Player Matchup

Bellona
Bellona
CaptainDarka
Bellona
Level 21
God Stats
16W - 11L
1,551 SR
Queue Stats
77W - 67L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
leogamer42078
Kukulkan
Level 64
God Stats
9W - 6L
1,454 SR
Queue Stats
309W - 329L
1,366 Elo+
Party 1
Anubis
Anubis
purahumildad
Anubis
Level 10
God Stats
2W - 3L
1,305 SR
Queue Stats
83W - 101L
1,426 Elo+
Party 1
Arachne
Arachne
themystery-man_
Arachne
Level 29
God Stats
33W - 29L
1,641 SR
Queue Stats
55W - 43L
1,589 Elo+
Party 2
Mercury
Mercury
unoriginal_name3
Mercury
Level 28
God Stats
6W - 16L
1,533 SR
Queue Stats
190W - 263L
1,467 Elo+
Solo
Team Averages
Level 30
1,497 SR
1,492 Elo+

VS

Team Averages
Level 21
1,541 SR
1,524 Elo+
Tiamat
Tiamat
DeltaWolf No1
Tiamat
Level 27
God Stats
57W - 46L
1,699 SR
Queue Stats
640W - 629L
1,509 Elo+
Solo
Ymir
Ymir
InYouWeTrust
Ymir
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 7L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Polo_MarkY_
Heimdallr
Level 26
God Stats
17W - 16L
1,566 SR
Queue Stats
577W - 597L
1,478 Elo+
Solo
Pele
Pele
X_Bow_42
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 159L
1,461 Elo+
Solo
Hel
Hel
indiasmells___
Hel
Level 29
God Stats
1W - 0L
1,235 SR
Queue Stats
10W - 10L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainDarka
Bellona
14
3 / 2 / 2
8,769
516
4,676
13,352
10,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
leogamer42078
Kukulkan
14
2 / 4 / 2
8,232
484
8,287
8,493
2,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
12
2 / 5 / 2
7,088
417
3,942
10,330
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 8 / 2
7,130
419
4,248
10,721
3,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 1
8,727
513
4,252
13,272
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,821
578
13,008
6,393
5,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 3
9,197
541
7,372
10,352
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Polo_MarkY_
Heimdallr
15
4 / 0 / 6
8,739
514
7,925
9,175
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
15
3 / 4 / 6
8,653
509
5,492
9,629
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 3 / 5
8,325
490
5,858
7,003
2,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
23
23
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
CaptainDarka
Bellona
3
2
2
2
W
7
0
4
9
W
5
3
3
2.17
W
Heimdallr
Polo_MarkY_
Heimdallr
4
0
6
7
W
Pele
3
4
6
1.5
W
4
3
5
2.17
L
Kukulkan
leogamer42078
Kukulkan
2
4
2
0.75
L
Anubis
2
5
2
0.6
L
1
8
2
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
39,655
56,168
Taken
42,552
26,547
Mitigated
18,682
6,822
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CaptainDarka
Bellona
4,676
1,518
0
272
13,352
10,746
830
5,446
7,906
0
49,963
W
13,008
2,032
0
4,027
6,393
5,324
1,199
426
5,967
63,182
0
W
7,372
1,208
0
2,802
10,352
5,298
360
0
10,352
47,467
0
W
Heimdallr
Polo_MarkY_
Heimdallr
7,925
2,768
0
3,733
9,175
2,888
370
5,418
3,757
0
60,637
W
Pele
5,492
1,078
0
3,219
9,629
2,997
12
1,499
8,130
0
50,917
W
5,858
1,044
3,637
3,198
7,003
2,175
258
4,886
2,117
28,440
0
L
Kukulkan
leogamer42078
Kukulkan
8,287
804
0
420
8,493
2,952
208
2,988
5,505
62,502
0
L
Anubis
3,942
371
147
3,176
10,330
5,219
120
4,620
5,710
18,166
0
L
4,248
2,888
246
745
10,721
3,384
861
5,477
5,244
0
29,668
L
4,252
1,393
0
1,816
13,272
4,246
631
7,707
5,565
0
53,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
44,735
427
Minions Killed
454
0
Camps Cleared
0
1,520,269
Distance Traveled
1,615,082
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,769
516
105
6
0
332,854
0
W
Tiamat
9,821
578
112
7
0
337,352
4
W
Ymir
9,197
541
95
6
0
286,969
0
W
Heimdallr
8,739
514
99
6
0
298,642
2
W
Pele
8,653
509
83
5
0
383,710
3
W
Hel
8,325
490
65
4
0
308,409
1
L
Kukulkan
8,232
484
112
7
0
292,151
4
L
Anubis
7,088
417
30
2
0
299,948
1
L
Arachne
7,130
419
48
3
0
245,217
0
L
Mercury
8,727
513
132
8
0
350,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role