Player Matchup

King Arthur
King Arthur
DuhMLGFail
King Arthur
Level 99
God Stats
4W - 3L
1,216 SR
Queue Stats
177W - 151L
1,515 Elo+
Party 1
Discordia
Discordia
Noble 4323
Discordia
Level 156
God Stats
8W - 4L
1,442 SR
Queue Stats
310W - 201L
1,591 Elo+
Party 1
Bellona
Bellona
sr2252
Bellona
Level 114
God Stats
0W - 3L
1,130 SR
Queue Stats
135W - 99L
1,653 Elo+
Party 1
Team Averages
Level 123
1,263 SR
1,586 Elo+

VS

Team Averages
Level 124
1,619 SR
1,527 Elo+
Ah Puch
Ah Puch
Nurdusa
Ah Puch
Level 146
God Stats
10W - 4L
1,827 SR
Queue Stats
612W - 464L
1,657 Elo+
Solo
Skadi
Skadi
STWDingOhh69
Skadi
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,317 Elo+
Solo
Athena
Athena
UndeadAnto
Athena
Level 108
God Stats
2W - 0L
1,530 SR
Queue Stats
82W - 65L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuhMLGFail
King Arthur
13
3 / 6 / 3
11,143
586
12,041
19,973
14,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Noble 4323
Discordia
17
2 / 3 / 7
12,099
637
16,398
9,419
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
sr2252
Bellona
15
4 / 3 / 3
11,503
605
5,830
18,995
19,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nurdusa
Ah Puch
16
3 / 2 / 7
12,424
654
16,586
10,445
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 6 / 4
13,040
686
12,857
14,614
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
UndeadAnto
Athena
15
2 / 1 / 10
12,934
681
12,929
15,884
18,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
12
12
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DuhMLGFail
King Arthur
3
6
3
0.75
L
Discordia
Noble 4323
Discordia
2
3
7
1.83
W
Ah Puch
Nurdusa
Ah Puch
3
2
7
3.25
W
7
6
4
1.5
W
Athena
UndeadAnto
Athena
2
1
10
7
L
Bellona
sr2252
Bellona
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
42,372
48,387
Taken
40,943
36,956
Mitigated
27,487
955
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DuhMLGFail
King Arthur
12,041
1,784
0
0
19,973
14,480
0
12,462
7,088
11,982
31,810
L
Discordia
Noble 4323
Discordia
16,398
388
0
680
9,419
3,248
0
3,687
5,502
85,478
0
W
Ah Puch
Nurdusa
Ah Puch
16,586
614
0
6,325
10,445
3,894
868
5,390
4,446
73,151
0
W
12,857
6,951
0
2,111
14,614
5,548
1,554
6,994
7,017
0
49,695
W
Athena
UndeadAnto
Athena
12,929
4,228
0
2,325
15,884
18,045
229
5,658
9,461
42,111
0
L
Bellona
sr2252
Bellona
5,830
1,653
0
275
18,995
19,228
0
12,262
6,211
0
26,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
38,398
226
Minions Killed
209
0
Camps Cleared
0
989,884
Distance Traveled
1,055,522
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,143
586
49
3
0
313,518
0
L
Discordia
12,099
637
125
7
0
324,063
1
W
Ah Puch
12,424
654
104
5
0
342,618
6
W
Skadi
13,040
686
65
3
0
315,278
2
W
Athena
12,934
681
40
2
0
397,626
0
L
Bellona
11,503
605
52
3
0
352,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role