Player Matchup

Artemis
Artemis
GunglingerZ
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 1
Da Ji
Da Ji
LeDyShArM
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Hades
Hades
Leeway
Hades
Level 11
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 1
Ra
Ra
Mad69Dad
Ra
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
14W - 12L
1,491 Elo+
Solo
Pele
Pele
UniqueKillll
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 1
Team Averages
Level 9
1,413 SR
1,381 Elo+

VS

Team Averages
Level 21
1,520 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
PRO100YkRoP
Ah Muzen Cab
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Rakiahz
Merlin
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 49L
1,614 Elo+
Party 3
Nemesis
Nemesis
elDIEU
Nemesis
Level 24
God Stats
13W - 11L
1,600 SR
Queue Stats
66W - 49L
1,614 Elo+
Party 3
Ares
Ares
muslolini
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 2
Chaac
Chaac
nhitlur
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GunglingerZ
Artemis
11
2 / 6 / 3
7,088
443
5,890
9,500
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
LeDyShArM
Da Ji
11
3 / 5 / 3
7,273
455
5,002
10,524
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Leeway
Hades
12
2 / 5 / 6
7,230
452
8,418
10,839
4,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 1
7,585
474
7,529
10,922
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 7 / 0
8,950
559
10,710
13,559
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PRO100YkRoP
Ah Muzen Cab
14
4 / 5 / 2
8,354
522
6,303
13,990
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Rakiahz
Merlin
14
5 / 4 / 9
9,035
565
9,720
8,332
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
elDIEU
Nemesis
17
11 / 1 / 5
10,413
651
8,412
11,626
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
1 / 3 / 14
8,005
500
5,772
9,631
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chaac
nhitlur
Chaac
14
8 / 3 / 7
8,996
562
14,803
14,102
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
16
Kills
29
30
Deaths
16
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
GunglingerZ
Artemis
2
6
3
0.58
L
Da Ji
LeDyShArM
Da Ji
3
5
3
0.9
L
Hades
Leeway
Hades
2
5
6
1
L
2
7
1
0.36
W
Ah Muzen Cab
PRO100YkRoP
Ah Muzen Cab
4
5
2
1
W
Merlin
Rakiahz
Merlin
5
4
9
2.38
L
7
7
0
1
W
Nemesis
elDIEU
Nemesis
11
1
5
13.5
W
Ares
1
3
14
2.67
W
Chaac
nhitlur
Chaac
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
45,010
55,344
Taken
57,681
20,367
Mitigated
34,879
6,607
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GunglingerZ
Artemis
5,890
2,592
0
433
9,500
2,934
527
2,722
6,694
0
26,786
L
Da Ji
LeDyShArM
Da Ji
5,002
900
0
440
10,524
3,524
539
2,755
7,597
0
28,216
L
Hades
Leeway
Hades
8,418
1,065
137
2,566
10,839
4,615
396
3,534
7,073
25,479
0
L
7,529
1,135
335
2,027
10,922
3,858
1,139
4,323
6,180
39,751
0
W
Ah Muzen Cab
PRO100YkRoP
Ah Muzen Cab
6,303
3,145
0
5,598
13,990
4,542
3,088
3,775
10,107
0
54,551
W
Merlin
Rakiahz
Merlin
9,720
546
0
695
8,332
2,993
34
3,091
5,167
51,074
0
L
10,710
3,657
0
669
13,559
5,436
0
1,522
11,683
0
36,642
W
Nemesis
elDIEU
Nemesis
8,412
4,091
0
5,590
11,626
5,462
318
2,287
9,155
0
74,303
W
Ares
5,772
164
0
1,065
9,631
6,441
65
3,317
6,238
12,148
0
W
Chaac
nhitlur
Chaac
14,803
3,573
0
4,600
14,102
15,441
662
2,915
11,067
0
39,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
44,803
276
Minions Killed
399
0
Camps Cleared
0
1,460,456
Distance Traveled
1,495,657
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,088
443
62
4
0
248,821
1
L
Da Ji
7,273
455
52
3
0
337,871
1
L
Hades
7,230
452
38
2
0
300,476
0
L
Ra
7,585
474
73
5
0
276,355
1
W
Ah Muzen Cab
8,354
522
96
6
0
239,946
0
W
Merlin
9,035
565
102
6
0
309,913
0
L
Pele
8,950
559
51
3
0
296,933
0
W
Nemesis
10,413
651
122
8
0
339,175
1
W
Ares
8,005
500
10
1
0
297,048
2
W
Chaac
8,996
562
69
4
0
309,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role