Player Matchup

The Morrigan
The Morrigan
Castilin
The Morrigan
Level 5
God Stats
5W - 4L
1,583 SR
Queue Stats
41W - 49L
1,156 Elo+
Party 1
Thor
Thor
MEATLÖAF
Thor
Level 6
God Stats
14W - 9L
1,500 SR
Queue Stats
173W - 221L
1,339 Elo+
Party 1
Zeus
Zeus
MarekManda
Zeus
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 166L
1,500 Elo+
Party 1
Bacchus
Bacchus
StormJedi
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
TylerR42
Artemis
Level 7
God Stats
9W - 9L
1,369 SR
Queue Stats
134W - 157L
1,371 Elo+
Party 1
Team Averages
Level 5
1,490 SR
1,373 Elo+

VS

Team Averages
Level 9
1,500 SR
1,462 Elo+
Yemoja
Yemoja
FrabjousOwl
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Vamana
Vamana
YY7528
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
b50gol900
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
baumann2007
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Hun Batz
Hun Batz
fenrir9588
Hun Batz
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 29L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Castilin
The Morrigan
16
10 / 2 / 2
10,278
605
11,652
7,972
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
5 / 3 / 1
8,406
494
3,429
9,988
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 5
8,488
499
11,707
10,764
3,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
StormJedi
Bacchus
12
2 / 4 / 6
7,927
466
6,131
10,034
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
TylerR42
Artemis
14
9 / 2 / 3
8,689
511
12,785
9,647
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 6 / 1
7,137
420
5,416
12,206
4,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
YY7528
Vamana
10
1 / 6 / 4
6,777
399
5,500
14,353
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
b50gol900
Merlin
10
0 / 8 / 2
6,173
363
871
7,293
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 7 / 5
7,513
442
6,462
9,217
3,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
fenrir9588
Hun Batz
16
9 / 3 / 1
9,417
554
8,840
15,870
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
29
Kills
14
16
Deaths
30
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Castilin
The Morrigan
10
2
2
5.5
L
Yemoja
2
6
1
0.42
W
Thor
5
3
1
1.83
W
3
5
5
1.1
W
Bacchus
StormJedi
Bacchus
2
4
6
1.25
W
Artemis
TylerR42
Artemis
9
2
3
5.25
L
Vamana
YY7528
Vamana
1
6
4
0.5
L
Merlin
b50gol900
Merlin
0
8
2
0.13
L
2
7
5
0.64
L
Hun Batz
fenrir9588
Hun Batz
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
27,089
48,405
Taken
58,939
21,961
Mitigated
24,016
15,164
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Castilin
The Morrigan
11,652
1,630
156
1,789
7,972
3,153
1,129
715
7,257
50,849
0
L
Yemoja
5,416
1,461
600
1,194
12,206
4,938
804
4,469
7,737
34,640
0
W
Thor
3,429
1,148
0
2,845
9,988
3,474
201
322
9,666
0
41,011
W
11,707
2,718
0
3,890
10,764
3,071
901
227
10,537
38,866
0
W
Bacchus
StormJedi
Bacchus
6,131
964
64
1,360
10,034
9,168
0
2,987
7,047
12,287
0
W
Artemis
TylerR42
Artemis
12,785
6,279
0
5,060
9,647
3,095
232
2,036
7,611
0
42,689
L
Vamana
YY7528
Vamana
5,500
2,860
0
1,640
14,353
6,821
341
11,378
2,975
0
24,455
L
Merlin
b50gol900
Merlin
871
219
0
0
7,293
2,377
0
4,234
3,059
10,288
0
L
6,462
3,096
0
1,075
9,217
3,263
0
2,795
6,422
0
26,838
L
Hun Batz
fenrir9588
Hun Batz
8,840
2,543
0
4,774
15,870
6,617
0
6,614
9,256
0
49,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
37,017
302
Minions Killed
272
0
Camps Cleared
0
1,366,156
Distance Traveled
1,325,391
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,278
605
91
5
0
305,759
0
L
Yemoja
7,137
420
63
4
0
261,476
0
W
Thor
8,406
494
65
4
0
279,520
1
W
Zeus
8,488
499
72
4
0
222,101
0
W
Bacchus
7,927
466
8
0
0
300,949
0
W
Artemis
8,689
511
66
4
0
257,827
0
L
Vamana
6,777
399
42
2
0
294,583
0
L
Merlin
6,173
363
22
1
0
203,344
1
L
Neith
7,513
442
41
2
0
267,776
0
L
Hun Batz
9,417
554
104
6
0
298,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role