Player Matchup

Tsukuyomi
Tsukuyomi
AlJaq
Tsukuyomi
Level 81
God Stats
1W - 2L
1,624 SR
Queue Stats
137W - 151L
1,416 Elo+
Party 1
Hel
Hel
CharmedImSur
Hel
Level 100
God Stats
10W - 1L
1,833 SR
Queue Stats
105W - 106L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
GamzMaka12
Zhong Kui
Level 154
God Stats
9W - 12L
1,500 SR
Queue Stats
581W - 517L
1,517 Elo+
Party 2
Ullr
Ullr
Ryanj3
Ullr
Level 79
God Stats
48W - 43L
1,575 SR
Queue Stats
401W - 468L
1,430 Elo+
Party 1
Khepri
Khepri
gameplayer
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,465 Elo+

VS

Team Averages
Level 97
1,515 SR
1,477 Elo+
Hera
Hera
CelestialProphet
Hera
Level 148
God Stats
2W - 6L
1,251 SR
Queue Stats
357W - 334L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Diddlekid69
Sun Wukong
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 427L
1,433 Elo+
Solo
Danzaburou
Danzaburou
DoButtStuff
Danzaburou
Level 83
God Stats
4W - 4L
1,562 SR
Queue Stats
12W - 10L
1,524 Elo+
Solo
Fenrir
Fenrir
Mythic290
Fenrir
Level 100
God Stats
3W - 4L
1,823 SR
Queue Stats
143W - 153L
1,433 Elo+
Solo
Ares
Ares
TheYoYoMa
Ares
Level 80
God Stats
25W - 26L
1,438 SR
Queue Stats
316W - 276L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlJaq
Tsukuyomi
17
9 / 1 / 2
9,669
604
8,524
10,851
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 2
8,494
531
5,089
8,463
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
GamzMaka12
Zhong Kui
14
2 / 1 / 4
8,472
530
8,530
9,942
8,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Ryanj3
Ullr
13
2 / 2 / 2
8,107
507
5,460
7,815
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
gameplayer
Khepri
12
0 / 3 / 7
7,520
470
3,413
7,648
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,865
492
5,872
9,876
3,695
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Diddlekid69
Sun Wukong
14
1 / 1 / 0
7,781
486
3,652
10,576
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DoButtStuff
Danzaburou
13
2 / 3 / 3
8,158
510
5,761
8,729
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Mythic290
Fenrir
12
1 / 5 / 2
6,909
432
5,738
11,063
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
11
2 / 3 / 3
7,548
472
4,101
10,354
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlJaq
Tsukuyomi
9
1
2
10
L
0
4
0
0
W
3
0
2
4
L
Sun Wukong
Diddlekid69
Sun Wukong
1
1
0
1
L
Danzaburou
DoButtStuff
Danzaburou
2
3
3
1.17
W
Zhong Kui
GamzMaka12
Zhong Kui
2
1
4
4
L
Fenrir
Mythic290
Fenrir
1
5
2
0.4
W
Ullr
Ryanj3
Ullr
2
2
2
1.5
L
Ares
2
3
3
1.17
W
Khepri
gameplayer
Khepri
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
25,124
44,719
Taken
50,598
22,823
Mitigated
28,535
18,844
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlJaq
Tsukuyomi
8,524
2,164
0
5,301
10,851
3,911
0
844
10,007
0
71,574
L
5,872
1,723
0
908
9,876
3,695
516
5,503
4,373
54,226
0
W
5,089
0
405
4,677
8,463
2,965
878
4,080
4,383
57,919
0
L
Sun Wukong
Diddlekid69
Sun Wukong
3,652
560
0
3,864
10,576
8,618
0
4,343
6,233
0
48,479
L
Danzaburou
DoButtStuff
Danzaburou
5,761
2,556
0
3,000
8,729
3,235
1,191
1,276
7,453
0
61,239
W
Zhong Kui
GamzMaka12
Zhong Kui
8,530
1,052
0
4,838
9,942
8,671
492
1,697
8,245
43,087
0
L
Fenrir
Mythic290
Fenrir
5,738
1,514
0
835
11,063
5,198
0
3,712
7,351
0
33,298
W
Ullr
Ryanj3
Ullr
5,460
2,193
0
1,840
7,815
2,913
980
1,575
6,240
0
59,149
L
Ares
4,101
121
0
2,385
10,354
7,789
27
2,198
8,156
18,373
0
W
Khepri
gameplayer
Khepri
3,413
187
0
1,783
7,648
4,363
0
1,777
5,871
15,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
38,261
458
Minions Killed
409
0
Camps Cleared
0
1,527,955
Distance Traveled
1,386,291
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,669
604
120
8
0
359,510
0
L
Hera
7,865
492
109
7
0
267,587
4
W
Hel
8,494
531
112
7
0
314,957
0
L
Sun Wukong
7,781
486
88
6
0
265,875
3
L
Danzaburou
8,158
510
131
8
0
270,913
7
W
Zhong Kui
8,472
530
99
6
0
266,910
1
L
Fenrir
6,909
432
59
4
0
276,781
4
W
Ullr
8,107
507
102
6
0
267,745
1
L
Ares
7,548
472
22
1
0
305,135
3
W
Khepri
7,520
470
25
2
0
318,833
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role