Player Matchup

Fenrir
Fenrir
MINIKLOS123
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,336 Elo+
Solo
Cerberus
Cerberus
Unicorn226
Cerberus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Set
Set
V0GI
Set
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Nemesis
Nemesis
Wizz801
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 3
Pele
Pele
xPawlo
Pele
Level 4
God Stats
1W - 2L
1,369 SR
Queue Stats
15W - 15L
1,270 Elo+
Party 3
Team Averages
Level 9
1,474 SR
1,306 Elo+

VS

Team Averages
Level 19
1,407 SR
1,353 Elo+
Ymir
Ymir
GaterNox
Ymir
Level 2
God Stats
16W - 25L
1,500 SR
Queue Stats
55W - 85L
1,226 Elo+
Party 2
Neith
Neith
GreenDream30
Neith
Level 29
God Stats
113W - 230L
1,288 SR
Queue Stats
155W - 309L
1,235 Elo+
Party 2
Nike
Nike
LeDyShArM
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RoXasXxx
Nu Wa
Level 41
God Stats
1W - 2L
1,249 SR
Queue Stats
107W - 156L
1,306 Elo+
Party 2
Skadi
Skadi
TheJokingJoke
Skadi
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 10 / 4
8,143
479
11,212
15,211
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Unicorn226
Cerberus
11
0 / 8 / 2
6,623
390
3,524
14,675
8,969
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
V0GI
Set
12
4 / 6 / 1
8,370
492
4,827
14,339
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
Wizz801
Nemesis
12
2 / 6 / 6
7,428
437
4,552
12,824
4,696
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
xPawlo
Pele
13
7 / 7 / 2
8,365
492
9,805
13,672
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 3 / 14
9,021
531
8,128
12,324
9,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
13 / 3 / 9
9,850
579
9,572
10,337
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
13
3 / 3 / 13
7,933
467
7,448
8,259
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
RoXasXxx
Nu Wa
16
6 / 3 / 12
10,014
589
14,392
7,256
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
11 / 4 / 6
9,479
558
12,504
10,113
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
16
Kills
37
37
Deaths
16
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
14
3.67
W
13
3
9
5.83
W
Nike
3
3
13
3.17
L
Fenrir
3
10
4
0.5
W
Nu Wa
RoXasXxx
Nu Wa
6
3
12
4
W
11
4
6
3.5
L
Cerberus
Unicorn226
Cerberus
0
8
2
0.13
L
Set
V0GI
Set
4
6
1
0.75
L
Nemesis
Wizz801
Nemesis
2
6
6
0.83
L
Pele
xPawlo
Pele
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
52,044
70,721
Taken
48,289
31,011
Mitigated
23,301
12,651
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,128
1,258
0
917
12,324
9,680
689
1,080
11,244
32,209
0
W
9,572
6,650
0
2,930
10,337
3,540
2,172
635
9,702
0
28,838
W
Nike
7,448
1,556
0
1,692
8,259
3,964
654
424
7,835
0
33,034
L
Fenrir
11,212
2,479
0
2,011
15,211
7,258
550
4,719
10,376
0
41,107
W
Nu Wa
RoXasXxx
Nu Wa
14,392
4,167
0
603
7,256
2,626
0
1,294
5,962
65,561
0
W
12,504
6,239
744
1,631
10,113
3,491
1,845
91
10,022
0
41,993
L
Cerberus
Unicorn226
Cerberus
3,524
335
0
1,894
14,675
8,969
0
8,171
5,998
21,630
0
L
Set
V0GI
Set
4,827
1,740
0
3,486
14,339
5,800
0
3,230
10,808
0
47,138
L
Nemesis
Wizz801
Nemesis
4,552
1,541
0
3,192
12,824
4,696
0
2,056
10,542
0
16,447
L
Pele
xPawlo
Pele
9,805
2,070
0
2,068
13,672
4,288
0
3,418
10,052
0
43,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
46,297
269
Minions Killed
323
0
Camps Cleared
0
1,540,729
Distance Traveled
1,500,276
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,021
531
53
3
0
290,021
2
W
Neith
9,850
579
42
2
0
279,857
0
W
Nike
7,933
467
59
3
0
341,864
0
L
Fenrir
8,143
479
57
3
0
316,143
0
W
Nu Wa
10,014
589
121
7
0
302,165
4
W
Skadi
9,479
558
48
3
0
286,369
1
L
Cerberus
6,623
390
48
3
0
244,818
0
L
Set
8,370
492
74
4
0
332,579
1
L
Nemesis
7,428
437
28
2
0
317,856
1
L
Pele
8,365
492
62
4
0
329,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role