Player Matchup

Hachiman
Hachiman
Devilx81
Hachiman
Level 28
God Stats
34W - 32L
1,591 SR
Queue Stats
71W - 90L
1,369 Elo+
Solo
Merlin
Merlin
JenkinsMcNugget
Merlin
Level 21
God Stats
9W - 10L
1,459 SR
Queue Stats
108W - 94L
1,362 Elo+
Solo
Thor
Thor
Wizz801
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 1
Ra
Ra
scorpinos004
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,041 Elo+
Solo
Neith
Neith
xPawlo
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 15L
1,208 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,238 Elo+

VS

Team Averages
Level 23
1,487 SR
1,350 Elo+
Anubis
Anubis
AKFrosty
Anubis
Level 26
God Stats
24W - 13L
1,593 SR
Queue Stats
110W - 102L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Clairu
Amaterasu
Level 19
God Stats
24W - 24L
1,115 SR
Queue Stats
95W - 98L
1,254 Elo+
Solo
Tiamat
Tiamat
DrewzicGaming
Tiamat
Level 29
God Stats
1W - 1L
1,555 SR
Queue Stats
8W - 5L
1,380 Elo+
Solo
Fenrir
Fenrir
JRose12
Fenrir
Level 18
God Stats
8W - 6L
1,751 SR
Queue Stats
42W - 43L
1,361 Elo+
Solo
Yemoja
Yemoja
purrpure
Yemoja
Level 23
God Stats
30W - 39L
1,423 SR
Queue Stats
89W - 133L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devilx81
Hachiman
10
2 / 1 / 2
6,876
362
2,738
5,884
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 2
7,787
410
11,773
9,125
2,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Wizz801
Thor
7
0 / 14 / 1
5,872
309
4,026
15,589
3,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 10 / 1
7,284
383
5,804
12,534
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
xPawlo
Neith
13
6 / 6 / 2
8,597
452
10,255
11,044
2,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKFrosty
Anubis
17
24 / 0 / 4
11,606
611
21,521
11,253
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Clairu
Amaterasu
15
7 / 0 / 8
9,985
526
7,388
12,732
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 6 / 7
8,350
439
3,672
10,221
4,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
JRose12
Fenrir
17
4 / 2 / 5
10,633
560
5,503
13,630
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
purrpure
Yemoja
14
1 / 1 / 21
9,419
496
6,740
10,688
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
9
Kills
38
38
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
AKFrosty
Anubis
24
0
4
26
W
Amaterasu
Clairu
Amaterasu
7
0
8
11
L
Hachiman
Devilx81
Hachiman
2
1
2
3
W
2
6
7
0.92
W
Fenrir
JRose12
Fenrir
4
2
5
3.25
L
0
7
2
0.14
L
Thor
Wizz801
Thor
0
14
1
0.04
W
Yemoja
purrpure
Yemoja
1
1
21
11.5
L
1
10
1
0.15
L
Neith
xPawlo
Neith
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
44,824
54,176
Taken
58,524
14,043
Mitigated
32,475
5,367
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AKFrosty
Anubis
21,521
1,345
0
7,544
11,253
6,884
1,249
4,638
6,575
72,926
0
W
Amaterasu
Clairu
Amaterasu
7,388
2,756
0
4,579
12,732
7,322
1,473
5,906
6,826
0
40,041
L
Hachiman
Devilx81
Hachiman
2,738
605
0
502
5,884
1,970
96
4,132
1,752
0
19,286
W
3,672
549
268
2,779
10,221
4,736
758
1,254
8,967
26,513
0
W
Fenrir
JRose12
Fenrir
5,503
1,091
0
6,850
13,630
5,827
2,553
2,468
11,162
0
64,727
L
11,773
920
0
698
9,125
2,305
0
4,223
4,902
39,769
0
L
Thor
Wizz801
Thor
4,026
933
0
1,716
15,589
3,654
0
8,986
6,603
0
11,607
W
Yemoja
purrpure
Yemoja
6,740
986
2,093
3,496
10,688
7,706
887
3,271
7,417
19,986
0
L
5,804
912
588
1,211
12,534
3,127
0
8,475
4,059
32,761
0
L
Neith
xPawlo
Neith
10,255
4,602
0
652
11,044
2,987
0
6,117
4,927
0
36,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
49,993
237
Minions Killed
367
0
Camps Cleared
0
1,524,753
Distance Traveled
1,681,523
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,606
611
108
6
0
313,460
1
W
Amaterasu
9,985
526
67
4
0
395,240
6
L
Hachiman
6,876
362
33
2
0
338,347
5
W
Tiamat
8,350
439
49
3
0
270,250
0
W
Fenrir
10,633
560
127
7
0
386,162
3
L
Merlin
7,787
410
73
4
0
299,400
3
L
Thor
5,872
309
19
1
0
301,229
0
W
Yemoja
9,419
496
16
1
0
316,411
4
L
Ra
7,284
383
57
3
0
278,539
0
L
Neith
8,597
452
55
3
0
307,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role