Player Matchup

Cerberus
Cerberus
Batuss
Cerberus
Level 15
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
Dedublüman
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Osiris
Osiris
DeletionArtist
Osiris
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zoferruco
Kukulkan
Level 29
God Stats
0W - 2L
1,243 SR
Queue Stats
103W - 60L
1,671 Elo+
Solo
He Bo
He Bo
ardabey007
He Bo
Level 115
God Stats
1W - 2L
1,531 SR
Queue Stats
9W - 9L
1,557 Elo+
Party 1
Team Averages
Level 43
1,487 SR
1,596 Elo+

VS

Team Averages
Level 24
1,575 SR
1,619 Elo+
Ymir
Ymir
Daccan31
Ymir
Level 27
God Stats
4W - 1L
1,570 SR
Queue Stats
73W - 56L
1,609 Elo+
Solo
King Arthur
King Arthur
JackTheLemon01
King Arthur
Level 27
God Stats
1W - 2L
1,343 SR
Queue Stats
96W - 86L
1,598 Elo+
Solo
Mercury
Mercury
KumitecCa26
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 235L
1,650 Elo+
Solo
Anhur
Anhur
Milko89
Anhur
Level 29
God Stats
1W - 2L
1,580 SR
Queue Stats
109W - 104L
1,619 Elo+
Solo
Nox
Nox
Xango777
Nox
Level 11
God Stats
11W - 6L
1,881 SR
Queue Stats
28W - 17L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Batuss
Cerberus
11
4 / 5 / 3
7,477
467
7,412
11,973
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Dedublüman
Ah Puch
13
2 / 3 / 4
7,725
483
7,325
7,026
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 0
8,483
530
8,953
11,285
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Zoferruco
Kukulkan
13
0 / 5 / 2
7,408
463
8,806
6,239
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
11
1 / 4 / 4
7,106
444
6,765
9,308
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 8
7,058
441
4,225
12,889
4,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
JackTheLemon01
King Arthur
15
3 / 3 / 3
8,833
552
8,877
13,761
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
KumitecCa26
Mercury
14
2 / 3 / 6
7,925
495
4,249
13,408
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Milko89
Anhur
16
6 / 1 / 2
9,320
583
7,070
9,816
3,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 0 / 3
8,732
546
8,171
6,019
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
17
19
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Batuss
Cerberus
4
5
3
1.1
W
Ymir
1
4
8
1.25
L
Ah Puch
Dedublüman
Ah Puch
2
3
4
1.33
L
4
2
0
2
W
King Arthur
JackTheLemon01
King Arthur
3
3
3
1.5
W
Mercury
KumitecCa26
Mercury
2
3
6
1.67
W
Anhur
Milko89
Anhur
6
1
2
7
W
5
0
3
6.5
L
Kukulkan
Zoferruco
Kukulkan
0
5
2
0.2
L
He Bo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
32,592
45,831
Taken
55,893
24,002
Mitigated
25,878
7,802
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Batuss
Cerberus
7,412
642
0
1,655
11,973
7,435
0
4,650
7,165
15,548
0
W
Ymir
4,225
530
254
2,355
12,889
4,781
144
10,369
2,520
19,845
0
L
Ah Puch
Dedublüman
Ah Puch
7,325
729
0
850
7,026
2,078
51
2,886
3,970
36,203
0
L
8,953
3,197
0
2,165
11,285
10,071
616
936
9,724
395
53,144
W
King Arthur
JackTheLemon01
King Arthur
8,877
864
0
4,746
13,761
11,489
0
2,963
10,798
0
43,224
W
Mercury
KumitecCa26
Mercury
4,249
1,313
0
6,015
13,408
4,359
249
7,673
5,735
0
41,104
W
Anhur
Milko89
Anhur
7,070
2,744
0
6,393
9,816
3,323
600
4,886
4,930
0
68,343
W
8,171
507
0
980
6,019
1,926
838
4,728
1,291
45,946
0
L
Kukulkan
Zoferruco
Kukulkan
8,806
870
0
40
6,239
1,569
0
848
5,367
56,808
0
L
He Bo
6,765
293
0
3,092
9,308
2,849
64
2,610
6,580
42,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
41,868
401
Minions Killed
442
0
Camps Cleared
0
1,448,124
Distance Traveled
1,533,642
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,477
467
37
2
0
316,000
4
W
Ymir
7,058
441
32
2
0
308,849
5
L
Ah Puch
7,725
483
87
5
0
289,103
3
L
Osiris
8,483
530
103
6
0
292,891
0
W
King Arthur
8,833
552
85
5
0
273,972
0
W
Mercury
7,925
495
78
5
0
372,628
1
W
Anhur
9,320
583
113
7
0
279,217
4
W
Nox
8,732
546
134
8
0
298,976
7
L
Kukulkan
7,408
463
101
6
0
260,570
5
L
He Bo
7,106
444
73
5
0
289,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role