Player Matchup

Guan Yu
Guan Yu
Balaked
Guan Yu
Level 23
God Stats
1W - 1L
1,724 SR
Queue Stats
43W - 56L
1,361 Elo+
Solo
Danzaburou
Danzaburou
ErRomi
Danzaburou
Level 41
God Stats
5W - 8L
1,410 SR
Queue Stats
21W - 23L
1,541 Elo+
Party 1
Janus
Janus
PolendHeatoN
Janus
Level 13
God Stats
3W - 3L
1,484 SR
Queue Stats
32W - 27L
1,511 Elo+
Solo
Nemesis
Nemesis
marshal258
Nemesis
Level 23
God Stats
19W - 24L
1,398 SR
Queue Stats
94W - 99L
1,400 Elo+
Solo
Cerberus
Cerberus
reymuerte
Cerberus
Level 18
God Stats
2W - 5L
1,319 SR
Queue Stats
49W - 55L
1,466 Elo+
Party 1
Team Averages
Level 24
1,467 SR
1,456 Elo+

VS

Team Averages
Level 21
1,498 SR
1,453 Elo+
Merlin
Merlin
Antologyk
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 110L
1,288 Elo+
Solo
Hades
Hades
SiemaEloYo
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spury
Cu Chulainn
Level 25
God Stats
17W - 11L
1,554 SR
Queue Stats
121W - 98L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheM1K3
Tsukuyomi
Level 24
God Stats
14W - 19L
1,435 SR
Queue Stats
109W - 88L
1,514 Elo+
Party 2
Izanami
Izanami
slinci
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 127L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balaked
Guan Yu
15
2 / 6 / 4
9,590
457
6,008
15,264
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ErRomi
Danzaburou
16
8 / 4 / 6
11,054
526
15,439
16,325
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 6 / 4
11,017
525
13,199
12,099
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
marshal258
Nemesis
18
6 / 2 / 4
11,333
540
9,174
14,673
6,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
reymuerte
Cerberus
15
5 / 5 / 8
9,936
473
5,604
15,493
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Antologyk
Merlin
13
1 / 9 / 4
8,642
412
6,561
9,424
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
14
1 / 11 / 1
8,947
426
6,128
15,756
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Spury
Cu Chulainn
18
6 / 2 / 11
12,154
579
16,841
15,818
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TheM1K3
Tsukuyomi
20
12 / 3 / 2
12,414
591
14,131
13,181
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
slinci
Izanami
14
2 / 5 / 3
9,516
453
8,633
11,940
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
30
Kills
22
23
Deaths
30
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Antologyk
Merlin
1
9
4
0.33
L
Guan Yu
Balaked
Guan Yu
2
6
4
0.67
L
Danzaburou
ErRomi
Danzaburou
8
4
6
2.75
L
9
6
4
1.83
W
Hades
1
11
1
0.14
W
Cu Chulainn
Spury
Cu Chulainn
6
2
11
5.75
W
Tsukuyomi
TheM1K3
Tsukuyomi
12
3
2
4.33
L
Nemesis
marshal258
Nemesis
6
2
4
4
L
Cerberus
reymuerte
Cerberus
5
5
8
1.8
W
Izanami
slinci
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,424
Damage
52,294
73,854
Taken
66,119
44,693
Mitigated
33,354
14,572
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Antologyk
Merlin
6,561
577
0
0
9,424
2,941
372
2,808
6,596
25,754
0
L
Guan Yu
Balaked
Guan Yu
6,008
691
1,527
4,836
15,264
17,440
776
220
14,569
0
40,835
L
Danzaburou
ErRomi
Danzaburou
15,439
7,951
0
2,947
16,325
6,117
2,145
3,062
12,682
0
74,532
L
13,199
1,953
0
383
12,099
3,821
2,355
4,099
7,881
54,450
0
W
Hades
6,128
648
0
2,359
15,756
6,929
744
6,079
9,311
35,423
0
W
Cu Chulainn
Spury
Cu Chulainn
16,841
3,885
0
5,785
15,818
13,537
535
4,234
11,117
585
68,728
W
Tsukuyomi
TheM1K3
Tsukuyomi
14,131
3,450
0
4,335
13,181
5,429
154
2,863
10,004
0
83,453
L
Nemesis
marshal258
Nemesis
9,174
4,975
0
1,209
14,673
6,722
588
2,136
12,460
0
80,875
L
Cerberus
reymuerte
Cerberus
5,604
187
0
3,670
15,493
10,593
341
2,527
12,370
34,075
0
W
Izanami
slinci
Izanami
8,633
4,231
0
1,621
11,940
4,518
1,768
2,111
9,788
0
55,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
51,673
514
Minions Killed
488
0
Camps Cleared
0
1,959,100
Distance Traveled
1,900,623
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,642
412
46
2
0
346,243
6
L
Guan Yu
9,590
457
79
4
0
409,824
0
L
Danzaburou
11,054
526
113
5
0
342,833
1
L
Janus
11,017
525
106
5
0
341,993
3
W
Hades
8,947
426
65
3
0
332,939
4
W
Cu Chulainn
12,154
579
120
6
0
419,790
3
W
Tsukuyomi
12,414
591
141
7
0
471,869
5
L
Nemesis
11,333
540
131
6
0
472,306
4
L
Cerberus
9,936
473
85
4
0
392,144
2
W
Izanami
9,516
453
116
6
0
329,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role