Player Matchup

Kumbhakarna
Kumbhakarna
Aslahn
Kumbhakarna
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
80W - 64L
1,590 Elo+
Party 1
Anubis
Anubis
OFFYAGO
Anubis
Level 17
God Stats
14W - 6L
1,939 SR
Queue Stats
34W - 31L
1,676 Elo+
Solo
Thanatos
Thanatos
emocionadodemais
Thanatos
Level 27
God Stats
12W - 23L
1,340 SR
Queue Stats
92W - 108L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sarkkiss
Ah Muzen Cab
Level 27
God Stats
0W - 4L
1,313 SR
Queue Stats
89W - 67L
1,585 Elo+
Party 1
Hera
Hera
xprobowx1
Hera
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
365W - 395L
1,411 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,526 Elo+

VS

Team Averages
Level 25
1,609 SR
1,437 Elo+
Athena
Athena
CAPINHASMURF
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 28L
1,679 Elo+
Solo
Danzaburou
Danzaburou
Gätto
Danzaburou
Level 30
God Stats
10W - 4L
2,069 SR
Queue Stats
413W - 319L
1,615 Elo+
Solo
Nemesis
Nemesis
HenriqueFarias-l
Nemesis
Level 28
God Stats
1W - 0L
1,726 SR
Queue Stats
85W - 81L
1,272 Elo+
Solo
Merlin
Merlin
Kirito18092000
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 91L
1,207 Elo+
Solo
Scylla
Scylla
diogopc2004
Scylla
Level 27
God Stats
3W - 6L
1,250 SR
Queue Stats
440W - 443L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aslahn
Kumbhakarna
13
1 / 5 / 9
9,312
423
4,690
21,537
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
OFFYAGO
Anubis
15
3 / 6 / 8
10,082
458
10,387
17,659
8,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 10 / 3
10,703
487
9,848
19,816
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
sarkkiss
Ah Muzen Cab
17
3 / 8 / 0
10,590
481
4,956
14,863
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
18
9 / 8 / 4
12,254
557
14,717
15,926
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
8 / 3 / 21
14,159
644
20,592
26,392
31,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Gätto
Danzaburou
20
18 / 0 / 10
16,573
753
25,019
13,233
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 5 / 9
12,003
546
5,741
16,631
7,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 9 / 5
10,587
481
5,387
12,171
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
17
5 / 8 / 5
11,533
524
8,433
12,067
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
25
Kills
37
37
Deaths
25
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aslahn
Kumbhakarna
1
5
9
1.1
W
Athena
8
3
21
6.17
W
Danzaburou
Gätto
Danzaburou
18
0
10
23
W
6
5
9
2.1
W
0
9
5
0.28
L
Anubis
OFFYAGO
Anubis
3
6
8
1.17
W
Scylla
5
8
5
0.94
L
9
10
3
1.05
L
Ah Muzen Cab
sarkkiss
Ah Muzen Cab
3
8
0
0.38
L
Hera
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,598
Damage
65,172
89,801
Taken
80,494
39,550
Mitigated
54,378
27,614
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aslahn
Kumbhakarna
4,690
740
0
5,202
21,537
12,789
133
8,280
12,979
26,360
0
W
Athena
20,592
5,858
291
8,210
26,392
31,786
751
8,404
17,988
55,935
0
W
Danzaburou
Gätto
Danzaburou
25,019
12,778
0
9,443
13,233
6,823
11,323
966
12,267
0
157,141
W
5,741
624
0
4,023
16,631
7,829
1,194
9,045
7,586
0
42,815
W
5,387
536
0
986
12,171
4,146
383
7,881
4,290
40,555
0
L
Anubis
OFFYAGO
Anubis
10,387
1,096
0
7,320
17,659
8,199
650
7,859
9,522
70,922
0
W
Scylla
8,433
427
0
2,189
12,067
3,794
1,287
5,066
7,001
57,153
0
L
9,848
4,137
0
7,926
19,816
8,399
899
8,846
10,814
0
52,903
L
Ah Muzen Cab
sarkkiss
Ah Muzen Cab
4,956
1,603
0
5,358
14,863
4,853
1,186
2,180
12,659
0
68,715
L
Hera
14,717
4,935
219
1,589
15,926
5,310
2,569
6,049
9,415
69,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
64,855
508
Minions Killed
533
0
Camps Cleared
0
1,797,246
Distance Traveled
2,064,067
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,312
423
48
2
0
372,476
2
W
Athena
14,159
644
78
4
0
438,300
4
W
Danzaburou
16,573
753
225
10
0
420,368
4
W
Nemesis
12,003
546
69
3
0
462,045
1
W
Merlin
10,587
481
88
4
0
346,757
2
L
Anubis
10,082
458
110
5
0
333,943
0
W
Scylla
11,533
524
73
3
0
396,597
0
L
Thanatos
10,703
487
88
4
0
386,593
0
L
Ah Muzen Cab
10,590
481
129
6
0
388,065
1
L
Hera
12,254
557
133
6
0
316,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role