Player Matchup

Rama
Rama
DayiRevollo
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,404 Elo+
Party 3
Izanami
Izanami
KalliKaramba
Izanami
Level 25
God Stats
24W - 30L
1,451 SR
Queue Stats
226W - 316L
1,328 Elo+
Solo
Hun Batz
Hun Batz
Markuroneko
Hun Batz
Level 49
God Stats
4W - 5L
1,636 SR
Queue Stats
338W - 443L
1,328 Elo+
Party 3
Ymir
Ymir
edwinm22
Ymir
Level 13
God Stats
0W - 3L
1,450 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 3
Ra
Ra
edwinm22
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 158L
1,228 Elo+
Party 3
Team Averages
Level 21
1,507 SR
1,308 Elo+

VS

Team Averages
Level 43
1,441 SR
1,368 Elo+
Arachne
Arachne
ByKaLem
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,413 Elo+
Solo
Ra
Ra
Danxo3006
Ra
Level 15
God Stats
1W - 1L
1,212 SR
Queue Stats
16W - 11L
1,487 Elo+
Party 1
Neith
Neith
Ikbenpikzwart
Neith
Level 4
God Stats
3W - 2L
1,427 SR
Queue Stats
4W - 3L
1,208 Elo+
Party 2
Vamana
Vamana
Nikofett12
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,428 Elo+
Party 1
Khepri
Khepri
VDR_DeltaPlayer
Khepri
Level 149
God Stats
9W - 5L
1,563 SR
Queue Stats
30W - 26L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,391
338
748
5,186
1,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
KalliKaramba
Izanami
10
0 / 0 / 0
5,696
438
2,483
5,529
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Markuroneko
Hun Batz
10
1 / 5 / 0
6,148
473
1,681
7,948
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 5 / 0
4,812
370
35
7,902
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 7 / 0
5,657
435
1,927
7,788
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ByKaLem
Arachne
12
5 / 0 / 1
6,964
536
5,582
6,463
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 0 / 3
8,486
653
5,851
3,878
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
8 / 0 / 0
6,954
535
7,175
3,639
1,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Nikofett12
Vamana
11
3 / 1 / 2
6,733
518
2,918
5,336
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 7
5,924
456
4,119
4,516
2,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
23
23
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
ByKaLem
Arachne
5
0
1
5.5
W
7
0
3
8.5
L
0
6
0
0
W
8
0
0
8
L
Izanami
KalliKaramba
Izanami
0
0
0
0
L
Hun Batz
Markuroneko
Hun Batz
1
5
0
0.2
W
Vamana
Nikofett12
Vamana
3
1
2
4
W
0
0
7
3.5
L
Ymir
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,874
Damage
25,645
34,353
Taken
23,832
12,643
Mitigated
11,018
5,048
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ByKaLem
Arachne
5,582
4,210
0
2,602
6,463
2,659
0
1,243
5,220
0
43,234
W
5,851
1,062
212
1,767
3,878
1,593
510
408
3,470
52,085
0
L
748
651
0
636
5,186
1,208
0
1,024
4,080
0
6,542
W
7,175
3,791
0
2,048
3,639
1,333
1,508
35
3,604
0
33,811
L
Izanami
KalliKaramba
Izanami
2,483
2,026
0
1,965
5,529
1,607
0
2,027
3,462
0
32,897
L
Hun Batz
Markuroneko
Hun Batz
1,681
590
0
976
7,948
3,307
546
2,007
5,907
0
27,819
W
Vamana
Nikofett12
Vamana
2,918
269
0
105
5,336
3,143
1,156
96
5,240
0
25,300
W
4,119
517
523
1,788
4,516
2,290
105
180
4,336
18,292
0
L
Ymir
35
0
0
243
7,902
4,007
0
1,924
5,978
11,293
0
L
1,927
307
0
1,228
7,788
2,514
573
2,561
4,956
29,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
35,061
212
Minions Killed
319
0
Camps Cleared
0
1,046,822
Distance Traveled
1,241,909
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,964
536
74
6
0
291,129
4
W
Ra
8,486
653
116
9
0
269,495
2
L
Rama
4,391
338
7
1
0
135,230
0
W
Neith
6,954
535
60
5
0
220,006
1
L
Izanami
5,696
438
70
5
0
233,911
0
L
Hun Batz
6,148
473
56
4
0
206,709
2
W
Vamana
6,733
518
46
4
0
260,383
4
W
Khepri
5,924
456
23
2
0
200,896
1
L
Ymir
4,812
370
22
2
0
236,258
1
L
Ra
5,657
435
57
4
0
234,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role