Player Matchup

Artemis
Artemis
Erkn27
Artemis
Level 3
God Stats
2W - 1L
1,249 SR
Queue Stats
11W - 18L
1,102 Elo+
Party 2
Arachne
Arachne
Fimnor93
Arachne
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Mimatix
Scylla
Level 20
God Stats
23W - 23L
1,366 SR
Queue Stats
120W - 127L
1,524 Elo+
Solo
Bellona
Bellona
bilal07
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,102 Elo+
Party 2
Ymir
Ymir
oWavEo
Ymir
Level 24
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 9L
1,102 Elo+
Party 2
Team Averages
Level 11
1,381 SR
1,266 Elo+

VS

Team Averages
Level 18
1,283 SR
1,280 Elo+
Olorun
Olorun
Hussain1234666
Olorun
Level 7
God Stats
5W - 11L
1,423 SR
Queue Stats
44W - 62L
1,324 Elo+
Party 1
Bellona
Bellona
KrispsLy
Bellona
Level 4
God Stats
1W - 2L
1,255 SR
Queue Stats
15W - 21L
1,147 Elo+
Party 1
Chronos
Chronos
R8MLO
Chronos
Level 8
God Stats
28W - 31L
1,344 SR
Queue Stats
291W - 338L
1,250 Elo+
Party 1
Fenrir
Fenrir
ViperCQ
Fenrir
Level 9
God Stats
53W - 55L
1,222 SR
Queue Stats
199W - 259L
1,324 Elo+
Party 1
Ymir
Ymir
danxhkh
Ymir
Level 64
God Stats
10W - 6L
1,173 SR
Queue Stats
700W - 756L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Erkn27
Artemis
18
3 / 4 / 6
13,199
528
9,713
13,492
6,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Fimnor93
Arachne
18
5 / 7 / 5
11,734
469
9,375
23,178
9,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Mimatix
Scylla
20
14 / 1 / 5
15,021
601
35,378
18,608
8,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
bilal07
Bellona
18
4 / 3 / 9
12,449
498
15,629
18,749
18,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
oWavEo
Ymir
17
0 / 4 / 10
10,470
419
8,283
15,651
10,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,546
382
3,232
13,687
5,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
KrispsLy
Bellona
16
4 / 6 / 2
10,633
425
9,210
16,534
13,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
R8MLO
Chronos
18
3 / 6 / 6
10,907
436
13,246
17,576
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
ViperCQ
Fenrir
17
4 / 5 / 5
10,689
428
14,066
22,647
10,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
danxhkh
Ymir
17
6 / 1 / 4
11,537
461
17,155
29,892
37,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
26
Kills
18
19
Deaths
26
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Erkn27
Artemis
3
4
6
1.5
W
Arachne
Fimnor93
Arachne
5
7
5
1.07
L
1
8
2
0.25
L
Bellona
KrispsLy
Bellona
4
6
2
0.83
W
Scylla
Mimatix
Scylla
14
1
5
16.5
L
Chronos
R8MLO
Chronos
3
6
6
1
L
Fenrir
ViperCQ
Fenrir
4
5
5
1.3
W
Bellona
bilal07
Bellona
4
3
9
2.83
L
Ymir
danxhkh
Ymir
6
1
4
8
W
Ymir
oWavEo
Ymir
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,378
Damage
56,909
89,678
Taken
100,336
53,387
Mitigated
74,891
27,758
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Erkn27
Artemis
9,713
6,492
0
340
13,492
6,218
3,376
8,313
5,179
0
46,661
W
Arachne
Fimnor93
Arachne
9,375
6,380
1,183
8,360
23,178
9,252
231
3,442
19,736
0
73,249
L
3,232
2,361
0
1,723
13,687
5,536
402
8,325
4,946
40,216
0
L
Bellona
KrispsLy
Bellona
9,210
1,776
0
124
16,534
13,085
310
5,992
10,239
0
44,318
W
Scylla
Mimatix
Scylla
35,378
6,220
444
10,515
18,608
8,257
3,494
6,440
12,168
129,350
0
L
Chronos
R8MLO
Chronos
13,246
6,198
0
5,015
17,576
7,600
234
8,728
8,780
62,995
0
L
Fenrir
ViperCQ
Fenrir
14,066
2,938
0
2,503
22,647
10,996
659
8,061
14,408
0
74,000
W
Bellona
bilal07
Bellona
15,629
6,857
0
4,988
18,749
18,764
2,899
4,577
14,172
0
72,796
L
Ymir
danxhkh
Ymir
17,155
2,048
0
4,293
29,892
37,674
152
11,412
17,826
70,183
0
W
Ymir
oWavEo
Ymir
8,283
130
0
1,928
15,651
10,896
167
10,861
4,790
46,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,873
Gold Earned
53,312
548
Minions Killed
462
0
Camps Cleared
0
2,252,673
Distance Traveled
2,046,148
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,199
528
65
3
0
439,797
4
W
Arachne
11,734
469
96
4
0
431,225
2
L
Olorun
9,546
382
76
3
0
439,616
0
L
Bellona
10,633
425
87
3
0
354,136
0
W
Scylla
15,021
601
184
7
0
442,427
5
L
Chronos
10,907
436
109
4
0
378,704
2
L
Fenrir
10,689
428
108
4
0
413,853
0
W
Bellona
12,449
498
134
5
0
481,747
0
L
Ymir
11,537
461
82
3
0
459,839
1
W
Ymir
10,470
419
69
3
0
457,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role