Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AQuuz
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,652 SR
Queue Stats
35W - 25L
1,545 Elo+
Party 1
Camazotz
Camazotz
Niekke
Camazotz
Level 123
God Stats
1W - 0L
1,294 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 1
Bacchus
Bacchus
Wertyhi
Bacchus
Level 126
God Stats
3W - 1L
1,925 SR
Queue Stats
7W - 11L
1,520 Elo+
Party 1
Team Averages
Level 126
1,624 SR
1,539 Elo+

VS

Team Averages
Level 119
1,517 SR
1,414 Elo+
Anhur
Anhur
JKKS
Anhur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 2
Chang'e
Chang'e
LetsGetSour
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,270 Elo+
Party 2
Achilles
Achilles
Swahelian
Achilles
Level 109
God Stats
3W - 3L
1,552 SR
Queue Stats
52W - 46L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AQuuz
Ah Muzen Cab
20
11 / 4 / 3
17,487
673
31,597
19,258
8,841
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Niekke
Camazotz
18
3 / 4 / 8
15,820
608
13,265
29,361
18,939
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Wertyhi
Bacchus
18
0 / 5 / 12
16,360
629
21,907
25,569
37,331
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JKKS
Anhur
20
7 / 5 / 4
16,492
634
16,290
21,882
8,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
LetsGetSour
Chang'e
18
3 / 6 / 7
14,963
576
18,196
20,757
11,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Swahelian
Achilles
20
3 / 3 / 10
15,835
609
19,082
36,640
66,784
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
14
Kills
13
13
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AQuuz
Ah Muzen Cab
11
4
3
3.13
L
Anhur
JKKS
Anhur
7
5
4
1.8
L
Chang'e
LetsGetSour
Chang'e
3
6
7
1.08
W
Camazotz
Niekke
Camazotz
3
4
8
1.75
L
Achilles
Swahelian
Achilles
3
3
10
2.67
W
Bacchus
Wertyhi
Bacchus
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,769
Damage
53,568
74,188
Taken
79,279
65,111
Mitigated
86,739
27,008
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AQuuz
Ah Muzen Cab
31,597
21,722
0
8,369
19,258
8,841
4,020
3,641
15,084
0
166,665
L
Anhur
JKKS
Anhur
16,290
6,787
0
2,557
21,882
8,359
2,928
6,061
15,821
0
106,477
L
Chang'e
LetsGetSour
Chang'e
18,196
1,701
6,621
6,989
20,757
11,596
734
7,607
13,150
68,689
0
W
Camazotz
Niekke
Camazotz
13,265
2,749
0
11,293
29,361
18,939
544
7,795
20,428
0
85,020
L
Achilles
Swahelian
Achilles
19,082
5,027
0
7,570
36,640
66,784
37
8,326
28,314
0
67,532
W
Bacchus
Wertyhi
Bacchus
21,907
1,369
0
7,346
25,569
37,331
581
6,101
18,099
53,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
47,290
300
Minions Killed
307
0
Camps Cleared
0
1,428,495
Distance Traveled
1,405,957
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,487
673
182
7
0
458,640
1
L
Anhur
16,492
634
139
5
0
435,822
4
L
Chang'e
14,963
576
98
4
0
453,597
1
W
Camazotz
15,820
608
86
3
0
480,125
3
L
Achilles
15,835
609
70
3
0
516,538
1
W
Bacchus
16,360
629
32
1
0
489,730
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role