Player Matchup

Neith
Neith
Gold III
Ellixp
Neith
Gold III
Level 126
God Stats
10W - 9L
1,674 SR
Queue Stats
19W - 20L
1,546 MMR
Party 1
Ymir
Ymir
Platinum IV
ZajebaliMiReda
Ymir
Platinum IV
Level 160
God Stats
3W - 3L
1,689 SR
Queue Stats
331W - 301L
1,393 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
bartelemeus
Baba Yaga
Gold III
Level 148
God Stats
33W - 27L
1,610 SR
Queue Stats
95W - 99L
1,673 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,658 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,492 SR
1,452 MMR
Bacchus
Bacchus
Gold I
Diemy
Bacchus
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
uRBoLV
Vulcan
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
whisр
Hou Yi
Gold IV
Level 155
God Stats
12W - 13L
1,475 SR
Queue Stats
48W - 48L
1,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ellixp
Neith
14
3 / 2 / 8
10,760
673
8,936
11,151
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 6
11,721
733
8,019
19,834
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
bartelemeus
Baba Yaga
14
6 / 7 / 6
11,345
709
11,656
13,819
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAphroditeScyllaPersephoneDiscordia

VS

Bans
SobekAresAthenaKumbhakarnaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diemy
Bacchus
15
4 / 3 / 9
11,622
726
8,946
13,460
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
uRBoLV
Vulcan
12
3 / 5 / 8
10,398
650
9,110
11,664
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
whisр
Hou Yi
13
4 / 6 / 6
10,569
661
11,650
11,718
4,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
11
14
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Diemy
Bacchus
4
3
9
2.83
W
Neith
Ellixp
Neith
3
2
8
3.5
W
5
5
6
1.6
W
Baba Yaga
bartelemeus
Baba Yaga
6
7
6
1.29
L
Vulcan
uRBoLV
Vulcan
3
5
8
1.4
L
Hou Yi
whisр
Hou Yi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
29,706
44,804
Taken
36,842
25,123
Mitigated
25,585
6,881
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Diemy
Bacchus
8,946
490
270
2,131
13,460
17,014
0
5,046
8,087
21,340
0
W
Neith
Ellixp
Neith
8,936
3,950
0
1,819
11,151
4,461
1,749
6,363
4,788
0
43,732
W
8,019
1,020
0
2,455
19,834
15,560
237
5,942
10,823
40,215
0
W
Baba Yaga
bartelemeus
Baba Yaga
11,656
1,244
0
2,607
13,819
5,102
558
5,797
6,022
38,642
0
L
Vulcan
uRBoLV
Vulcan
9,110
1,816
0
3,096
11,664
4,246
42
6,481
4,965
45,816
0
L
Hou Yi
whisр
Hou Yi
11,650
4,824
0
1,515
11,718
4,325
516
7,397
4,057
0
46,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
32,589
179
Minions Killed
157
0
Camps Cleared
0
834,247
Distance Traveled
825,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,622
726
17
1
0
320,519
3
W
Neith
10,760
673
88
6
0
279,596
4
W
Ymir
11,721
733
49
3
0
277,775
1
W
Baba Yaga
11,345
709
42
3
0
276,876
4
L
Vulcan
10,398
650
67
4
0
241,442
5
L
Hou Yi
10,569
661
73
5
0
263,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role