Player Matchup

Ymir
Ymir
DesertRose3211
Ymir
Level 47
God Stats
3W - 2L
1,501 SR
Queue Stats
46W - 57L
1,418 Elo+
Party 1
Scylla
Scylla
Emilian0701
Scylla
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 125L
1,303 Elo+
Solo
Neith
Neith
FatedElk68697
Neith
Level 1
God Stats
8W - 13L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 1
Merlin
Merlin
Odyssey 147
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 1
Rama
Rama
eduard_903
Rama
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 36L
1,207 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,335 Elo+

VS

Team Averages
Level 18
1,490 SR
1,267 Elo+
Izanami
Izanami
Jilra
Izanami
Level 28
God Stats
96W - 111L
1,447 SR
Queue Stats
422W - 462L
1,375 Elo+
Solo
Thor
Thor
deaddawn_2019
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Pele
Pele
diego1306montoya
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,156 Elo+
Solo
Nu Wa
Nu Wa
guinvere580
Nu Wa
Level 15
God Stats
21W - 20L
1,470 SR
Queue Stats
68W - 82L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
paivun
Sun Wukong
Level 28
God Stats
1W - 1L
1,533 SR
Queue Stats
122W - 118L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 20
15,504
1,034
24,041
38,575
21,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
20
6 / 7 / 22
15,055
1,004
22,011
20,511
7,816
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 8 / 16
16,319
1,088
35,308
20,297
11,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
3 / 6 / 23
13,786
919
12,857
18,945
13,413
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
0 / 4 / 18
12,892
859
1,298
11,023
3,616
Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jilra
Izanami
20
17 / 4 / 4
18,357
1,224
37,521
22,483
9,600
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 20 / 10
13,477
898
11,826
31,011
13,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 1
11,271
751
1,386
8,244
2,751
20
9 / 6 / 7
15,703
1,047
26,879
21,496
9,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
paivun
Sun Wukong
20
3 / 4 / 20
16,252
1,083
24,148
21,833
24,860
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
71
41
Kills
29
29
Deaths
41
99
Assists
42
Player
Kills
Deaths
Assists
KDA
W
13
4
20
5.75
W
Scylla
6
7
22
2.43
W
19
8
16
3.38
L
Izanami
Jilra
Izanami
17
4
4
4.75
W
Merlin
3
6
23
2.42
L
0
20
10
0.25
L
0
7
1
0.07
W
0
4
18
2.25
L
9
6
7
2.08
L
Sun Wukong
paivun
Sun Wukong
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,515
Damage
101,760
109,351
Taken
105,067
57,422
Mitigated
59,762
25,143
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,041
4,841
1,388
12,139
38,575
21,147
0
9,358
29,217
53,915
0
W
Scylla
22,011
3,453
252
4,687
20,511
7,816
0
5,966
14,545
44,554
0
W
35,308
21,990
0
3,116
20,297
11,430
0
4,585
15,712
0
66,423
L
Izanami
Jilra
Izanami
37,521
33,959
0
1,287
22,483
9,600
0
11,754
10,729
0
79,446
W
Merlin
12,857
2,833
206
3,355
18,945
13,413
0
3,178
15,767
39,947
0
L
11,826
8,982
0
0
31,011
13,433
0
16,362
14,649
0
18,317
L
1,386
255
0
409
8,244
2,751
0
4,986
3,258
0
7,723
W
1,298
1,032
0
0
11,023
3,616
0
3,792
7,231
0
8,497
L
26,879
7,479
0
0
21,496
9,118
0
12,756
8,740
50,855
0
L
Sun Wukong
paivun
Sun Wukong
24,148
6,023
1,580
4,206
21,833
24,860
0
13,051
8,782
0
54,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,556
Gold Earned
75,060
253
Minions Killed
246
1
Camps Cleared
8
1,079,811
Distance Traveled
1,099,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,504
1,034
76
5
0
235,401
0
W
Scylla
15,055
1,004
53
4
1
246,150
0
W
Neith
16,319
1,088
56
4
0
228,742
0
L
Izanami
18,357
1,224
98
7
5
271,951
0
W
Merlin
13,786
919
60
4
0
190,046
0
L
Thor
13,477
898
16
1
0
211,927
0
L
Pele
11,271
751
10
1
0
96,584
0
W
Rama
12,892
859
8
1
0
179,472
0
L
Nu Wa
15,703
1,047
50
3
3
221,681
0
L
Sun Wukong
16,252
1,083
72
5
0
296,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role