Player Matchup

Cernunnos
Cernunnos
Crystofel
Cernunnos
Level 149
God Stats
4W - 0L
1,802 SR
Queue Stats
389W - 377L
1,510 Elo+
Party 4
Chang'e
Chang'e
ReekNaw
Chang'e
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 266L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
herlenusky10
Ao Kuang
Level 106
God Stats
7W - 2L
1,932 SR
Queue Stats
336W - 328L
1,528 Elo+
Party 3
Guan Yu
Guan Yu
jamhel44
Guan Yu
Level 122
God Stats
13W - 7L
1,537 SR
Queue Stats
193W - 206L
1,389 Elo+
Party 3
Ganesha
Ganesha
ryujiinjaka
Ganesha
Level 108
God Stats
23W - 15L
1,541 SR
Queue Stats
475W - 430L
1,455 Elo+
Party 4
Team Averages
Level 110
1,662 SR
1,472 Elo+

VS

Team Averages
Level 75
1,631 SR
1,480 Elo+
Scylla
Scylla
Adriurba
Scylla
Level 82
God Stats
8W - 6L
1,582 SR
Queue Stats
183W - 191L
1,462 Elo+
Party 1
Sobek
Sobek
AliceMad
Sobek
Level 104
God Stats
0W - 1L
1,802 SR
Queue Stats
10W - 10L
1,491 Elo+
Party 2
Arachne
Arachne
Grunnt
Arachne
Level 52
God Stats
14W - 8L
1,622 SR
Queue Stats
47W - 48L
1,459 Elo+
Party 2
Chaac
Chaac
Romancic
Chaac
Level 49
God Stats
0W - 3L
1,253 SR
Queue Stats
40W - 29L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adisdo
Ah Muzen Cab
Level 88
God Stats
41W - 30L
1,898 SR
Queue Stats
291W - 280L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crystofel
Cernunnos
20
14 / 4 / 5
24,395
659
53,478
35,307
25,494
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ReekNaw
Chang'e
20
2 / 10 / 8
18,041
488
25,809
27,391
12,420
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
herlenusky10
Ao Kuang
20
14 / 7 / 3
20,559
556
26,055
44,855
24,098
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
jamhel44
Guan Yu
20
5 / 6 / 10
19,132
517
28,189
47,860
62,960
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
ryujiinjaka
Ganesha
20
0 / 9 / 24
18,120
490
16,302
44,082
57,077
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adriurba
Scylla
20
9 / 7 / 15
18,255
493
35,330
27,164
10,721
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
AliceMad
Sobek
20
3 / 7 / 18
15,430
417
13,011
45,122
61,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Grunnt
Arachne
20
8 / 7 / 10
17,616
476
25,248
37,640
18,502
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Romancic
Chaac
20
8 / 6 / 10
19,085
516
36,239
57,101
102,943
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
adisdo
Ah Muzen Cab
20
7 / 8 / 13
16,298
440
35,347
29,440
10,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
35
Kills
35
36
Deaths
35
50
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
Adriurba
Scylla
9
7
15
2.36
L
Sobek
AliceMad
Sobek
3
7
18
1.71
W
Cernunnos
Crystofel
Cernunnos
14
4
5
4.13
L
Arachne
Grunnt
Arachne
8
7
10
1.86
W
Chang'e
ReekNaw
Chang'e
2
10
8
0.6
L
Chaac
Romancic
Chaac
8
6
10
2.17
L
Ah Muzen Cab
adisdo
Ah Muzen Cab
7
8
13
1.69
W
Ao Kuang
herlenusky10
Ao Kuang
14
7
3
2.21
W
Guan Yu
jamhel44
Guan Yu
5
6
10
1.67
W
Ganesha
ryujiinjaka
Ganesha
0
9
24
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,833
Damage
145,175
199,495
Taken
196,467
182,049
Mitigated
204,456
86,796
Healing
73,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Adriurba
Scylla
35,330
2,092
0
8,142
27,164
10,721
0
14,115
12,695
133,596
0
L
Sobek
AliceMad
Sobek
13,011
1,271
1,465
11,066
45,122
61,879
39
13,267
31,605
40,807
0
W
Cernunnos
Crystofel
Cernunnos
53,478
22,960
0
22,627
35,307
25,494
12,493
8,135
25,864
0
251,993
L
Arachne
Grunnt
Arachne
25,248
15,433
0
15,797
37,640
18,502
0
11,091
26,331
0
164,804
W
Chang'e
ReekNaw
Chang'e
25,809
1,899
5,255
9,186
27,391
12,420
106
8,541
18,362
136,756
0
L
Chaac
Romancic
Chaac
36,239
8,984
570
26,746
57,101
102,943
1,784
15,871
41,067
0
149,006
L
Ah Muzen Cab
adisdo
Ah Muzen Cab
35,347
17,570
0
9,233
29,440
10,411
2,479
12,715
16,603
0
145,375
W
Ao Kuang
herlenusky10
Ao Kuang
26,055
6,276
0
18,155
44,855
24,098
5,929
12,562
31,778
171,167
0
W
Guan Yu
jamhel44
Guan Yu
28,189
5,494
5,585
18,314
47,860
62,960
2,092
5,999
40,522
0
123,696
W
Ganesha
ryujiinjaka
Ganesha
16,302
1,091
1,583
6,091
44,082
57,077
376
13,873
29,262
46,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,247
Gold Earned
86,684
919
Minions Killed
832
0
Camps Cleared
0
3,414,809
Distance Traveled
3,305,039
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,255
493
188
5
0
596,276
2
L
Sobek
15,430
417
41
1
0
673,749
9
W
Cernunnos
24,395
659
326
9
0
621,479
14
L
Arachne
17,616
476
207
6
0
711,743
2
W
Chang'e
18,041
488
213
6
0
647,998
6
L
Chaac
19,085
516
230
6
0
728,558
3
L
Ah Muzen Cab
16,298
440
166
4
0
594,713
0
W
Ao Kuang
20,559
556
175
5
0
680,467
2
W
Guan Yu
19,132
517
191
5
0
781,004
10
W
Ganesha
18,120
490
14
0
0
683,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role