Player Matchup

Zeus
Zeus
FQ__ER1
Zeus
Level 98
God Stats
64W - 51L
1,452 SR
Queue Stats
844W - 1,098L
1,365 Elo+
Solo
Chaac
Chaac
Sirtopla
Chaac
Level 77
God Stats
11W - 24L
1,420 SR
Queue Stats
157W - 238L
1,314 Elo+
Solo
Ra
Ra
aallvvaarroo100
Ra
Level 48
God Stats
4W - 3L
1,523 SR
Queue Stats
39W - 49L
1,347 Elo+
Solo
Team Averages
Level 74
1,465 SR
1,342 Elo+

VS

Team Averages
Level 49
1,613 SR
1,377 Elo+
Tiamat
Tiamat
Merrybeatel esp
Tiamat
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Tomas 640
Guan Yu
Level 40
God Stats
3W - 1L
1,775 SR
Queue Stats
14W - 21L
1,215 Elo+
Party 1
Izanami
Izanami
janiel-anubor
Izanami
Level 66
God Stats
11W - 13L
1,563 SR
Queue Stats
78W - 84L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FQ__ER1
Zeus
14
6 / 1 / 10
9,981
768
13,398
7,911
2,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Sirtopla
Chaac
13
3 / 2 / 16
10,199
785
9,441
12,461
11,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 2 / 8
10,860
835
8,330
7,894
2,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
9,222
709
5,336
12,016
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Tomas 640
Guan Yu
12
3 / 9 / 2
9,165
705
7,695
15,054
8,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
2 / 4 / 1
8,519
655
8,552
9,767
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
19
Kills
5
5
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
FQ__ER1
Zeus
6
1
10
11
L
0
6
4
0.33
W
Chaac
Sirtopla
Chaac
3
2
16
5.5
L
Guan Yu
Tomas 640
Guan Yu
3
9
2
0.44
W
10
2
8
7
L
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,169
Damage
21,583
28,266
Taken
36,837
16,387
Mitigated
18,854
12,659
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FQ__ER1
Zeus
13,398
505
0
2,101
7,911
2,303
498
1,560
6,351
48,687
0
L
5,336
522
0
1,158
12,016
6,918
104
6,740
5,276
32,650
0
W
Chaac
Sirtopla
Chaac
9,441
1,481
1,098
5,905
12,461
11,409
265
2,358
10,103
0
18,159
L
Guan Yu
Tomas 640
Guan Yu
7,695
680
340
2,155
15,054
8,475
0
9,818
5,236
0
31,113
W
8,330
862
1,773
1,782
7,894
2,675
384
1,481
6,413
45,858
0
L
Izanami
8,552
5,152
0
1,385
9,767
3,461
224
5,270
4,497
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
26,906
166
Minions Killed
153
0
Camps Cleared
0
727,419
Distance Traveled
629,954
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,981
768
54
4
0
216,963
3
L
Tiamat
9,222
709
45
3
0
205,989
0
W
Chaac
10,199
785
23
2
0
260,876
3
L
Guan Yu
9,165
705
45
3
0
222,588
1
W
Ra
10,860
835
89
7
0
249,580
3
L
Izanami
8,519
655
63
5
0
201,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role