Player Matchup

Cthulhu
Cthulhu
FabujbaraF
Cthulhu
Level 82
God Stats
9W - 13L
1,433 SR
Queue Stats
819W - 915L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
Golden98BOY
Cernunnos
Level 68
God Stats
34W - 47L
1,392 SR
Queue Stats
398W - 483L
1,382 Elo+
Party 1
Da Ji
Da Ji
JudgementBringer
Da Ji
Level 69
God Stats
7W - 9L
1,465 SR
Queue Stats
911W - 960L
1,460 Elo+
Party 1
Agni
Agni
RASHEDALHAWAMDEH
Agni
Level 107
God Stats
21W - 24L
1,549 SR
Queue Stats
748W - 867L
1,455 Elo+
Party 1
Neith
Neith
chaosGOD2000
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,468 SR
1,446 Elo+

VS

Team Averages
Level 97
1,581 SR
1,535 Elo+
Anubis
Anubis
Fireball2005
Anubis
Level 82
God Stats
18W - 6L
1,618 SR
Queue Stats
449W - 441L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Monsterjager
Nu Wa
Level 101
God Stats
11W - 14L
1,514 SR
Queue Stats
320W - 319L
1,505 Elo+
Solo
Heimdallr
Heimdallr
WildWhiteBoss
Heimdallr
Level 90
God Stats
1W - 1L
1,275 SR
Queue Stats
142W - 113L
1,506 Elo+
Solo
Aphrodite
Aphrodite
mitregod13
Aphrodite
Level 143
God Stats
2W - 1L
1,740 SR
Queue Stats
104W - 102L
1,515 Elo+
Solo
Ne Zha
Ne Zha
vollgenau
Ne Zha
Level 67
God Stats
11W - 7L
1,760 SR
Queue Stats
50W - 34L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FabujbaraF
Cthulhu
15
1 / 3 / 9
9,717
442
11,016
18,415
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Golden98BOY
Cernunnos
17
7 / 9 / 3
11,481
522
15,766
21,316
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 6 / 6
11,818
537
9,434
20,265
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 7 / 7
10,704
487
10,062
15,499
5,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 1
10,440
475
5,235
16,855
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 2 / 5
13,172
599
17,939
12,805
7,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 15
11,967
544
17,290
12,406
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WildWhiteBoss
Heimdallr
19
2 / 4 / 1
11,571
526
7,547
17,699
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
mitregod13
Aphrodite
19
8 / 3 / 6
12,368
562
12,242
15,957
10,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
vollgenau
Ne Zha
19
5 / 5 / 12
11,809
537
17,493
18,911
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
18
Kills
31
31
Deaths
18
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FabujbaraF
Cthulhu
1
3
9
1.83
W
Anubis
9
2
5
5.75
L
Cernunnos
Golden98BOY
Cernunnos
7
9
3
0.94
L
7
6
6
1.67
W
7
4
15
3.63
L
2
7
7
0.79
W
Heimdallr
WildWhiteBoss
Heimdallr
2
4
1
0.63
L
1
6
1
0.25
W
Aphrodite
mitregod13
Aphrodite
8
3
6
3.67
W
Ne Zha
vollgenau
Ne Zha
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
72,511
92,350
Taken
77,778
38,299
Mitigated
36,694
23,133
Healing
36,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FabujbaraF
Cthulhu
11,016
583
129
5,421
18,415
14,176
186
11,631
6,506
39,693
0
W
Anubis
17,939
954
0
7,397
12,805
7,704
662
2,496
10,309
81,749
0
L
Cernunnos
Golden98BOY
Cernunnos
15,766
8,545
0
4,358
21,316
6,486
300
10,723
10,339
0
66,759
L
9,434
2,922
0
5,464
20,265
6,719
0
6,400
13,497
0
70,704
W
17,290
3,394
0
1,408
12,406
4,241
1,596
4,007
8,399
59,458
0
L
10,062
495
0
3,290
15,499
5,770
652
7,381
7,852
70,699
0
W
Heimdallr
WildWhiteBoss
Heimdallr
7,547
4,384
0
8,963
17,699
6,738
3,470
2,796
14,903
0
98,103
L
5,235
681
0
4,471
16,855
5,148
945
10,004
6,685
0
69,079
W
Aphrodite
mitregod13
Aphrodite
12,242
1,667
4,634
11,203
15,957
10,405
1,667
7,001
8,956
62,231
0
W
Ne Zha
vollgenau
Ne Zha
17,493
6,111
0
2,971
18,911
7,606
304
4,778
14,133
0
92,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,160
Gold Earned
60,887
561
Minions Killed
645
0
Camps Cleared
0
1,945,083
Distance Traveled
1,888,303
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,717
442
50
2
0
453,757
1
W
Anubis
13,172
599
156
7
0
330,021
3
L
Cernunnos
11,481
522
114
5
0
369,169
2
L
Da Ji
11,818
537
115
5
0
407,413
5
W
Nu Wa
11,967
544
90
4
0
370,173
2
L
Agni
10,704
487
141
6
0
373,544
5
W
Heimdallr
11,571
526
158
7
0
359,554
2
L
Neith
10,440
475
141
6
0
341,200
3
W
Aphrodite
12,368
562
121
6
0
413,573
2
W
Ne Zha
11,809
537
120
5
0
414,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role