Player Matchup

Osiris
Osiris
Borstman
Osiris
Level 29
God Stats
21W - 21L
1,555 SR
Queue Stats
52W - 59L
1,283 Elo+
Solo
Sol
Sol
Gladiator0099
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Thessily
Xing Tian
Level 17
God Stats
38W - 58L
1,500 SR
Queue Stats
369W - 525L
1,263 Elo+
Party 2
Da Ji
Da Ji
TwoOzMouse
Da Ji
Level 9
God Stats
4W - 3L
1,278 SR
Queue Stats
18W - 22L
1,348 Elo+
Party 2
Izanami
Izanami
triqiez
Izanami
Level 29
God Stats
2W - 5L
1,756 SR
Queue Stats
88W - 140L
1,312 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,341 Elo+

VS

Team Averages
Level 8
1,466 SR
1,410 Elo+
Kuzenbo
Kuzenbo
Dulce544
Kuzenbo
Level 2
God Stats
9W - 3L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Shacoloto
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
TREVorDIE
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,340 Elo+
Party 1
Tiamat
Tiamat
xDaBex
Tiamat
Level 14
God Stats
3W - 3L
1,533 SR
Queue Stats
15W - 19L
1,373 Elo+
Party 1
Ymir
Ymir
xSylpheedx
Ymir
Level 14
God Stats
0W - 2L
1,295 SR
Queue Stats
13W - 21L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Borstman
Osiris
16
6 / 2 / 6
11,003
550
11,446
16,976
13,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 1 / 4
11,609
580
9,963
9,859
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Thessily
Xing Tian
15
1 / 3 / 8
10,202
510
1,739
11,950
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
19
19 / 2 / 5
12,668
633
20,419
12,566
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
triqiez
Izanami
16
5 / 3 / 11
11,079
554
12,849
11,989
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dulce544
Kuzenbo
14
1 / 3 / 2
8,446
422
10,480
14,118
13,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Shacoloto
Nemesis
13
0 / 9 / 2
7,881
394
2,367
16,310
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TREVorDIE
Neith
15
6 / 7 / 5
10,552
528
7,202
13,587
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xDaBex
Tiamat
14
1 / 8 / 3
8,766
438
9,367
12,974
8,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 8 / 4
8,818
441
8,469
19,528
24,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
35
Kills
11
11
Deaths
35
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Borstman
Osiris
6
2
6
4.5
L
Kuzenbo
Dulce544
Kuzenbo
1
3
2
0.67
W
4
1
4
6
L
Nemesis
Shacoloto
Nemesis
0
9
2
0.11
L
Neith
TREVorDIE
Neith
6
7
5
1.21
W
Xing Tian
Thessily
Xing Tian
1
3
8
1.67
W
Da Ji
19
2
5
10.75
W
Izanami
triqiez
Izanami
5
3
11
3.5
L
Tiamat
xDaBex
Tiamat
1
8
3
0.31
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
37,885
63,340
Taken
76,517
37,539
Mitigated
56,732
22,149
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Borstman
Osiris
11,446
5,072
0
6,018
16,976
13,591
3,459
9,075
7,849
0
54,203
L
Kuzenbo
Dulce544
Kuzenbo
10,480
3,466
0
2,596
14,118
13,456
0
1,099
13,019
41,483
0
W
9,963
3,892
0
4,523
9,859
4,062
9,046
4,630
4,795
71,937
3,546
L
Nemesis
Shacoloto
Nemesis
2,367
443
0
4,079
16,310
5,230
0
3,212
13,098
0
39,540
L
Neith
TREVorDIE
Neith
7,202
3,713
0
2,276
13,587
5,308
0
1,676
11,911
0
43,429
W
Xing Tian
Thessily
Xing Tian
1,739
172
0
810
11,950
9,397
1,606
4,142
7,654
28,767
0
W
Da Ji
20,419
5,928
0
5,350
12,566
5,351
951
4,406
8,050
0
76,672
W
Izanami
triqiez
Izanami
12,849
7,953
0
5,448
11,989
5,138
2,097
5,115
6,676
0
70,156
L
Tiamat
xDaBex
Tiamat
9,367
644
0
1,915
12,974
8,610
0
2,599
10,375
38,019
0
L
8,469
1,141
0
720
19,528
24,128
0
2,855
16,673
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,561
Gold Earned
44,463
501
Minions Killed
339
0
Camps Cleared
0
1,829,744
Distance Traveled
1,634,144
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,003
550
94
5
0
371,560
6
L
Kuzenbo
8,446
422
62
3
0
329,736
4
W
Sol
11,609
580
146
7
0
342,248
2
L
Nemesis
7,881
394
76
4
0
356,433
2
L
Neith
10,552
528
81
4
0
311,648
1
W
Xing Tian
10,202
510
44
2
0
364,782
1
W
Da Ji
12,668
633
106
5
0
397,713
7
W
Izanami
11,079
554
111
6
0
353,441
0
L
Tiamat
8,766
438
75
4
0
332,972
2
L
Ymir
8,818
441
45
2
0
303,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role