Player Matchup

Arachne
Arachne
GyratingPelvis
Arachne
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 73L
1,644 Elo+
Party 1
Sol
Sol
Samons1441
Sol
Level 142
God Stats
2W - 3L
1,402 SR
Queue Stats
85W - 48L
1,426 Elo+
Party 1
Khepri
Khepri
TheDok7or
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 71L
1,670 Elo+
Party 1
Team Averages
Level 141
1,467 SR
1,580 Elo+

VS

Team Averages
Level 24
1,427 SR
1,652 Elo+
Tiamat
Tiamat
TreesOfTheValley
Tiamat
Level 46
God Stats
0W - 2L
1,385 SR
Queue Stats
57W - 27L
1,783 Elo+
Solo
Artemis
Artemis
dertystreet
Artemis
Level 18
God Stats
2W - 2L
1,395 SR
Queue Stats
40W - 24L
1,672 Elo+
Solo
Ra
Ra
juandapanda21
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
11,369
812
9,015
12,009
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 3 / 8
10,065
719
10,504
11,547
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TheDok7or
Khepri
12
2 / 2 / 12
10,384
742
6,285
14,162
12,689
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
10,015
715
14,272
16,449
10,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
dertystreet
Artemis
12
2 / 6 / 3
9,342
667
13,822
11,294
3,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 5 / 1
7,038
503
999
3,626
1,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
6
6
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
5
3
8
3
W
Khepri
TheDok7or
Khepri
2
2
12
4
L
4
6
2
0.83
L
Artemis
dertystreet
Artemis
2
6
3
0.58
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
29,093
37,718
Taken
31,369
22,367
Mitigated
15,237
13,414
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,015
5,616
0
5,596
12,009
5,402
0
5,479
6,305
0
41,549
W
10,504
1,220
0
5,465
11,547
4,276
2,863
5,788
5,473
43,296
0
W
Khepri
TheDok7or
Khepri
6,285
205
696
1,657
14,162
12,689
635
3,733
10,114
20,714
0
L
14,272
727
164
5,487
16,449
10,323
0
7,215
8,854
46,253
0
L
Artemis
dertystreet
Artemis
13,822
8,913
0
2,968
11,294
3,877
0
6,469
4,635
0
34,802
L
999
215
98
29
3,626
1,037
0
2,415
1,059
4,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
26,395
143
Minions Killed
149
0
Camps Cleared
0
816,416
Distance Traveled
507,934
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,369
812
43
3
0
329,035
2
W
Sol
10,065
719
83
6
0
225,148
2
W
Khepri
10,384
742
17
1
0
262,233
6
L
Tiamat
10,015
715
85
6
0
235,336
7
L
Artemis
9,342
667
56
4
0
192,031
2
L
Ra
7,038
503
8
1
0
80,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role