Player Matchup

Cupid
Cupid
GeneralLordEnton
Cupid
Level 29
God Stats
10W - 10L
1,540 SR
Queue Stats
81W - 116L
1,441 Elo+
Solo
Danzaburou
Danzaburou
MellyJL
Danzaburou
Level 21
God Stats
18W - 13L
1,172 SR
Queue Stats
78W - 95L
1,172 Elo+
Party 2
Merlin
Merlin
TheLednak
Merlin
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
98W - 109L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Watercate789
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 88L
1,500 Elo+
Party 2
Izanami
Izanami
tieoum
Izanami
Level 20
God Stats
26W - 25L
1,430 SR
Queue Stats
28W - 27L
1,428 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,393 Elo+

VS

Team Averages
Level 19
1,499 SR
1,536 Elo+
Cerberus
Cerberus
ChikoNico94
Cerberus
Level 24
God Stats
0W - 2L
1,066 SR
Queue Stats
33W - 27L
1,449 Elo+
Party 1
Ra
Ra
GenosPunch
Ra
Level 18
God Stats
6W - 3L
1,715 SR
Queue Stats
27W - 22L
1,471 Elo+
Solo
Vamana
Vamana
LordOfShadow123
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,757 Elo+
Solo
Artio
Artio
NenaCeline
Artio
Level 17
God Stats
7W - 4L
1,653 SR
Queue Stats
17W - 12L
1,571 Elo+
Party 1
Artemis
Artemis
maverick84cb
Artemis
Level 17
God Stats
11W - 6L
1,559 SR
Queue Stats
21W - 21L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 22
15,125
1,080
18,683
19,760
12,085
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
MellyJL
Danzaburou
20
12 / 3 / 16
16,386
1,170
32,425
22,738
8,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
TheLednak
Merlin
20
5 / 6 / 18
14,373
1,027
17,555
15,081
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Watercate789
Tsukuyomi
19
1 / 7 / 16
12,369
884
10,293
14,476
4,639
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
tieoum
Izanami
20
7 / 4 / 17
15,441
1,103
30,337
16,987
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChikoNico94
Cerberus
20
2 / 6 / 16
14,089
1,006
15,339
32,645
42,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 3 / 12
13,664
976
22,423
10,797
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
13 / 7 / 6
15,720
1,123
25,076
30,679
33,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
18
3 / 7 / 7
12,610
901
5,052
25,506
30,163
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
maverick84cb
Artemis
20
3 / 9 / 11
13,574
970
16,654
18,376
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
75
32
Kills
23
23
Deaths
32
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChikoNico94
Cerberus
2
6
16
1.67
W
7
3
22
6
L
2
3
12
2.67
L
13
7
6
2.29
W
Danzaburou
MellyJL
Danzaburou
12
3
16
6.67
L
Artio
3
7
7
0.93
W
Merlin
TheLednak
Merlin
5
6
18
2.33
W
Tsukuyomi
Watercate789
Tsukuyomi
1
7
16
1.29
L
Artemis
maverick84cb
Artemis
3
9
11
0.94
W
Izanami
tieoum
Izanami
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,293
Damage
84,544
89,042
Taken
118,003
38,309
Mitigated
120,250
10,494
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChikoNico94
Cerberus
15,339
1,336
1,316
4,686
32,645
42,493
0
4,249
28,396
30,028
0
W
18,683
9,977
873
3,389
19,760
12,085
0
10,740
8,645
0
49,972
L
22,423
1,301
740
925
10,797
4,162
0
1,475
9,322
76,032
0
L
25,076
12,826
0
6,108
30,679
33,750
0
3,872
26,807
27
30,109
W
Danzaburou
MellyJL
Danzaburou
32,425
20,494
0
3,827
22,738
8,956
0
12,143
10,170
0
53,984
L
Artio
5,052
0
157
3,506
25,506
30,163
0
4,075
21,431
28,087
0
W
Merlin
TheLednak
Merlin
17,555
1,344
0
219
15,081
5,822
0
4,658
10,073
49,857
0
W
Tsukuyomi
Watercate789
Tsukuyomi
10,293
2,452
0
199
14,476
4,639
0
8,057
6,219
0
17,681
L
Artemis
maverick84cb
Artemis
16,654
6,669
0
2,342
18,376
9,682
0
3,884
14,492
0
34,912
W
Izanami
tieoum
Izanami
30,337
26,125
0
1,987
16,987
6,807
0
7,243
9,369
0
68,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,694
Gold Earned
69,657
290
Minions Killed
269
9
Camps Cleared
5
1,194,939
Distance Traveled
1,323,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,089
1,006
33
2
2
274,390
0
W
Cupid
15,125
1,080
76
5
0
253,138
0
L
Ra
13,664
976
119
9
0
279,516
0
L
Vamana
15,720
1,123
9
1
2
268,763
2
W
Danzaburou
16,386
1,170
34
2
0
234,904
0
L
Artio
12,610
901
67
5
1
291,125
1
W
Merlin
14,373
1,027
73
5
3
246,201
0
W
Tsukuyomi
12,369
884
12
1
0
195,420
0
L
Artemis
13,574
970
41
3
0
209,495
0
W
Izanami
15,441
1,103
95
7
6
265,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role