Player Matchup

Hel
Hel
Holdpecek
Hel
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 39L
1,351 Elo+
Solo
Rama
Rama
JRose12
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,361 Elo+
Solo
Ganesha
Ganesha
SirLOKOO
Ganesha
Level 23
God Stats
2W - 2L
1,711 SR
Queue Stats
112W - 157L
1,308 Elo+
Solo
Mercury
Mercury
SirPulonio
Mercury
Level 10
God Stats
2W - 5L
1,540 SR
Queue Stats
12W - 24L
1,257 Elo+
Solo
Guan Yu
Guan Yu
shadowyos
Guan Yu
Level 28
God Stats
12W - 15L
1,156 SR
Queue Stats
647W - 729L
1,242 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,304 Elo+

VS

Team Averages
Level 11
1,558 SR
1,354 Elo+
Mercury
Mercury
Blesder
Mercury
Level 4
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Danko13
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hozumi
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MrPengujn
Anhur
Level 23
God Stats
4W - 1L
1,702 SR
Queue Stats
16W - 23L
1,248 Elo+
Solo
Vamana
Vamana
YUCEOGUZIUS
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
14,731
460
29,971
23,839
20,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
JRose12
Rama
20
4 / 10 / 6
13,551
423
15,338
25,969
12,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
SirLOKOO
Ganesha
18
0 / 11 / 17
13,102
409
17,811
38,970
49,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
SirPulonio
Mercury
19
4 / 10 / 9
13,360
418
7,873
27,012
11,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
shadowyos
Guan Yu
20
12 / 8 / 11
15,154
474
29,018
36,351
51,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blesder
Mercury
20
7 / 4 / 15
15,315
479
19,101
30,283
12,688
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Danko13
Yemoja
20
3 / 6 / 28
15,587
487
15,341
25,500
27,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Hozumi
Kukulkan
18
4 / 9 / 11
13,471
421
24,989
20,165
16,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
MrPengujn
Anhur
20
16 / 4 / 11
15,796
494
33,910
25,678
10,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
20
14 / 8 / 10
15,342
479
31,610
39,959
28,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
119
31
Kills
44
45
Deaths
31
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blesder
Mercury
7
4
15
3.63
W
Yemoja
Danko13
Yemoja
3
6
28
2.83
L
11
6
7
2.42
W
Kukulkan
Hozumi
Kukulkan
4
9
11
1.06
L
Rama
JRose12
Rama
4
10
6
0.7
W
Anhur
MrPengujn
Anhur
16
4
11
5.38
L
Ganesha
SirLOKOO
Ganesha
0
11
17
0.77
L
Mercury
SirPulonio
Mercury
4
10
9
0.85
W
Vamana
14
8
10
2.38
L
Guan Yu
shadowyos
Guan Yu
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,011
Damage
124,951
152,141
Taken
141,585
145,767
Mitigated
96,185
50,185
Healing
41,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blesder
Mercury
19,101
9,181
0
9,072
30,283
12,688
1,066
8,600
21,308
0
131,271
W
Yemoja
Danko13
Yemoja
15,341
2,649
7,676
3,326
25,500
27,489
1,234
10,657
14,108
43,302
0
L
29,971
695
10,072
9,131
23,839
20,569
458
7,429
16,410
76,120
0
W
Kukulkan
Hozumi
Kukulkan
24,989
5,070
0
807
20,165
16,280
1,426
8,764
10,869
83,347
0
L
Rama
JRose12
Rama
15,338
10,263
0
4,708
25,969
12,782
1,041
5,909
20,060
0
81,188
W
Anhur
MrPengujn
Anhur
33,910
19,196
0
6,936
25,678
10,883
4,589
9,322
15,832
0
103,560
L
Ganesha
SirLOKOO
Ganesha
17,811
1,597
1,561
2,986
38,970
49,816
0
11,809
27,161
51,855
0
L
Mercury
SirPulonio
Mercury
7,873
2,308
0
6,615
27,012
11,154
0
5,301
21,711
0
83,425
W
Vamana
31,610
18,969
0
13,527
39,959
28,845
1,720
9,765
29,146
0
75,119
L
Guan Yu
shadowyos
Guan Yu
29,018
5,716
2,645
12,467
36,351
51,446
116
9,882
26,469
1,188
76,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,898
Gold Earned
75,511
509
Minions Killed
517
0
Camps Cleared
0
2,723,963
Distance Traveled
2,874,617
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,315
479
160
5
0
713,007
1
W
Yemoja
15,587
487
56
2
0
544,480
2
L
Hel
14,731
460
118
4
0
576,785
7
W
Kukulkan
13,471
421
107
3
0
529,817
0
L
Rama
13,551
423
140
4
0
466,898
1
W
Anhur
15,796
494
123
4
0
547,106
5
L
Ganesha
13,102
409
13
0
0
479,754
4
L
Mercury
13,360
418
122
4
0
638,877
0
W
Vamana
15,342
479
71
2
0
540,207
0
L
Guan Yu
15,154
474
116
4
0
561,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role