Player Matchup

Vamana
Vamana
A--UrNOTHING--A
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Guan Yu
Guan Yu
AQUAROOTS
Guan Yu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,328 Elo+
Party 2
Izanami
Izanami
Jilra
Izanami
Level 27
God Stats
96W - 111L
1,432 SR
Queue Stats
422W - 462L
1,363 Elo+
Solo
Rama
Rama
Makida
Rama
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,049 Elo+
Party 2
Nu Wa
Nu Wa
gerson_ramms1999
Nu Wa
Level 26
God Stats
82W - 59L
1,472 SR
Queue Stats
445W - 427L
1,382 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,304 Elo+

VS

Team Averages
Level 15
1,501 SR
1,394 Elo+
Cupid
Cupid
LucasM-R
Cupid
Level 26
God Stats
1W - 1L
1,707 SR
Queue Stats
126W - 119L
1,336 Elo+
Party 1
Freya
Freya
SBRSafeword
Freya
Level 8
God Stats
2W - 2L
1,572 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Neith
Neith
crin_aluvial
Neith
Level 6
God Stats
1W - 1L
1,274 SR
Queue Stats
25W - 28L
1,447 Elo+
Solo
Zeus
Zeus
matheuspkono13xx
Zeus
Level 22
God Stats
26W - 21L
1,467 SR
Queue Stats
157W - 142L
1,347 Elo+
Party 1
Hades
Hades
scalpinskin
Hades
Level 14
God Stats
5W - 5L
1,485 SR
Queue Stats
328W - 434L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 25
12,906
1,076
17,743
23,766
13,679
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
AQUAROOTS
Guan Yu
20
5 / 2 / 23
13,081
1,090
14,633
19,936
20,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Jilra
Izanami
20
16 / 3 / 15
15,684
1,307
27,226
18,108
6,367
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Makida
Rama
20
6 / 4 / 18
13,020
1,085
17,573
13,128
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 4 / 16
14,323
1,194
25,587
12,953
4,627
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

180

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LucasM-R
Cupid
19
10 / 10 / 8
14,197
1,183
30,224
28,456
9,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 7 / 7
11,740
978
11,731
20,175
7,692
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 4 / 10
11,706
976
10,758
13,242
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 9 / 11
11,928
994
19,990
20,606
6,808
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 13 / 9
11,704
975
7,580
28,034
10,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
63
43
Kills
18
18
Deaths
43
97
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
5
25
3.3
W
Guan Yu
AQUAROOTS
Guan Yu
5
2
23
8.25
W
Izanami
Jilra
Izanami
16
3
15
7.83
L
Cupid
LucasM-R
Cupid
10
10
8
1.4
W
Rama
Makida
Rama
6
4
18
3.75
L
2
7
7
0.79
L
2
4
10
1.75
W
12
4
16
5
L
2
9
11
0.83
L
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,762
Damage
80,283
87,891
Taken
110,513
50,040
Mitigated
39,622
14,073
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,743
6,779
0
3,851
23,766
13,679
0
11,345
12,421
926
34,141
W
Guan Yu
AQUAROOTS
Guan Yu
14,633
2,105
2,299
3,484
19,936
20,621
0
7,919
12,017
0
26,326
W
Izanami
Jilra
Izanami
27,226
24,368
0
895
18,108
6,367
0
10,472
7,636
0
48,171
L
Cupid
LucasM-R
Cupid
30,224
22,746
301
6,313
28,456
9,678
0
6,777
21,413
0
60,122
W
Rama
Makida
Rama
17,573
13,386
0
2,150
13,128
4,746
0
6,912
6,216
0
28,977
L
11,731
5,275
0
2,594
20,175
7,692
0
3,015
16,971
30,404
0
L
10,758
3,477
306
2,283
13,242
5,437
0
2,238
10,837
0
29,489
W
25,587
5,278
84
1,310
12,953
4,627
0
2,653
10,300
62,726
0
L
19,990
5,068
1,047
849
20,606
6,808
0
4,825
15,441
48,974
0
L
7,580
1,060
90
1,802
28,034
10,007
0
8,540
18,898
25,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,014
Gold Earned
61,275
217
Minions Killed
236
10
Camps Cleared
6
1,147,147
Distance Traveled
915,974
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,906
1,076
30
3
0
275,096
3
W
Guan Yu
13,081
1,090
15
1
4
254,437
0
W
Izanami
15,684
1,307
66
6
2
229,551
0
L
Cupid
14,197
1,183
61
5
0
221,129
0
W
Rama
13,020
1,085
38
3
3
210,445
1
L
Freya
11,740
978
25
2
5
154,408
0
L
Neith
11,706
976
41
3
0
161,199
0
W
Nu Wa
14,323
1,194
68
6
1
177,618
0
L
Zeus
11,928
994
54
5
1
188,812
0
L
Hades
11,704
975
55
5
0
190,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role