Player Matchup

Pele
Pele
CapodelloSlatt
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 3
King Arthur
King Arthur
JeckRekt
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 3
Kukulkan
Kukulkan
RyoTsukuyomi
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Tarnhelm
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
pililin11
Ymir
Level 11
God Stats
5W - 10L
1,306 SR
Queue Stats
78W - 84L
1,500 Elo+
Solo
Team Averages
Level 6
1,461 SR
1,358 Elo+

VS

Team Averages
Level 18
1,459 SR
1,174 Elo+
Ratatoskr
Ratatoskr
Fhittu
Ratatoskr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,077 Elo+
Party 2
Olorun
Olorun
Jimiou
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,207 Elo+
Party 2
Ymir
Ymir
Thedeath1515
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,157 Elo+
Party 1
Medusa
Medusa
crisrodrou
Medusa
Level 30
God Stats
1W - 1L
1,384 SR
Queue Stats
4W - 5L
1,246 Elo+
Party 1
Sun Wukong
Sun Wukong
kukkisss
Sun Wukong
Level 13
God Stats
5W - 5L
1,410 SR
Queue Stats
11W - 15L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,383
489
2,134
7,343
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
JeckRekt
King Arthur
8
0 / 0 / 1
4,657
423
933
6,890
3,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
RyoTsukuyomi
Kukulkan
8
0 / 4 / 0
5,058
460
1,795
4,306
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Tarnhelm
Artemis
7
0 / 6 / 0
4,726
430
2,652
5,251
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
6
0 / 3 / 0
4,326
393
2,513
6,608
3,732
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fhittu
Ratatoskr
9
3 / 1 / 3
5,813
528
4,373
4,776
1,298
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Olorun
Jimiou
Olorun
10
3 / 0 / 2
5,998
545
2,799
3,503
1,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 7
6,270
570
4,071
6,103
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
crisrodrou
Medusa
11
7 / 0 / 0
6,593
599
5,091
3,717
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
kukkisss
Sun Wukong
11
1 / 0 / 3
6,169
561
2,387
4,405
1,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ratatoskr
Fhittu
Ratatoskr
3
1
3
4.5
L
King Arthur
JeckRekt
King Arthur
0
0
1
0.5
W
Olorun
Jimiou
Olorun
3
0
2
4
L
Kukulkan
RyoTsukuyomi
Kukulkan
0
4
0
0
L
Artemis
Tarnhelm
Artemis
0
6
0
0
W
2
0
7
5.5
W
Medusa
crisrodrou
Medusa
7
0
0
7
W
Sun Wukong
kukkisss
Sun Wukong
1
0
3
2.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,027
Damage
18,721
30,398
Taken
22,504
11,589
Mitigated
7,892
4,781
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,134
428
0
2,628
7,343
1,955
0
1,519
5,824
0
28,107
W
Ratatoskr
Fhittu
Ratatoskr
4,373
885
0
480
4,776
1,298
0
35
4,716
0
25,076
L
King Arthur
JeckRekt
King Arthur
933
300
0
1,212
6,890
3,079
0
1,035
5,855
0
11,660
W
Olorun
Jimiou
Olorun
2,799
1,429
68
1,283
3,503
1,107
490
847
2,452
19,542
0
L
Kukulkan
RyoTsukuyomi
Kukulkan
1,795
260
0
0
4,306
1,256
198
948
3,358
16,470
0
L
Artemis
Tarnhelm
Artemis
2,652
1,128
0
15
5,251
1,567
176
1,689
3,562
0
18,090
W
4,071
1,090
0
1,276
6,103
2,760
0
1,875
4,146
17,637
0
W
Medusa
crisrodrou
Medusa
5,091
2,157
0
1,951
3,717
1,145
750
989
2,728
0
29,323
W
Sun Wukong
kukkisss
Sun Wukong
2,387
351
0
877
4,405
1,582
1,328
278
4,012
0
29,864
L
Ymir
2,513
873
0
926
6,608
3,732
0
1,679
4,929
7,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
30,843
176
Minions Killed
214
0
Camps Cleared
0
996,398
Distance Traveled
990,376
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,383
489
57
5
0
202,457
0
W
Ratatoskr
5,813
528
52
5
0
220,133
0
L
King Arthur
4,657
423
19
2
0
214,995
2
W
Olorun
5,998
545
43
4
0
159,278
1
L
Kukulkan
5,058
460
42
4
0
177,597
0
L
Artemis
4,726
430
46
4
0
192,046
0
W
Ymir
6,270
570
12
1
0
178,056
6
W
Medusa
6,593
599
55
5
0
195,011
0
W
Sun Wukong
6,169
561
52
5
0
237,898
4
L
Ymir
4,326
393
12
1
0
209,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role