Player Matchup

The Morrigan
The Morrigan
OutBated
The Morrigan
Level 155
God Stats
2W - 1L
1,739 SR
Queue Stats
63W - 49L
1,673 Elo+
Party 2
Cernunnos
Cernunnos
Zexional
Cernunnos
Level 145
God Stats
8W - 4L
1,500 SR
Queue Stats
359W - 352L
1,605 Elo+
Party 1
Hercules
Hercules
ilrer
Hercules
Level 103
God Stats
44W - 38L
1,868 SR
Queue Stats
226W - 196L
1,624 Elo+
Party 2
Janus
Janus
the50centjohn
Janus
Level 148
God Stats
33W - 28L
1,681 SR
Queue Stats
380W - 311L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vrilikz
Cu Chulainn
Level 121
God Stats
7W - 7L
1,648 SR
Queue Stats
514W - 445L
1,561 Elo+
Party 2
Team Averages
Level 134
1,687 SR
1,614 Elo+

VS

Team Averages
Level 125
1,599 SR
1,602 Elo+
Tiamat
Tiamat
Broverload
Tiamat
Level 120
God Stats
37W - 15L
1,620 SR
Queue Stats
160W - 138L
1,629 Elo+
Party 3
Nu Wa
Nu Wa
Chilombo
Nu Wa
Level 137
God Stats
9W - 4L
1,604 SR
Queue Stats
243W - 224L
1,639 Elo+
Solo
Khepri
Khepri
HowdyDonut
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 104L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
Swagmcnoodles
Ao Kuang
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 160L
1,601 Elo+
Party 3
Anhur
Anhur
Tigglez
Anhur
Level 118
God Stats
7W - 2L
1,769 SR
Queue Stats
166W - 146L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OutBated
The Morrigan
17
4 / 3 / 1
9,537
530
9,137
9,340
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Zexional
Cernunnos
15
2 / 3 / 3
9,164
509
8,185
17,737
6,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
ilrer
Hercules
11
0 / 4 / 3
7,018
390
5,365
19,157
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 6 / 2
8,563
476
4,362
11,659
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
vrilikz
Cu Chulainn
17
1 / 3 / 1
9,709
539
9,774
17,457
9,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Broverload
Tiamat
18
3 / 1 / 9
10,487
583
16,655
8,612
8,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Chilombo
Nu Wa
17
1 / 1 / 3
9,885
549
14,163
10,485
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
HowdyDonut
Khepri
12
1 / 5 / 6
7,876
438
4,163
14,504
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Swagmcnoodles
Ao Kuang
17
12 / 1 / 2
10,476
582
11,125
13,683
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Tigglez
Anhur
17
2 / 1 / 4
9,974
554
10,775
10,708
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
19
19
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Broverload
Tiamat
3
1
9
7.5
W
Nu Wa
Chilombo
Nu Wa
1
1
3
2.5
W
Khepri
HowdyDonut
Khepri
1
5
6
0.8
L
The Morrigan
OutBated
The Morrigan
4
3
1
1.5
W
Ao Kuang
Swagmcnoodles
Ao Kuang
12
1
2
13
W
Anhur
Tigglez
Anhur
2
1
4
4
L
Cernunnos
Zexional
Cernunnos
2
3
3
1.17
L
Hercules
ilrer
Hercules
0
4
3
0.38
L
2
6
2
0.5
L
Cu Chulainn
vrilikz
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
56,881
75,350
Taken
57,992
34,307
Mitigated
41,694
23,910
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Broverload
Tiamat
16,655
2,606
0
2,732
8,612
8,953
806
2,032
6,466
86,506
0
W
Nu Wa
Chilombo
Nu Wa
14,163
4,698
0
6,340
10,485
8,999
0
1,041
9,444
83,799
0
W
Khepri
HowdyDonut
Khepri
4,163
139
0
2,590
14,504
11,944
0
4,694
9,716
16,325
0
L
The Morrigan
OutBated
The Morrigan
9,137
1,648
0
3,647
9,340
3,428
0
4,926
4,282
71,846
6,043
W
Ao Kuang
Swagmcnoodles
Ao Kuang
11,125
2,340
0
9,215
13,683
6,190
0
2,418
11,117
59,871
0
W
Anhur
Tigglez
Anhur
10,775
4,123
0
2,767
10,708
5,608
1,032
1,230
9,478
0
77,838
L
Cernunnos
Zexional
Cernunnos
8,185
4,151
0
8,054
17,737
6,630
1,170
3,849
13,862
0
75,077
L
Hercules
ilrer
Hercules
5,365
1,596
0
4,000
19,157
10,784
0
13,518
5,333
0
17,082
L
4,362
390
0
1,460
11,659
4,060
0
9,214
2,107
53,728
0
L
Cu Chulainn
vrilikz
Cu Chulainn
9,774
1,754
0
6,749
17,457
9,405
0
13,757
3,660
10,124
68,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
48,698
596
Minions Killed
579
0
Camps Cleared
0
1,631,340
Distance Traveled
1,709,558
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,487
583
168
9
0
351,696
8
W
Nu Wa
9,885
549
136
8
0
296,958
4
W
Khepri
7,876
438
17
1
0
343,682
6
L
The Morrigan
9,537
530
150
8
0
322,050
4
W
Ao Kuang
10,476
582
106
6
0
384,032
4
W
Anhur
9,974
554
152
8
0
333,190
3
L
Cernunnos
9,164
509
136
8
0
302,164
2
L
Hercules
7,018
390
32
2
0
356,413
0
L
Janus
8,563
476
132
7
0
320,288
8
L
Cu Chulainn
9,709
539
146
8
0
330,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role