Player Matchup

Pele
Pele
ChrisWoz123
Pele
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 16L
1,463 Elo+
Party 2
Neith
Neith
ItsFluff
Neith
Level 6
God Stats
4W - 5L
1,405 SR
Queue Stats
4W - 5L
1,396 Elo+
Solo
Arachne
Arachne
NowelWater887
Arachne
Level 26
God Stats
31W - 22L
1,589 SR
Queue Stats
244W - 277L
1,447 Elo+
Solo
Merlin
Merlin
ReXx_Magic
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Tych19
Kukulkan
Level 5
God Stats
20W - 31L
1,837 SR
Queue Stats
112W - 168L
1,464 Elo+
Solo
Team Averages
Level 9
1,566 SR
1,443 Elo+

VS

Team Averages
Level 15
1,528 SR
1,426 Elo+
Sobek
Sobek
Hyoriin1
Sobek
Level 13
God Stats
5W - 6L
1,404 SR
Queue Stats
19W - 21L
1,442 Elo+
Solo
Bellona
Bellona
MrMigue
Bellona
Level 15
God Stats
25W - 32L
1,364 SR
Queue Stats
156W - 308L
1,305 Elo+
Party 1
Ra
Ra
Wichux
Ra
Level 8
God Stats
0W - 3L
1,714 SR
Queue Stats
39W - 45L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
fernando3214
Heimdallr
Level 26
God Stats
12W - 3L
1,997 SR
Queue Stats
236W - 229L
1,446 Elo+
Solo
Medusa
Medusa
michellw
Medusa
Level 12
God Stats
0W - 2L
1,161 SR
Queue Stats
9W - 17L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 5
14,270
571
18,299
22,875
10,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
ItsFluff
Neith
19
13 / 6 / 4
14,079
563
21,198
17,318
6,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
20
3 / 4 / 2
13,649
546
9,019
20,220
11,471
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ReXx_Magic
Merlin
17
3 / 4 / 6
11,329
453
6,583
12,639
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Tych19
Kukulkan
18
1 / 4 / 1
12,138
486
10,693
9,005
3,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hyoriin1
Sobek
13
7 / 3 / 5
10,521
421
7,103
17,221
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MrMigue
Bellona
14
1 / 7 / 3
9,869
395
3,376
18,960
11,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
20
8 / 10 / 3
13,489
540
16,573
22,978
9,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
fernando3214
Heimdallr
19
5 / 4 / 5
12,251
490
19,742
19,071
10,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
michellw
Medusa
7
0 / 10 / 2
7,675
307
582
10,558
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
32
Kills
21
22
Deaths
34
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
L
Sobek
Hyoriin1
Sobek
7
3
5
3.17
W
Neith
ItsFluff
Neith
13
6
4
2.5
L
Bellona
MrMigue
Bellona
1
7
3
0.36
W
Arachne
3
4
2
1
W
Merlin
ReXx_Magic
Merlin
3
4
6
1.5
W
Kukulkan
Tych19
Kukulkan
1
4
1
0.38
L
Ra
8
10
3
0.95
L
Heimdallr
fernando3214
Heimdallr
5
4
5
1.88
L
Medusa
michellw
Medusa
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,792
Damage
47,376
82,057
Taken
88,788
37,169
Mitigated
49,606
25,116
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,299
3,707
702
9,710
22,875
10,954
95
6,081
16,590
0
112,251
L
Sobek
Hyoriin1
Sobek
7,103
648
0
3,822
17,221
15,769
159
3,105
13,928
16,264
0
W
Neith
ItsFluff
Neith
21,198
12,053
0
5,664
17,318
6,942
2,327
6,988
9,938
0
73,898
L
Bellona
MrMigue
Bellona
3,376
287
465
1,288
18,960
11,667
764
630
18,252
0
36,505
W
Arachne
9,019
4,939
0
6,779
20,220
11,471
679
5,899
14,085
0
130,787
W
Merlin
ReXx_Magic
Merlin
6,583
970
0
1,913
12,639
4,312
450
4,666
7,787
47,072
0
W
Kukulkan
Tych19
Kukulkan
10,693
301
0
348
9,005
3,490
1,815
3,323
5,577
69,180
0
L
Ra
16,573
535
2,397
5,773
22,978
9,703
2,326
6,154
16,652
90,549
0
L
Heimdallr
fernando3214
Heimdallr
19,742
6,759
0
4,218
19,071
10,266
167
5,401
13,546
0
85,132
L
Medusa
michellw
Medusa
582
582
0
0
10,558
2,201
0
1,290
9,134
0
10,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,465
Gold Earned
53,805
653
Minions Killed
429
0
Camps Cleared
0
2,483,892
Distance Traveled
1,982,697
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,270
571
147
6
0
535,151
1
L
Sobek
10,521
421
20
1
0
363,068
5
W
Neith
14,079
563
134
5
0
486,478
0
L
Bellona
9,869
395
89
4
0
444,657
0
W
Arachne
13,649
546
176
7
0
490,142
0
W
Merlin
11,329
453
66
3
0
473,792
2
W
Kukulkan
12,138
486
130
5
0
498,329
6
L
Ra
13,489
540
174
7
0
401,509
1
L
Heimdallr
12,251
490
137
5
0
420,381
4
L
Medusa
7,675
307
9
0
0
353,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role