Player Matchup

Hercules
Hercules
ElRemolino
Hercules
Level 25
God Stats
4W - 2L
1,688 SR
Queue Stats
59W - 24L
1,676 Elo+
Party 1
Set
Set
GoddamnSnack
Set
Level 35
God Stats
9W - 5L
1,821 SR
Queue Stats
200W - 192L
1,465 Elo+
Party 3
Anhur
Anhur
Walrussssss
Anhur
Level 82
God Stats
9W - 16L
1,428 SR
Queue Stats
167W - 165L
1,572 Elo+
Party 3
Terra
Terra
cackandbolls
Terra
Level 64
God Stats
2W - 1L
1,330 SR
Queue Stats
68W - 23L
1,750 Elo+
Party 1
Tiamat
Tiamat
hulkescapesmili
Tiamat
Level 27
God Stats
21W - 4L
1,945 SR
Queue Stats
31W - 4L
2,004 Elo+
Party 1
Team Averages
Level 47
1,643 SR
1,693 Elo+

VS

Team Averages
Level 52
1,493 SR
1,530 Elo+
Izanami
Izanami
CR_GalelYT
Izanami
Level 49
God Stats
29W - 28L
1,599 SR
Queue Stats
332W - 391L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Lukewi2011
Ao Kuang
Level 69
God Stats
1W - 4L
1,401 SR
Queue Stats
82W - 67L
1,582 Elo+
Party 2
Chronos
Chronos
Timb0Slice123
Chronos
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 143L
1,572 Elo+
Party 2
King Arthur
King Arthur
Yosergei
King Arthur
Level 31
God Stats
6W - 12L
1,491 SR
Queue Stats
122W - 111L
1,626 Elo+
Solo
Yemoja
Yemoja
jabarbley
Yemoja
Level 24
God Stats
12W - 14L
1,473 SR
Queue Stats
13W - 15L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElRemolino
Hercules
12
0 / 1 / 2
6,665
513
1,157
8,244
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 3 / 9
6,773
521
3,542
9,814
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 2 / 3
8,341
642
11,971
9,342
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 9
7,517
578
5,685
7,895
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 2 / 5
8,968
690
10,927
8,344
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CR_GalelYT
Izanami
10
0 / 7 / 0
5,763
443
3,724
8,623
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Lukewi2011
Ao Kuang
12
4 / 6 / 1
7,463
574
5,631
12,371
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
12
3 / 4 / 0
6,836
526
6,322
11,230
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Yosergei
King Arthur
13
1 / 1 / 1
7,151
550
6,496
9,232
4,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
jabarbley
Yemoja
10
0 / 5 / 3
6,342
488
3,442
9,694
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
8
8
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
CR_GalelYT
Izanami
0
7
0
0
W
Hercules
ElRemolino
Hercules
0
1
2
1
W
2
3
9
2.17
L
Ao Kuang
Lukewi2011
Ao Kuang
4
6
1
0.75
L
Chronos
3
4
0
0.75
W
11
2
3
6.25
L
King Arthur
Yosergei
King Arthur
1
1
1
1.5
W
3
0
9
7.5
W
7
2
5
4.75
L
Yemoja
jabarbley
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
25,615
43,639
Taken
51,150
23,382
Mitigated
18,198
17,993
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CR_GalelYT
Izanami
3,724
2,057
0
950
8,623
2,695
205
1,445
7,178
0
37,104
W
Hercules
ElRemolino
Hercules
1,157
773
0
3,795
8,244
6,135
0
490
7,754
0
31,829
W
3,542
1,688
0
2,579
9,814
3,428
423
4,413
5,401
0
26,663
L
Ao Kuang
Lukewi2011
Ao Kuang
5,631
2,487
0
2,207
12,371
3,665
28
5,413
6,796
38,788
0
L
Chronos
6,322
2,531
0
2,365
11,230
3,580
0
5,747
5,255
44,156
0
W
11,971
5,696
0
3,670
9,342
3,008
126
2,697
6,645
0
48,527
L
King Arthur
Yosergei
King Arthur
6,496
250
0
2,927
9,232
4,266
170
929
8,226
0
44,058
W
5,685
901
989
4,072
7,895
4,937
0
2,808
5,087
24,867
0
W
10,927
1,541
0
2,888
8,344
5,874
537
4,987
3,357
62,418
0
L
Yemoja
jabarbley
Yemoja
3,442
601
248
1,676
9,694
3,992
0
2,669
6,985
14,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
33,555
387
Minions Killed
369
0
Camps Cleared
0
1,278,092
Distance Traveled
1,186,486
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,763
443
92
7
0
221,280
1
W
Hercules
6,665
513
83
6
0
251,837
2
W
Set
6,773
521
45
3
0
277,849
2
L
Ao Kuang
7,463
574
67
5
0
244,232
0
L
Chronos
6,836
526
94
7
0
235,459
5
W
Anhur
8,341
642
90
7
0
224,692
0
L
King Arthur
7,151
550
96
7
0
228,750
1
W
Terra
7,517
578
40
3
0
275,052
1
W
Tiamat
8,968
690
129
10
0
248,662
2
L
Yemoja
6,342
488
20
2
0
256,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role