Player Matchup

Cthulhu
Cthulhu
Indifferenc3
Cthulhu
Level 6
God Stats
1W - 3L
1,245 SR
Queue Stats
5W - 13L
1,142 Elo+
Party 1
Cerberus
Cerberus
Potusin1
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,297 Elo+
Solo
Izanami
Izanami
lmlopus
Izanami
Level 29
God Stats
6W - 3L
1,668 SR
Queue Stats
67W - 48L
1,454 Elo+
Solo
Ra
Ra
pabloozess04
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 24L
1,257 Elo+
Solo
Olorun
Olorun
trpleSammyyy
Olorun
Level 5
God Stats
1W - 0L
1,749 SR
Queue Stats
7W - 14L
1,135 Elo+
Party 1
Team Averages
Level 12
1,532 SR
1,257 Elo+

VS

Team Averages
Level 15
1,569 SR
1,436 Elo+
Cthulhu
Cthulhu
BDOGG232323
Cthulhu
Level 6
God Stats
1W - 2L
1,627 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
MoistyDekuBoi
Jing Wei
Level 29
God Stats
28W - 24L
1,524 SR
Queue Stats
70W - 52L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Teriyaki28
Kukulkan
Level 7
God Stats
1W - 4L
1,698 SR
Queue Stats
3W - 8L
1,316 Elo+
Solo
Nemesis
Nemesis
kjer31
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
Level 29
God Stats
37W - 28L
1,495 SR
Queue Stats
224W - 261L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Indifferenc3
Cthulhu
17
6 / 3 / 11
11,390
456
14,898
18,011
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Potusin1
Cerberus
17
4 / 8 / 5
11,320
453
10,012
22,599
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
lmlopus
Izanami
20
9 / 1 / 3
13,809
552
18,352
17,675
8,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 13 / 2
11,522
461
8,225
17,102
8,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
2 / 5 / 3
9,842
394
8,134
12,516
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDOGG232323
Cthulhu
13
0 / 9 / 4
9,039
362
4,314
20,278
7,570
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MoistyDekuBoi
Jing Wei
18
8 / 6 / 2
12,349
494
17,199
21,612
6,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Teriyaki28
Kukulkan
16
2 / 7 / 3
10,222
409
14,542
14,000
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
kjer31
Nemesis
3
0 / 1 / 0
6,801
272
0
664
95
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
20
15 / 1 / 2
15,112
604
21,058
31,100
28,968
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
23
Kills
25
30
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BDOGG232323
Cthulhu
0
9
4
0.22
W
Cthulhu
Indifferenc3
Cthulhu
6
3
11
3.83
L
Jing Wei
MoistyDekuBoi
Jing Wei
8
6
2
1.5
W
Cerberus
Potusin1
Cerberus
4
8
5
0.81
L
Kukulkan
Teriyaki28
Kukulkan
2
7
3
0.5
L
Nemesis
kjer31
Nemesis
0
1
0
0
W
Izanami
lmlopus
Izanami
9
1
3
10.5
L
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
15
1
2
16
W
2
13
2
0.23
W
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,621
Damage
57,113
87,903
Taken
87,654
60,945
Mitigated
48,095
18,198
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BDOGG232323
Cthulhu
4,314
248
344
468
20,278
7,570
0
11,213
8,776
23,806
0
W
Cthulhu
Indifferenc3
Cthulhu
14,898
1,721
0
2,165
18,011
19,259
180
6,267
11,391
49,927
0
L
Jing Wei
MoistyDekuBoi
Jing Wei
17,199
13,404
0
2,650
21,612
6,951
2,878
11,424
9,785
0
79,435
W
Cerberus
Potusin1
Cerberus
10,012
633
0
3,752
22,599
20,047
0
2,751
19,697
76,565
0
L
Kukulkan
Teriyaki28
Kukulkan
14,542
1,928
0
0
14,000
4,511
0
7,550
6,400
55,254
0
L
Nemesis
kjer31
Nemesis
0
0
0
0
664
95
0
0
664
0
1,885
W
Izanami
lmlopus
Izanami
18,352
10,649
0
7,019
17,675
8,114
6,868
4,842
12,445
0
106,552
L
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
21,058
4,544
0
11,808
31,100
28,968
2,635
9,688
20,760
90
111,594
W
8,225
1,680
134
1,585
17,102
8,607
1,395
461
16,036
72,808
0
W
Olorun
8,134
2,243
539
3,004
12,516
4,918
0
3,730
8,355
36,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
53,523
577
Minions Killed
428
0
Camps Cleared
0
2,123,341
Distance Traveled
1,731,777
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,039
362
41
2
0
361,973
0
W
Cthulhu
11,390
456
70
3
0
467,304
4
L
Jing Wei
12,349
494
138
6
0
455,009
0
W
Cerberus
11,320
453
138
6
0
425,044
0
L
Kukulkan
10,222
409
73
3
0
402,747
2
L
Nemesis
6,801
272
4
0
0
50,790
1
W
Izanami
13,809
552
161
6
0
401,128
0
L
Cu Chulainn
15,112
604
172
7
0
461,258
6
W
Ra
11,522
461
143
6
0
367,701
2
W
Olorun
9,842
394
65
3
0
462,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role