,232
1,172
39,594
13,003
5,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
FrFRaPToR
Thanatos
20
8 / 2 / 22
14,508
1,116
17,088
10,449
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
VorTyGoD
Ao Kuang
18
2 / 8 / 16
11,808
908
12,521
18,202
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Wise858
Merlin
20
8 / 5 / 28
14,398
1,108
34,477
14,265
6,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Zikkiru
Fenrir
20
17 / 3 / 15
15,154
1,166
23,168
15,128
7,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FantasyBot
Jormungandr
19
3 / 8 / 8
13,548
1,042
8,005
33,906
24,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
19
4 / 8 / 11
12,653
973
14,263
23,452
25,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Tinkeree
Cernunnos
19
0 / 11 / 14
12,030
925
18,644
26,534
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
nOo0g
Arachne
19
9 / 10 / 8
14,411
1,109
13,303
28,239
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
samphik
Freya
19
5 / 8 / 11
12,623
971
12,158
22,284
7,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
73
45
Kills
21
21
Deaths
45
111
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AmberDust
Nu Wa
10
3
30
8.33
L
Jormungandr
FantasyBot
Jormungandr
3
8
8
0.88
W
Thanatos
FrFRaPToR
Thanatos
8
2
22
9.5
L
Horus
4
8
11
1.19
L
Cernunnos
Tinkeree
Cernunnos
0
11
14
0.64
W
Ao Kuang
VorTyGoD
Ao Kuang
2
8
16
1.25
W
Merlin
Wise858
Merlin
8
5
28
4.4
W
Fenrir
Zikkiru
Fenrir
17
3
15
8.17
L
Arachne
nOo0g
Arachne
9
10
8
1.3
L
Freya
samphik
Freya
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,848
Damage
66,373
71,047
Taken
134,415
32,309
Mitigated
76,762
23,188
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AmberDust
Nu Wa
39,594
12,482
198
5,402
13,003
5,648
0
4,643
8,360
88,892
0
L
Jormungandr
FantasyBot
Jormungandr
8,005
2,562
0
0
33,906
24,393
0
21,467
12,337
52,384
0
W
Thanatos
FrFRaPToR
Thanatos
17,088
9,319
0
9,303
10,449
4,820
0
3,489
6,960
0
40,376
L
Horus
14,263
5,900
4,457
4,600
23,452
25,470
0
14,906
8,350
0
21,305
L
Cernunnos
Tinkeree
Cernunnos
18,644
7,473
0
2,115
26,534
9,093
0
18,734
7,590
0
45,521
W
Ao Kuang
VorTyGoD
Ao Kuang
12,521
3,576
0
2,739
18,202
7,333
0
3,312
14,890
18,667
0
W
Merlin
Wise858
Merlin
34,477
1,690
0
4,190
14,265
6,739
0
4,046
10,219
65,912
0
W
Fenrir
Zikkiru
Fenrir
23,168
6,102
0
1,356
15,128
7,769
0
4,673
10,455
0
31,598
L
Arachne
nOo0g
Arachne
13,303
8,541
0
5,247
28,239
9,939
0
15,774
12,246
0
32,261
L
Freya
samphik
Freya
12,158
4,370
0
3,080
22,284
7,867
0
14,766
7,300
45,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,100
Gold Earned
65,265
273
Minions Killed
248
15
Camps Cleared
4
1,089,972
Distance Traveled
1,180,794
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,232
1,172
95
7
1
227,099
0
L
Jormungandr
13,548
1,042
85
7
0
216,219
2
W
Thanatos
14,508
1,116
49
4
7
224,561
0
L
Horus
12,653
973
12
1
2
275,337
0
L
Cernunnos
12,030
925
58
4
1
222,366
0
W
Ao Kuang
11,808
908
22
2
4
174,762
0
W
Merlin
14,398
1,108
78
6
2
212,078
2
W
Fenrir
15,154
1,166
29
2
1
251,472
0
L
Arachne
14,411
1,109
31
2
1
226,499
0
L
Freya
12,623
971
62
5
0
240,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role