Player Matchup

Tsukuyomi
Tsukuyomi
Soussiz
Tsukuyomi
Level 138
God Stats
20W - 17L
1,610 SR
Queue Stats
279W - 323L
1,487 Elo+
Solo
Anubis
Anubis
Th3fairGam3r
Anubis
Level 37
God Stats
19W - 21L
1,394 SR
Queue Stats
20W - 29L
1,395 Elo+
Solo
Sylvanus
Sylvanus
Trentonm
Sylvanus
Level 75
God Stats
1W - 5L
1,473 SR
Queue Stats
83W - 108L
1,466 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,449 Elo+

VS

Team Averages
Level 69
1,635 SR
1,529 Elo+
Ares
Ares
DH GARDIANDEMON
Ares
Level 121
God Stats
4W - 3L
1,671 SR
Queue Stats
190W - 220L
1,496 Elo+
Party 1
Fenrir
Fenrir
EvNaNgLeSwIlFal
Fenrir
Level 46
God Stats
10W - 10L
1,568 SR
Queue Stats
605W - 499L
1,533 Elo+
Party 1
Chang'e
Chang'e
Has to Chill
Chang'e
Level 39
God Stats
6W - 10L
1,667 SR
Queue Stats
61W - 53L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Soussiz
Tsukuyomi
10
1 / 2 / 2
6,623
662
5,068
6,702
3,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
10
3 / 4 / 2
7,507
751
6,301
6,062
2,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Trentonm
Sylvanus
10
1 / 4 / 3
7,154
715
5,320
6,829
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,951
795
6,207
9,608
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 7
7,101
710
4,290
9,667
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Has to Chill
Chang'e
12
5 / 1 / 5
8,247
825
4,043
5,864
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
10
10
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
2
3
7
1.83
W
Chang'e
Has to Chill
Chang'e
5
1
5
7.5
L
Tsukuyomi
Soussiz
Tsukuyomi
1
2
2
1
L
Anubis
3
4
2
1
L
Sylvanus
Trentonm
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
14,540
19,593
Taken
25,139
8,974
Mitigated
11,218
6,319
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,207
188
0
1,156
9,608
5,740
0
3,427
6,181
25,243
0
W
4,290
410
0
1,836
9,667
3,489
0
4,119
5,548
0
14,509
W
Chang'e
Has to Chill
Chang'e
4,043
508
2,985
2,869
5,864
1,989
0
3,808
2,056
21,478
0
L
Tsukuyomi
Soussiz
Tsukuyomi
5,068
1,064
0
1,450
6,702
3,284
43
2,795
3,907
0
17,271
L
Anubis
6,301
0
348
1,048
6,062
2,879
301
3,475
2,587
16,434
0
L
Sylvanus
Trentonm
Sylvanus
5,320
2,035
2,132
1,341
6,829
2,811
849
3,998
2,831
24,170
3,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
23,299
99
Minions Killed
105
0
Camps Cleared
0
500,332
Distance Traveled
579,149
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,951
795
27
3
0
197,490
4
W
Fenrir
7,101
710
33
3
0
195,665
0
W
Chang'e
8,247
825
45
5
0
185,994
3
L
Tsukuyomi
6,623
662
29
3
0
182,422
1
L
Anubis
7,507
751
21
2
0
167,527
2
L
Sylvanus
7,154
715
49
5
0
150,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role