Player Matchup

Fenrir
Fenrir
Arcanister57
Fenrir
Level 87
God Stats
12W - 13L
1,749 SR
Queue Stats
262W - 244L
1,452 Elo+
Solo
Chaac
Chaac
Baggians
Chaac
Level 69
God Stats
3W - 1L
1,645 SR
Queue Stats
110W - 81L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
Milo Bolsdrag
Kuzenbo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
bi11y n0 mate5
Danzaburou
Level 37
God Stats
16W - 13L
1,408 SR
Queue Stats
239W - 215L
1,516 Elo+
Party 2
The Morrigan
The Morrigan
nickelmcbicks88
The Morrigan
Level 118
God Stats
1W - 1L
1,781 SR
Queue Stats
101W - 79L
1,560 Elo+
Party 1
Team Averages
Level 83
1,617 SR
1,493 Elo+

VS

Team Averages
Level 88
1,546 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bxylife-
Chaac
Level 33
God Stats
7W - 5L
1,700 SR
Queue Stats
18W - 20L
1,497 Elo+
Solo
Bakasura
Bakasura
Lv25MarowakTTV
Bakasura
Level 107
God Stats
5W - 7L
1,433 SR
Queue Stats
961W - 1,089L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Vongola-VX
Baron Samedi
Level 124
God Stats
31W - 22L
1,596 SR
Queue Stats
632W - 611L
1,473 Elo+
Solo
Cabrakan
Cabrakan
bbqKnight_
Cabrakan
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 7 / 10
14,017
539
18,193
25,853
17,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Baggians
Chaac
19
6 / 5 / 2
12,957
498
17,511
25,119
26,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
15
2 / 6 / 7
10,344
398
8,795
25,687
34,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
bi11y n0 mate5
Danzaburou
18
2 / 4 / 10
12,448
479
19,326
16,227
7,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
nickelmcbicks88
The Morrigan
20
5 / 8 / 10
13,366
514
20,856
16,420
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 6 / 11
12,721
489
10,953
24,758
11,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Bxylife-
Chaac
20
5 / 2 / 12
13,458
518
20,944
29,881
36,461
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
9 / 4 / 10
15,422
593
15,135
24,267
14,897
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Vongola-VX
Baron Samedi
20
9 / 6 / 13
15,057
579
23,833
23,128
14,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
bbqKnight_
Cabrakan
17
4 / 5 / 16
12,884
496
11,213
18,163
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
23
Kills
30
30
Deaths
23
39
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
6
11
1.42
L
Fenrir
8
7
10
1.86
L
Chaac
Baggians
Chaac
6
5
2
1.4
W
Chaac
Bxylife-
Chaac
5
2
12
5.5
W
Bakasura
9
4
10
3.5
L
Kuzenbo
2
6
7
0.92
W
Baron Samedi
Vongola-VX
Baron Samedi
9
6
13
2.58
W
Cabrakan
bbqKnight_
Cabrakan
4
5
16
2.4
L
Danzaburou
bi11y n0 mate5
Danzaburou
2
4
10
1.75
L
The Morrigan
nickelmcbicks88
The Morrigan
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,681
Damage
82,078
109,306
Taken
120,197
94,969
Mitigated
103,104
34,412
Healing
47,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,953
6,460
1,088
11,652
24,758
11,908
5,171
6,526
18,216
90,735
0
L
Fenrir
18,193
4,133
0
7,835
25,853
17,620
412
11,462
13,743
0
104,693
L
Chaac
Baggians
Chaac
17,511
5,356
0
11,274
25,119
26,761
398
5,766
17,834
476
78,376
W
Chaac
Bxylife-
Chaac
20,944
2,728
0
11,775
29,881
36,461
2,230
5,894
23,298
0
78,689
W
Bakasura
15,135
10,443
279
6,279
24,267
14,897
3,027
4,670
19,523
0
119,645
L
Kuzenbo
8,795
2,484
716
5,358
25,687
34,678
599
12,064
12,913
37,522
0
W
Baron Samedi
Vongola-VX
Baron Samedi
23,833
3,554
5,268
9,987
23,128
14,132
612
7,340
15,633
110,947
0
W
Cabrakan
bbqKnight_
Cabrakan
11,213
2,018
0
1,591
18,163
25,706
204
4,657
13,484
24,060
0
L
Danzaburou
bi11y n0 mate5
Danzaburou
19,326
10,676
0
4,784
16,227
7,392
813
7,320
8,560
0
89,972
L
The Morrigan
nickelmcbicks88
The Morrigan
20,856
3,134
171
4,274
16,420
8,518
0
8,302
7,425
89,314
1,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,132
Gold Earned
69,542
580
Minions Killed
671
0
Camps Cleared
0
2,197,388
Distance Traveled
2,385,549
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,721
489
154
6
0
408,043
0
L
Fenrir
14,017
539
123
5
0
473,485
3
L
Chaac
12,957
498
151
6
0
380,494
2
W
Chaac
13,458
518
133
5
0
464,482
2
W
Bakasura
15,422
593
189
7
0
589,839
4
L
Kuzenbo
10,344
398
32
1
0
487,949
0
W
Baron Samedi
15,057
579
173
7
0
434,277
8
W
Cabrakan
12,884
496
22
1
0
488,908
7
L
Danzaburou
12,448
479
133
5
0
444,128
9
L
The Morrigan
13,366
514
141
5
0
411,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role