Player Matchup

Thoth
Thoth
Gold V
BigFatKenz
Thoth
Gold V
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 259L
1,274 MMR
Solo
Sol
Sol
Silver IV
Bucheron490
Sol
Silver IV
Level 35
God Stats
3W - 10L
1,292 SR
Queue Stats
52W - 77L
1,258 MMR
Solo
Tyr
Tyr
Silver III
Marek-SVK113
Tyr
Silver III
Level 154
God Stats
2W - 3L
1,493 SR
Queue Stats
7W - 14L
1,229 MMR
Solo
Nemesis
Nemesis
Gold V
Mr Athl3tiK
Nemesis
Gold V
Level 140
God Stats
4W - 4L
1,633 SR
Queue Stats
209W - 194L
1,205 MMR
Solo
Aphrodite
Aphrodite
Silver I
TuPaAc28
Aphrodite
Silver I
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 200L
1,208 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,484 SR
1,235 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,544 SR
1,234 MMR
Sun Wukong
Sun Wukong
Gold III
CR7_portu
Sun Wukong
Gold III
Level 99
God Stats
9W - 9L
1,707 SR
Queue Stats
105W - 118L
1,249 MMR
Party 1
Medusa
Medusa
Bronze III
Huli_Muli_Mu
Medusa
Bronze III
Level 82
God Stats
3W - 4L
1,385 SR
Queue Stats
17W - 28L
1,369 MMR
Party 2
Fenrir
Fenrir
Gold III
Ice_Vuka
Fenrir
Gold III
Level 89
God Stats
29W - 35L
1,549 SR
Queue Stats
106W - 118L
1,295 MMR
Party 1
Tiamat
Tiamat
Gold V
Shepherdofyou
Tiamat
Gold V
Level 129
God Stats
99W - 73L
1,496 SR
Queue Stats
804W - 821L
1,247 MMR
Solo
Hel
Hel
Bronze IV
jasmin_rchtr
Hel
Bronze IV
Level 100
God Stats
3W - 5L
1,584 SR
Queue Stats
33W - 59L
1,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
2 / 6 / 5
11,940
442
10,144
13,282
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 9 / 9
11,135
412
16,859
26,987
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 4 / 2
11,866
439
13,125
24,468
25,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Mr Athl3tiK
Nemesis
19
5 / 7 / 2
12,049
446
19,146
24,940
13,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TuPaAc28
Aphrodite
18
4 / 7 / 4
12,380
459
12,589
26,105
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetCabrakanDanzaburouArachneApollo

VS

Bans
ChaacHachimanCu ChulainnKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CR7_portu
Sun Wukong
20
3 / 1 / 8
15,258
565
18,548
22,700
19,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
18
2 / 5 / 12
12,208
452
10,494
22,342
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Ice_Vuka
Fenrir
20
12 / 0 / 5
15,721
582
13,830
18,107
12,334
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 0 / 5
18,013
667
29,774
19,253
18,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 6 / 9
13,282
492
15,758
19,583
6,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
12
Kills
33
33
Deaths
12
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
6
5
0.75
L
1
9
9
0.61
W
Sun Wukong
CR7_portu
Sun Wukong
3
1
8
7
W
Medusa
2
5
12
1.6
W
Fenrir
Ice_Vuka
Fenrir
12
0
5
14.5
L
0
4
2
0.25
L
Nemesis
Mr Athl3tiK
Nemesis
5
7
2
0.86
W
9
0
5
11.5
L
Aphrodite
TuPaAc28
Aphrodite
4
7
4
0.86
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,863
Damage
88,404
115,782
Taken
101,985
66,192
Mitigated
65,449
42,715
Healing
46,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
10,144
189
0
410
13,282
5,169
599
6,036
7,246
81,038
0
L
16,859
4,410
0
8,622
26,987
9,236
2,162
14,036
12,951
84,718
0
W
Sun Wukong
CR7_portu
Sun Wukong
18,548
4,559
0
10,397
22,700
19,924
712
4,150
18,507
168
102,293
W
Medusa
10,494
4,323
816
7,841
22,342
7,407
783
12,125
10,059
0
67,999
W
Fenrir
Ice_Vuka
Fenrir
13,830
3,700
0
3,684
18,107
12,334
0
4,610
13,267
0
124,911
L
13,125
1,338
0
4,555
24,468
25,311
846
7,199
17,269
0
82,459
L
Nemesis
Mr Athl3tiK
Nemesis
19,146
10,664
0
7,453
24,940
13,508
0
8,050
16,890
0
111,063
W
29,774
4,150
207
9,686
19,253
18,864
6,889
7,713
11,330
162,204
0
L
Aphrodite
TuPaAc28
Aphrodite
12,589
891
7,251
14,424
26,105
12,968
0
10,342
15,763
61,028
0
W
15,758
1,079
4,241
9,375
19,583
6,920
1,471
10,313
9,230
62,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
74,482
738
Minions Killed
817
0
Camps Cleared
0
2,371,541
Distance Traveled
2,354,853
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,940
442
198
7
0
441,140
3
L
Sol
11,135
412
127
5
0
450,023
3
W
Sun Wukong
15,258
565
210
8
0
542,571
2
W
Medusa
12,208
452
97
4
0
383,799
7
W
Fenrir
15,721
582
160
6
0
539,069
1
L
Tyr
11,866
439
164
6
0
478,098
0
L
Nemesis
12,049
446
136
5
0
536,623
9
W
Tiamat
18,013
667
252
9
0
486,093
6
L
Aphrodite
12,380
459
113
4
0
465,657
1
W
Hel
13,282
492
98
4
0
403,321
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role