Player Matchup

Fenrir
Fenrir
APRIL_SHARP
Fenrir
Level 74
God Stats
32W - 35L
1,415 SR
Queue Stats
372W - 440L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIMiGII
Ah Muzen Cab
Level 114
God Stats
7W - 7L
1,452 SR
Queue Stats
148W - 155L
1,492 Elo+
Party 1
Vulcan
Vulcan
Kabdcos
Vulcan
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
920W - 1,069L
1,420 Elo+
Solo
Cabrakan
Cabrakan
PrincipeAzul312
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
554W - 613L
1,358 Elo+
Solo
Nemesis
Nemesis
XXI_dafNIKLAUS
Nemesis
Level 89
God Stats
6W - 9L
1,614 SR
Queue Stats
373W - 388L
1,495 Elo+
Party 1
Team Averages
Level 89
1,496 SR
1,434 Elo+

VS

Team Averages
Level 96
1,362 SR
1,392 Elo+
Ymir
Ymir
AlxndrSC
Ymir
Level 98
God Stats
19W - 16L
1,548 SR
Queue Stats
607W - 706L
1,419 Elo+
Solo
Ah Puch
Ah Puch
Cowzao
Ah Puch
Level 85
God Stats
5W - 2L
1,255 SR
Queue Stats
149W - 162L
1,297 Elo+
Party 2
Rama
Rama
JeReM_972_
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 132L
1,514 Elo+
Solo
Serqet
Serqet
Kombat Angel
Serqet
Level 117
God Stats
7W - 12L
1,415 SR
Queue Stats
670W - 780L
1,315 Elo+
Party 2
King Arthur
King Arthur
mauroursino
King Arthur
Level 91
God Stats
9W - 10L
1,090 SR
Queue Stats
278W - 313L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 6 / 4
8,495
447
7,661
11,312
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
IIMiGII
Ah Muzen Cab
17
1 / 0 / 8
10,087
531
8,539
11,096
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Kabdcos
Vulcan
14
3 / 4 / 6
8,692
457
12,952
8,964
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
2 / 6 / 5
8,554
450
5,905
16,030
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 2 / 8
10,687
562
14,199
15,705
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 3 / 5
8,999
474
5,574
17,144
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Cowzao
Ah Puch
15
3 / 5 / 1
9,293
489
13,748
11,369
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
9,037
476
7,102
12,268
4,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
14
3 / 5 / 7
9,346
492
5,310
13,366
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
mauroursino
King Arthur
13
6 / 4 / 3
9,279
488
10,649
17,439
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
20
Kills
18
18
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
6
4
1
L
Ymir
3
3
5
1.83
L
Ah Puch
Cowzao
Ah Puch
3
5
1
0.7
W
Ah Muzen Cab
IIMiGII
Ah Muzen Cab
1
0
8
5
L
3
4
2
1
W
Vulcan
Kabdcos
Vulcan
3
4
6
1.5
L
Serqet
3
5
7
1.3
W
Cabrakan
2
6
5
0.75
W
10
2
8
7
L
King Arthur
mauroursino
King Arthur
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,256
Damage
42,383
63,107
Taken
71,586
37,323
Mitigated
37,066
14,750
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,661
726
0
896
11,312
5,590
288
2,459
8,429
0
20,521
L
Ymir
5,574
1,233
0
3,261
17,144
11,085
0
8,758
8,336
28,421
0
L
Ah Puch
Cowzao
Ah Puch
13,748
333
0
2,330
11,369
3,773
134
1,654
9,665
68,394
0
W
Ah Muzen Cab
IIMiGII
Ah Muzen Cab
8,539
3,902
0
8,303
11,096
4,568
1,177
1,416
9,631
0
88,451
L
7,102
6,349
0
5,005
12,268
4,459
878
1,537
10,681
0
61,078
W
Vulcan
Kabdcos
Vulcan
12,952
5,541
0
2,771
8,964
3,391
0
4,052
4,431
53,212
0
L
Serqet
5,310
877
0
4,096
13,366
4,985
38
1,195
12,096
0
49,185
W
Cabrakan
5,905
979
0
1,053
16,030
15,465
0
6,208
9,563
24,982
0
W
14,199
6,939
0
1,727
15,705
8,309
0
5,187
10,189
116
73,060
L
King Arthur
mauroursino
King Arthur
10,649
998
0
3,895
17,439
12,764
100
5,811
11,383
0
43,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
45,954
424
Minions Killed
463
0
Camps Cleared
0
1,788,038
Distance Traveled
1,740,461
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,495
447
31
2
0
340,458
0
L
Ymir
8,999
474
42
2
0
298,348
4
L
Ah Puch
9,293
489
129
7
0
327,499
1
W
Ah Muzen Cab
10,087
531
152
8
0
342,025
2
L
Rama
9,037
476
134
7
0
315,809
7
W
Vulcan
8,692
457
83
4
0
356,939
5
L
Serqet
9,346
492
87
5
0
426,711
2
W
Cabrakan
8,554
450
44
2
0
342,758
0
W
Nemesis
10,687
562
114
6
0
405,858
2
L
King Arthur
9,279
488
71
4
0
372,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role