Player Matchup

Arachne
Arachne
DerAfghaner
Arachne
Level 4
God Stats
4W - 2L
1,756 SR
Queue Stats
85W - 83L
1,879 Elo+
Solo
Guan Yu
Guan Yu
PickleMyStickles
Guan Yu
Level 24
God Stats
9W - 5L
1,778 SR
Queue Stats
80W - 81L
1,503 Elo+
Solo
Ares
Ares
legendaprawdziwa
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,780 Elo+
Solo
Zhong Kui
Zhong Kui
swede6969
Zhong Kui
Level 28
God Stats
14W - 8L
1,955 SR
Queue Stats
175W - 178L
1,543 Elo+
Solo
Skadi
Skadi
xVandiaS1
Skadi
Level 14
God Stats
19W - 13L
1,756 SR
Queue Stats
81W - 61L
1,674 Elo+
Solo
Team Averages
Level 14
1,749 SR
1,676 Elo+

VS

Team Averages
Level 51
1,609 SR
1,623 Elo+
Sun Wukong
Sun Wukong
DeathBucaro75
Sun Wukong
Level 24
God Stats
3W - 1L
1,719 SR
Queue Stats
47W - 47L
1,651 Elo+
Solo
Chernobog
Chernobog
LilNasF
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 20L
1,647 Elo+
Party 1
Sobek
Sobek
PacificTime
Sobek
Level 156
God Stats
4W - 0L
1,827 SR
Queue Stats
140W - 115L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
WaxMelts
Nu Wa
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
stormhawk32
Cerberus
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
67W - 22L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerAfghaner
Arachne
7
1 / 6 / 3
5,347
486
4,440
7,032
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 1
6,615
601
4,630
9,170
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 7 / 0
4,094
372
654
6,182
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
swede6969
Zhong Kui
8
0 / 5 / 0
4,873
443
4,701
7,707
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
xVandiaS1
Skadi
11
2 / 2 / 3
6,867
624
6,226
5,638
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathBucaro75
Sun Wukong
12
4 / 1 / 1
7,047
641
6,531
8,055
3,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
LilNasF
Chernobog
11
2 / 1 / 5
6,670
606
3,776
6,807
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 7
6,407
582
5,751
7,099
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
WaxMelts
Nu Wa
12
8 / 1 / 8
7,270
661
5,787
3,609
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
stormhawk32
Cerberus
9
3 / 2 / 5
6,027
548
2,592
8,189
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
22
23
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeathBucaro75
Sun Wukong
4
1
1
4.5
L
Arachne
DerAfghaner
Arachne
1
6
3
0.42
W
Chernobog
LilNasF
Chernobog
2
1
5
4.5
W
5
1
7
8.5
L
3
3
1
1.17
W
Nu Wa
WaxMelts
Nu Wa
8
1
8
12
L
0
7
0
0
W
Cerberus
stormhawk32
Cerberus
3
2
5
2.75
L
Zhong Kui
swede6969
Zhong Kui
0
5
0
0
L
Skadi
xVandiaS1
Skadi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
24,437
35,729
Taken
33,759
16,010
Mitigated
15,471
6,170
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeathBucaro75
Sun Wukong
6,531
1,358
0
2,084
8,055
3,291
51
0
7,855
0
44,041
L
Arachne
DerAfghaner
Arachne
4,440
3,038
0
1,048
7,032
2,200
0
3,020
3,916
0
19,179
W
Chernobog
LilNasF
Chernobog
3,776
2,164
0
4,032
6,807
1,897
70
461
6,346
0
42,022
W
5,751
841
0
2,634
7,099
5,054
0
2,879
4,170
27,519
0
L
4,630
554
135
1,960
9,170
4,975
0
1,315
7,781
0
27,352
W
Nu Wa
WaxMelts
Nu Wa
5,787
1,865
0
1,104
3,609
1,205
0
1,283
2,326
33,344
0
L
654
429
0
221
6,182
2,266
0
2,536
3,462
3,973
0
W
Cerberus
stormhawk32
Cerberus
2,592
211
0
2,690
8,189
4,024
0
732
7,457
9,521
0
L
Zhong Kui
swede6969
Zhong Kui
4,701
768
0
2,435
7,707
4,945
0
4,633
2,816
26,868
0
L
Skadi
xVandiaS1
Skadi
6,226
2,362
0
371
5,638
1,624
0
1,994
3,624
0
31,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,796
Gold Earned
33,421
204
Minions Killed
320
0
Camps Cleared
0
969,976
Distance Traveled
1,038,150
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,047
641
92
8
0
217,918
0
L
Arachne
5,347
486
35
3
0
216,127
1
W
Chernobog
6,670
606
88
8
0
190,703
0
W
Sobek
6,407
582
51
5
0
218,599
0
L
Guan Yu
6,615
601
56
5
0
216,654
0
W
Nu Wa
7,270
661
72
7
0
203,147
4
L
Ares
4,094
372
3
0
0
166,689
2
W
Cerberus
6,027
548
17
2
0
207,783
4
L
Zhong Kui
4,873
443
55
5
0
170,058
0
L
Skadi
6,867
624
55
5
0
200,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role