Player Matchup

Baba Yaga
Baba Yaga
Silver I
Dyauloo375
Baba Yaga
Silver I
Level 69
God Stats
7W - 2L
1,682 SR
Queue Stats
38W - 42L
1,404 MMR
Solo
Anubis
Anubis
Gold IV
EzXpGodly
Anubis
Gold IV
Level 109
God Stats
125W - 99L
1,682 SR
Queue Stats
600W - 601L
1,408 MMR
Solo
Geb
Geb
Bronze III
NotEternalEcho
Geb
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,423 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ZeroDarkEspo
Tsukuyomi
Gold III
Level 129
God Stats
21W - 11L
1,594 SR
Queue Stats
270W - 259L
1,420 MMR
Solo
Skadi
Skadi
Gold IV
boomer494
Skadi
Gold IV
Level 109
God Stats
28W - 18L
1,633 SR
Queue Stats
175W - 177L
1,433 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,618 SR
1,418 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,512 SR
1,438 MMR
Tiamat
Tiamat
Gold II
AthenOD
Tiamat
Gold II
Level 158
God Stats
0W - 2L
1,478 SR
Queue Stats
53W - 59L
1,427 MMR
Solo
Cupid
Cupid
Gold III
BBTeeYi
Cupid
Gold III
Level 123
God Stats
1W - 4L
1,544 SR
Queue Stats
297W - 316L
1,435 MMR
Solo
Mulan
Mulan
Gold II
Payaso Eso8266
Mulan
Gold II
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
297W - 292L
1,428 MMR
Solo
Thanatos
Thanatos
Gold III
WerewolfJesus96
Thanatos
Gold III
Level 104
God Stats
46W - 53L
1,537 SR
Queue Stats
351W - 345L
1,402 MMR
Party 1
Sobek
Sobek
Gold IV
kimothekid
Sobek
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dyauloo375
Baba Yaga
17
5 / 4 / 13
11,801
513
19,440
14,460
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
EzXpGodly
Anubis
19
5 / 8 / 6
12,122
527
13,832
17,461
10,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 10
9,656
420
6,748
19,141
16,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ZeroDarkEspo
Tsukuyomi
19
11 / 3 / 8
12,786
556
27,746
16,465
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
boomer494
Skadi
17
4 / 8 / 7
11,162
485
10,085
16,676
7,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaKaliCu ChulainnCthulhuDanzaburou

VS

Bans
Nu WaJanusArachneGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AthenOD
Tiamat
17
2 / 3 / 6
10,901
474
14,232
15,567
9,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
BBTeeYi
Cupid
15
3 / 7 / 6
10,391
452
7,008
14,713
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 9
11,824
514
15,521
25,399
21,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
18
12 / 6 / 7
12,304
535
15,485
23,964
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
3 / 8 / 9
10,451
454
9,786
27,703
27,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
63
25
Kills
26
26
Deaths
27
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AthenOD
Tiamat
2
3
6
1.67
L
Cupid
BBTeeYi
Cupid
3
7
6
0.86
W
Baba Yaga
Dyauloo375
Baba Yaga
5
4
13
2.88
W
Anubis
EzXpGodly
Anubis
5
8
6
1
W
0
3
10
1.67
L
6
3
9
3.5
L
Thanatos
12
6
7
2.58
W
Tsukuyomi
ZeroDarkEspo
Tsukuyomi
11
3
8
5
W
Skadi
boomer494
Skadi
4
8
7
0.94
L
Sobek
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,851
Damage
62,032
84,203
Taken
107,346
48,185
Mitigated
75,655
22,062
Healing
40,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AthenOD
Tiamat
14,232
2,656
0
4,560
15,567
9,909
355
6,596
8,611
74,850
0
L
Cupid
BBTeeYi
Cupid
7,008
3,753
1,195
2,923
14,713
6,783
1,158
3,599
11,052
0
51,152
W
Baba Yaga
Dyauloo375
Baba Yaga
19,440
1,477
0
3,389
14,460
5,368
2,160
7,306
7,154
66,412
0
W
Anubis
EzXpGodly
Anubis
13,832
81
0
7,557
17,461
10,275
817
2,895
14,566
83,849
0
W
6,748
1,558
0
5,741
19,141
16,943
772
6,041
13,100
38,522
0
L
15,521
1,638
523
8,427
25,399
21,892
0
8,445
16,870
0
63,446
L
Thanatos
15,485
4,442
0
14,727
23,964
9,496
0
6,890
16,762
0
92,538
W
Tsukuyomi
ZeroDarkEspo
Tsukuyomi
27,746
6,233
0
3,409
16,465
8,103
105
2,877
13,588
0
91,150
W
Skadi
boomer494
Skadi
10,085
5,470
0
1,966
16,676
7,496
4,238
5,427
11,249
0
62,897
L
Sobek
9,786
821
0
8,351
27,703
27,575
0
13,269
14,031
32,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,527
Gold Earned
55,871
550
Minions Killed
461
0
Camps Cleared
0
2,174,261
Distance Traveled
2,073,803
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,901
474
139
6
0
431,369
0
L
Cupid
10,391
452
86
4
0
330,931
2
W
Baba Yaga
11,801
513
134
6
0
433,926
2
W
Anubis
12,122
527
146
6
0
337,835
6
W
Geb
9,656
420
60
3
0
481,675
4
L
Mulan
11,824
514
117
5
0
441,883
9
L
Thanatos
12,304
535
100
4
0
456,010
6
W
Tsukuyomi
12,786
556
115
5
0
515,202
3
W
Skadi
11,162
485
95
4
0
405,623
1
L
Sobek
10,451
454
19
1
0
413,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role