Player Matchup

Sobek
Sobek
Dakker
Sobek
Level 147
God Stats
9W - 2L
1,858 SR
Queue Stats
394W - 415L
1,500 Elo+
Solo
Janus
Janus
Epigus
Janus
Level 105
God Stats
5W - 8L
1,506 SR
Queue Stats
259W - 259L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
TERRA422
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,653 Elo+
Solo
Discordia
Discordia
sixbars
Discordia
Level 143
God Stats
2W - 3L
1,211 SR
Queue Stats
257W - 245L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
〡Famous〡
Tsukuyomi
Level 142
God Stats
20W - 8L
1,645 SR
Queue Stats
772W - 719L
1,531 Elo+
Solo
Team Averages
Level 133
1,544 SR
1,572 Elo+

VS

Team Averages
Level 152
1,495 SR
1,560 Elo+
Ymir
Ymir
AvaricE_6390
Ymir
Level 145
God Stats
0W - 1L
1,620 SR
Queue Stats
43W - 43L
1,602 Elo+
Solo
Ravana
Ravana
Durt Nassty Low
Ravana
Level 142
God Stats
6W - 5L
1,518 SR
Queue Stats
309W - 343L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Holzinature17
Danzaburou
Level 159
God Stats
2W - 7L
1,325 SR
Queue Stats
337W - 343L
1,565 Elo+
Solo
Mercury
Mercury
Oscarino
Mercury
Level 155
God Stats
2W - 2L
1,710 SR
Queue Stats
303W - 292L
1,667 Elo+
Solo
Hun Batz
Hun Batz
ScoopSnookems
Hun Batz
Level 159
God Stats
10W - 11L
1,303 SR
Queue Stats
1,263W - 1,330L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dakker
Sobek
18
7 / 1 / 20
10,731
1,073
8,144
14,993
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Epigus
Janus
16
10 / 4 / 12
10,374
1,037
16,117
9,947
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TERRA422
Cu Chulainn
16
3 / 3 / 20
9,416
942
9,070
12,612
9,206
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
sixbars
Discordia
15
6 / 2 / 16
9,263
926
13,276
7,147
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
〡Famous〡
Tsukuyomi
15
4 / 3 / 16
9,004
900
16,656
12,377
6,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,388
839
10,010
16,830
19,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 5 / 5
8,564
856
7,381
20,812
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Holzinature17
Danzaburou
11
0 / 5 / 7
7,130
713
7,576
9,650
4,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Oscarino
Mercury
15
5 / 5 / 4
8,639
864
8,052
10,687
4,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ScoopSnookems
Hun Batz
13
3 / 9 / 2
7,808
781
5,715
11,576
5,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
30
Kills
13
13
Deaths
30
84
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Sobek
Dakker
Sobek
7
1
20
17
L
3
5
5
1.1
W
Janus
Epigus
Janus
10
4
12
4
L
Danzaburou
Holzinature17
Danzaburou
0
5
7
0.7
L
Mercury
Oscarino
Mercury
5
5
4
1.4
L
Hun Batz
ScoopSnookems
Hun Batz
3
9
2
0.44
W
Cu Chulainn
TERRA422
Cu Chulainn
3
3
20
4.33
W
Discordia
sixbars
Discordia
6
2
16
7
W
Tsukuyomi
〡Famous〡
Tsukuyomi
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,263
Damage
38,734
57,076
Taken
69,555
42,175
Mitigated
45,892
20,083
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,010
1,582
775
2,583
16,830
19,422
0
9,467
7,363
19,196
0
W
Sobek
Dakker
Sobek
8,144
937
1,931
4,571
14,993
18,315
356
2,228
12,765
15,499
0
L
7,381
738
904
7,416
20,812
12,354
0
11,738
9,074
0
10,434
W
Janus
Epigus
Janus
16,117
1,059
2,100
1,142
9,947
4,809
1,030
2,176
7,771
30,119
0
L
Danzaburou
Holzinature17
Danzaburou
7,576
1,725
0
2,232
9,650
4,130
0
4,823
4,827
0
18,074
L
Mercury
Oscarino
Mercury
8,052
2,855
1,777
2,009
10,687
4,898
0
5,411
5,276
0
15,417
L
Hun Batz
ScoopSnookems
Hun Batz
5,715
297
942
537
11,576
5,088
0
6,098
5,478
0
11,495
W
Cu Chulainn
TERRA422
Cu Chulainn
9,070
1,739
2,886
1,996
12,612
9,206
839
2,265
10,347
0
24,503
W
Discordia
sixbars
Discordia
13,276
447
618
406
7,147
3,407
1,374
2,330
4,817
20,696
0
W
Tsukuyomi
〡Famous〡
Tsukuyomi
16,656
3,353
1,313
3,120
12,377
6,438
1,043
1,011
11,366
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
40,529
120
Minions Killed
76
0
Camps Cleared
0
1,039,676
Distance Traveled
796,816
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,388
839
12
1
0
144,482
0
W
Sobek
10,731
1,073
19
2
0
226,315
1
L
Ravana
8,564
856
10
1
0
169,428
4
W
Janus
10,374
1,037
36
4
0
204,355
1
L
Danzaburou
7,130
713
28
3
0
123,490
2
L
Mercury
8,639
864
14
1
0
183,162
2
L
Hun Batz
7,808
781
12
1
0
176,254
0
W
Cu Chulainn
9,416
942
28
3
0
199,142
2
W
Discordia
9,263
926
19
2
0
198,898
0
W
Tsukuyomi
9,004
900
18
2
0
210,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role