Player Matchup

Ares
Ares
CawkGod
Ares
Level 29
God Stats
1W - 1L
1,845 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Jewpaccabra
Amaterasu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,478 Elo+
Party 2
Neith
Neith
Nocabasii
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
OsirisPhalanx
Sol
Level 28
God Stats
2W - 3L
1,791 SR
Queue Stats
79W - 88L
1,439 Elo+
Solo
Fenrir
Fenrir
lenoyo
Fenrir
Level 29
God Stats
1W - 2L
1,329 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 2
Team Averages
Level 28
1,593 SR
1,459 Elo+

VS

Team Averages
Level 26
1,414 SR
1,458 Elo+
Freya
Freya
MAPareToup
Freya
Level 44
God Stats
7W - 13L
1,302 SR
Queue Stats
34W - 67L
1,221 Elo+
Party 1
Cabrakan
Cabrakan
Mo5k
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 190L
1,652 Elo+
Party 1
Fenrir
Fenrir
Scyth333
Fenrir
Level 27
God Stats
9W - 14L
1,343 SR
Queue Stats
79W - 84L
1,501 Elo+
Solo
Hachiman
Hachiman
ShadowCat1412
Hachiman
Level 29
God Stats
5W - 6L
1,398 SR
Queue Stats
24W - 23L
1,510 Elo+
Solo
Achilles
Achilles
davidcg22
Achilles
Level 24
God Stats
19W - 16L
1,529 SR
Queue Stats
152W - 227L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CawkGod
Ares
11
2 / 3 / 6
7,569
505
5,976
9,714
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Jewpaccabra
Amaterasu
13
7 / 3 / 2
8,162
544
9,665
11,369
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Nocabasii
Neith
12
6 / 5 / 5
8,212
547
6,926
8,784
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 3 / 7
8,604
574
8,491
7,968
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
lenoyo
Fenrir
12
6 / 2 / 8
7,939
529
10,530
9,907
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 5 / 1
7,445
496
2,882
11,250
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
Mo5k
Cabrakan
8
1 / 8 / 2
6,156
410
4,073
11,011
7,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Scyth333
Fenrir
10
2 / 6 / 2
6,629
442
4,598
10,172
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
ShadowCat1412
Hachiman
12
6 / 5 / 2
7,705
514
9,157
10,040
4,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
davidcg22
Achilles
12
5 / 4 / 7
7,606
507
7,344
11,706
8,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
16
16
Deaths
28
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
CawkGod
Ares
2
3
6
1.67
W
Amaterasu
Jewpaccabra
Amaterasu
7
3
2
2.67
L
Freya
2
5
1
0.5
L
Cabrakan
Mo5k
Cabrakan
1
8
2
0.25
W
Neith
Nocabasii
Neith
6
5
5
1.7
W
6
3
7
3.17
L
Fenrir
Scyth333
Fenrir
2
6
2
0.5
L
Hachiman
ShadowCat1412
Hachiman
6
5
2
1.4
L
Achilles
davidcg22
Achilles
5
4
7
2.13
W
Fenrir
lenoyo
Fenrir
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
28,054
47,742
Taken
54,179
26,140
Mitigated
28,652
13,869
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CawkGod
Ares
5,976
932
0
736
9,714
8,335
368
590
9,124
20,152
0
W
Amaterasu
Jewpaccabra
Amaterasu
9,665
5,858
0
5,889
11,369
6,426
1,814
3,656
7,713
0
33,520
L
Freya
2,882
1,205
0
3,124
11,250
3,974
982
3,442
7,808
32,172
0
L
Cabrakan
Mo5k
Cabrakan
4,073
1,805
72
162
11,011
7,913
28
670
10,341
15,808
0
W
Neith
Nocabasii
Neith
6,926
4,647
0
1,195
8,784
3,791
1,240
45
8,739
0
31,071
W
8,491
3,277
0
2,132
7,968
3,194
3,810
1,048
6,920
43,981
2,928
L
Fenrir
Scyth333
Fenrir
4,598
1,205
0
2,848
10,172
3,509
0
3,583
6,589
0
24,830
L
Hachiman
ShadowCat1412
Hachiman
9,157
4,096
0
1,862
10,040
4,265
1,025
3,819
6,221
0
30,974
L
Achilles
davidcg22
Achilles
7,344
2,630
0
3,465
11,706
8,991
328
2,519
9,187
0
22,408
W
Fenrir
lenoyo
Fenrir
10,530
3,568
0
3,917
9,907
4,394
79
1,616
8,291
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
35,541
283
Minions Killed
220
0
Camps Cleared
0
1,407,526
Distance Traveled
1,181,263
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,569
505
26
2
0
302,346
3
W
Amaterasu
8,162
544
53
4
0
279,830
2
L
Freya
7,445
496
61
4
0
222,058
0
L
Cabrakan
6,156
410
30
2
0
177,485
0
W
Neith
8,212
547
66
4
0
263,428
3
W
Sol
8,604
574
88
6
0
256,144
2
L
Fenrir
6,629
442
50
3
0
266,985
1
L
Hachiman
7,705
514
48
3
0
241,479
1
L
Achilles
7,606
507
31
2
0
273,256
6
W
Fenrir
7,939
529
50
3
0
305,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role