Player Matchup

Yemoja
Yemoja
Ambaltose
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,369 Elo+
Party 2
Raijin
Raijin
Butterfly3192
Raijin
Level 23
God Stats
24W - 24L
1,565 SR
Queue Stats
88W - 134L
1,451 Elo+
Solo
Achilles
Achilles
Melzarion
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,655 Elo+
Party 1
Bellona
Bellona
Psytellix
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,280 Elo+
Party 2
Apollo
Apollo
raissmurfing
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,655 Elo+
Party 1
Team Averages
Level 12
1,513 SR
1,482 Elo+

VS

Team Averages
Level 18
1,507 SR
1,493 Elo+
Pele
Pele
ADMIRALIK
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,436 Elo+
Solo
Skadi
Skadi
AloneAlgos
Skadi
Level 22
God Stats
8W - 8L
1,556 SR
Queue Stats
60W - 49L
1,543 Elo+
Solo
Aphrodite
Aphrodite
Annamarii
Aphrodite
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Divvd
Tiamat
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
85W - 82L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mohawara
Kumbhakarna
Level 26
God Stats
8W - 8L
1,699 SR
Queue Stats
334W - 366L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ambaltose
Yemoja
16
2 / 3 / 13
11,126
464
9,360
16,945
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 7
11,728
489
19,208
21,068
9,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Melzarion
Achilles
19
10 / 3 / 10
12,466
519
19,407
26,434
24,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Psytellix
Bellona
20
6 / 5 / 9
12,605
525
11,882
21,788
18,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
20
3 / 5 / 7
12,430
518
14,940
21,962
10,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 10 / 5
11,833
493
9,623
20,074
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
19
9 / 4 / 6
13,258
552
32,292
21,421
10,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Annamarii
Aphrodite
19
7 / 3 / 9
12,765
532
20,051
20,442
27,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Divvd
Tiamat
19
3 / 5 / 8
12,238
510
13,744
19,777
12,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Mohawara
Kumbhakarna
16
0 / 4 / 7
11,117
463
5,452
17,893
13,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
26
Kills
22
22
Deaths
26
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
3
10
5
0.55
W
Skadi
9
4
6
3
L
Yemoja
Ambaltose
Yemoja
2
3
13
2.83
W
Aphrodite
Annamarii
Aphrodite
7
3
9
3.83
L
5
6
7
1.42
W
Tiamat
Divvd
Tiamat
3
5
8
1.4
L
Achilles
Melzarion
Achilles
10
3
10
5
W
Kumbhakarna
Mohawara
Kumbhakarna
0
4
7
0.88
L
Bellona
Psytellix
Bellona
6
5
9
2.1
L
Apollo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,797
Damage
81,162
108,197
Taken
99,607
77,614
Mitigated
71,956
24,103
Healing
39,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,623
2,269
0
2,625
20,074
8,200
1,515
4,171
15,709
0
63,695
W
Skadi
32,292
18,459
0
4,203
21,421
10,226
3,303
5,834
15,507
0
101,360
L
Yemoja
Ambaltose
Yemoja
9,360
2,168
2,248
1,814
16,945
15,146
717
6,047
10,898
22,835
0
W
Aphrodite
Annamarii
Aphrodite
20,051
1,316
11,662
13,346
20,442
27,111
706
6,612
13,668
85,277
0
L
19,208
1,598
91
6,077
21,068
9,711
725
8,705
12,363
80,786
0
W
Tiamat
Divvd
Tiamat
13,744
406
0
5,044
19,777
12,619
962
6,823
12,505
86,404
0
L
Achilles
Melzarion
Achilles
19,407
8,182
0
2,696
26,434
24,106
473
8,429
18,005
0
83,500
W
Kumbhakarna
Mohawara
Kumbhakarna
5,452
682
0
3,008
17,893
13,800
37
4,055
13,650
33,238
0
L
Bellona
Psytellix
Bellona
11,882
3,521
0
3,429
21,788
18,418
532
9,338
12,450
0
75,804
L
Apollo
14,940
9,309
0
7,748
21,962
10,233
2,207
6,728
15,234
0
104,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,355
Gold Earned
61,211
581
Minions Killed
567
0
Camps Cleared
0
2,175,636
Distance Traveled
2,147,308
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,833
493
107
4
0
425,816
0
W
Skadi
13,258
552
131
5
0
399,797
2
L
Yemoja
11,126
464
18
1
0
446,823
1
W
Aphrodite
12,765
532
147
6
0
397,683
4
L
Raijin
11,728
489
133
6
0
362,309
0
W
Tiamat
12,238
510
139
6
0
406,824
6
L
Achilles
12,466
519
110
5
0
534,651
0
W
Kumbhakarna
11,117
463
43
2
0
517,188
7
L
Bellona
12,605
525
144
6
0
424,654
1
L
Apollo
12,430
518
176
7
0
407,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role