Player Matchup

Sol
Sol
ApoMiou27
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,493 Elo+
Party 3
Achilles
Achilles
DunkLineZero
Achilles
Level 20
God Stats
10W - 7L
1,557 SR
Queue Stats
144W - 105L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
Kris02778
Cthulhu
Level 18
God Stats
62W - 33L
1,693 SR
Queue Stats
89W - 68L
1,547 Elo+
Party 1
Bastet
Bastet
PASOK MONO
Bastet
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 3
Chang'e
Chang'e
VenialHunter64
Chang'e
Level 68
God Stats
9W - 2L
1,576 SR
Queue Stats
122W - 88L
1,564 Elo+
Party 1
Team Averages
Level 32
1,608 SR
1,544 Elo+

VS

Team Averages
Level 19
1,512 SR
1,595 Elo+
Anubis
Anubis
Drippy_Abby
Anubis
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
248W - 232L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Im_JimBeamed_Up
Danzaburou
Level 27
God Stats
35W - 31L
1,666 SR
Queue Stats
95W - 100L
1,601 Elo+
Solo
Bellona
Bellona
RedLumberJackX
Bellona
Level 16
God Stats
3W - 4L
1,417 SR
Queue Stats
11W - 10L
1,610 Elo+
Party 2
Bastet
Bastet
wixontle
Bastet
Level 16
God Stats
3W - 4L
1,439 SR
Queue Stats
129W - 110L
1,670 Elo+
Solo
Athena
Athena
xKillerBxda_Brox
Athena
Level 21
God Stats
9W - 6L
1,537 SR
Queue Stats
69W - 86L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
9,538
477
6,440
12,138
3,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
DunkLineZero
Achilles
19
18 / 2 / 1
12,303
615
23,993
16,590
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Kris02778
Cthulhu
13
1 / 1 / 6
8,143
407
7,628
9,753
7,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
PASOK MONO
Bastet
19
5 / 5 / 4
11,482
574
11,964
13,672
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
8 / 3 / 7
11,319
566
18,966
16,806
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 5 / 1
10,171
509
11,084
12,108
6,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Im_JimBeamed_Up
Danzaburou
14
2 / 5 / 3
8,606
430
8,529
14,830
5,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 2
7,709
385
3,917
15,333
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
wixontle
Bastet
17
6 / 8 / 2
10,791
540
9,416
20,150
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 6 / 2
8,992
450
3,283
26,185
15,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
33
Kills
11
11
Deaths
33
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Anubis
2
5
1
0.5
W
Achilles
DunkLineZero
Achilles
18
2
1
9.25
L
Danzaburou
Im_JimBeamed_Up
Danzaburou
2
5
3
0.7
W
Cthulhu
Kris02778
Cthulhu
1
1
6
4
W
Bastet
PASOK MONO
Bastet
5
5
4
1.4
L
0
9
2
0.11
W
8
3
7
3.83
L
Bastet
wixontle
Bastet
6
8
2
0.88
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,991
Damage
36,229
68,959
Taken
88,606
41,737
Mitigated
45,426
26,984
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,440
1,297
0
5,195
12,138
3,896
2,309
1,920
10,218
50,390
0
L
Anubis
11,084
599
0
2,807
12,108
6,376
714
7,167
4,479
71,076
0
W
Achilles
DunkLineZero
Achilles
23,993
10,519
0
5,933
16,590
18,206
519
3,333
13,257
0
71,887
L
Danzaburou
Im_JimBeamed_Up
Danzaburou
8,529
2,899
0
4,792
14,830
5,530
568
7,458
7,148
0
49,313
W
Cthulhu
Kris02778
Cthulhu
7,628
1,030
1,069
2,170
9,753
7,976
229
2,154
7,599
22,097
0
W
Bastet
PASOK MONO
Bastet
11,964
5,156
0
3,238
13,672
5,592
1,771
1,205
12,467
0
74,308
L
3,917
1,384
0
394
15,333
10,656
770
3,220
11,700
0
32,160
W
18,966
585
1,918
7,461
16,806
6,067
0
5,755
11,051
69,898
0
L
Bastet
wixontle
Bastet
9,416
2,789
0
4,948
20,150
7,097
0
2,953
17,006
0
57,007
L
3,283
631
311
8,570
26,185
15,767
406
11,215
14,646
18,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
46,269
503
Minions Killed
400
0
Camps Cleared
0
1,850,511
Distance Traveled
1,673,177
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,538
477
89
4
0
356,235
4
L
Anubis
10,171
509
131
7
0
302,822
6
W
Achilles
12,303
615
137
7
0
364,251
0
L
Danzaburou
8,606
430
78
4
0
334,448
3
W
Cthulhu
8,143
407
28
1
0
364,836
1
W
Bastet
11,482
574
145
7
0
372,767
4
L
Bellona
7,709
385
61
3
0
345,832
0
W
Chang'e
11,319
566
104
5
0
392,422
0
L
Bastet
10,791
540
98
5
0
378,976
1
L
Athena
8,992
450
32
2
0
311,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role