Player Matchup

Fenrir
Fenrir
I Amate I
Fenrir
Level 29
God Stats
3W - 1L
1,552 SR
Queue Stats
58W - 56L
1,414 Elo+
Solo
Cabrakan
Cabrakan
Lissin19
Cabrakan
Level 21
God Stats
5W - 1L
1,742 SR
Queue Stats
24W - 25L
1,297 Elo+
Solo
Anubis
Anubis
Pwnnerd
Anubis
Level 21
God Stats
5W - 1L
1,455 SR
Queue Stats
43W - 39L
1,426 Elo+
Solo
Chaac
Chaac
TRUE__RainBoW
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Yanis-93SD
Hachiman
Level 29
God Stats
3W - 3L
1,773 SR
Queue Stats
13W - 12L
1,507 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,429 Elo+

VS

Team Averages
Level 16
1,463 SR
1,477 Elo+
Merlin
Merlin
Ce3FaX
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Geminis105
Hades
Level 24
God Stats
20W - 17L
1,288 SR
Queue Stats
44W - 46L
1,427 Elo+
Party 1
Medusa
Medusa
KianNorton66
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
fernan_pablo
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,506 Elo+
Party 1
Arachne
Arachne
xkaraszkax
Arachne
Level 29
God Stats
46W - 49L
1,529 SR
Queue Stats
423W - 414L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Amate I
Fenrir
10
7 / 2 / 6
7,062
706
4,315
6,332
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Lissin19
Cabrakan
11
4 / 0 / 0
6,623
662
2,331
4,065
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Pwnnerd
Anubis
12
10 / 2 / 5
8,021
802
9,153
6,551
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 7
5,918
592
3,416
4,414
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Yanis-93SD
Hachiman
10
7 / 0 / 2
6,481
648
4,207
4,184
1,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ce3FaX
Merlin
6
0 / 7 / 0
4,002
400
1,133
4,677
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
8
1 / 4 / 1
4,754
475
4,329
6,222
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
6
0 / 7 / 0
4,158
416
1,259
6,738
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 7 / 0
4,201
420
1,398
8,279
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xkaraszkax
Arachne
9
4 / 5 / 0
5,927
593
5,199
8,618
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
30
Kills
5
5
Deaths
30
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ce3FaX
Merlin
0
7
0
0
L
Hades
1
4
1
0.38
W
Fenrir
I Amate I
Fenrir
7
2
6
5
L
Medusa
0
7
0
0
W
Cabrakan
Lissin19
Cabrakan
4
0
0
4
W
Anubis
Pwnnerd
Anubis
10
2
5
6.25
W
2
1
7
5.5
W
Hachiman
Yanis-93SD
Hachiman
7
0
2
8
L
0
7
0
0
L
Arachne
xkaraszkax
Arachne
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
13,318
25,546
Taken
34,534
11,943
Mitigated
11,667
8,997
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ce3FaX
Merlin
1,133
455
0
0
4,677
788
0
2,104
2,523
4,826
0
L
Hades
4,329
307
148
1,192
6,222
3,219
0
1,220
4,927
16,384
0
W
Fenrir
I Amate I
Fenrir
4,315
1,396
0
2,224
6,332
2,150
905
1,147
5,089
0
24,675
L
Medusa
1,259
867
0
0
6,738
1,323
0
4,093
2,645
0
15,039
W
Cabrakan
Lissin19
Cabrakan
2,331
416
0
759
4,065
3,065
1,525
631
3,434
25,332
0
W
Anubis
Pwnnerd
Anubis
9,153
740
0
3,188
6,551
2,754
1,264
1,310
5,109
35,713
0
W
3,416
450
0
1,442
4,414
2,704
649
1,957
2,457
0
21,386
W
Hachiman
Yanis-93SD
Hachiman
4,207
1,838
0
1,384
4,184
1,270
393
1,587
2,597
0
21,643
L
1,398
391
0
334
8,279
3,597
0
1,413
6,741
9,475
0
L
Arachne
xkaraszkax
Arachne
5,199
3,654
0
2,429
8,618
2,740
0
2,654
5,964
0
26,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,105
Gold Earned
23,042
261
Minions Killed
102
0
Camps Cleared
0
930,164
Distance Traveled
985,110
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,002
400
12
1
0
198,053
0
L
Hades
4,754
475
24
2
0
188,281
0
W
Fenrir
7,062
706
56
6
0
201,838
0
L
Medusa
4,158
416
17
2
0
193,449
1
W
Cabrakan
6,623
662
62
6
0
176,511
0
W
Anubis
8,021
802
70
7
0
154,607
1
W
Chaac
5,918
592
31
3
0
201,009
3
W
Hachiman
6,481
648
42
4
0
196,199
2
L
Ares
4,201
420
11
1
0
204,694
0
L
Arachne
5,927
593
38
4
0
200,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role