Player Matchup

Ao Kuang
Ao Kuang
AuDonte
Ao Kuang
Level 23
God Stats
0W - 1L
1,268 SR
Queue Stats
37W - 32L
1,524 Elo+
Party 1
Tiamat
Tiamat
Billpaxton123
Tiamat
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
46W - 47L
1,518 Elo+
Party 1
Cupid
Cupid
LoLRetiree
Cupid
Level 17
God Stats
3W - 3L
1,569 SR
Queue Stats
14W - 17L
1,446 Elo+
Party 1
Achilles
Achilles
Tolslp
Achilles
Level 17
God Stats
9W - 7L
1,620 SR
Queue Stats
30W - 18L
1,535 Elo+
Solo
Ymir
Ymir
eatingfriedrice
Ymir
Level 25
God Stats
0W - 2L
1,287 SR
Queue Stats
39W - 31L
1,564 Elo+
Party 1
Team Averages
Level 22
1,493 SR
1,518 Elo+

VS

Team Averages
Level 41
1,822 SR
1,638 Elo+
Ra
Ra
BabaSukar
Ra
Level 18
God Stats
14W - 7L
1,737 SR
Queue Stats
67W - 33L
1,717 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CRHCA
Ah Muzen Cab
Level 109
God Stats
6W - 2L
1,912 SR
Queue Stats
301W - 161L
1,769 Elo+
Party 2
Thor
Thor
Georges7891
Thor
Level 17
God Stats
1W - 0L
1,747 SR
Queue Stats
10W - 5L
1,531 Elo+
Party 2
Cerberus
Cerberus
Watchtower81
Cerberus
Level 18
God Stats
23W - 12L
1,752 SR
Queue Stats
114W - 86L
1,389 Elo+
Party 2
Achilles
Achilles
cactusj081
Achilles
Level 42
God Stats
25W - 17L
1,959 SR
Queue Stats
533W - 339L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AuDonte
Ao Kuang
7
0 / 5 / 1
4,819
482
2,917
8,524
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 0
4,797
480
4,014
6,403
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
7
0 / 3 / 0
4,188
419
1,553
3,464
551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Tolslp
Achilles
9
0 / 0 / 0
4,929
493
1,507
4,429
1,500
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 4 / 0
4,119
412
3,128
7,968
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,612
661
3,466
3,094
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
CRHCA
Ah Muzen Cab
12
4 / 0 / 3
6,721
672
7,956
6,494
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 1 / 1
6,890
689
4,511
6,670
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Watchtower81
Cerberus
10
2 / 0 / 5
6,104
610
2,339
5,377
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
cactusj081
Achilles
12
2 / 0 / 3
6,781
678
3,907
6,349
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
17
17
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AuDonte
Ao Kuang
0
5
1
0.1
W
2
0
6
5
L
1
5
0
0.2
W
Ah Muzen Cab
CRHCA
Ah Muzen Cab
4
0
3
5.5
W
7
1
1
7.5
L
Cupid
0
3
0
0
L
Achilles
Tolslp
Achilles
0
0
0
0
W
Cerberus
Watchtower81
Cerberus
2
0
5
4.5
W
Achilles
cactusj081
Achilles
2
0
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,119
Damage
22,179
30,788
Taken
27,984
11,481
Mitigated
11,939
4,763
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AuDonte
Ao Kuang
2,917
1,143
0
797
8,524
2,065
0
674
7,756
22,831
0
W
3,466
575
412
1,225
3,094
1,049
444
1,811
1,081
31,101
0
L
4,014
802
0
1,307
6,403
3,664
99
1,891
4,390
20,722
0
W
Ah Muzen Cab
CRHCA
Ah Muzen Cab
7,956
4,680
0
4,562
6,494
2,141
0
2,532
3,850
0
51,665
W
4,511
1,441
0
625
6,670
2,403
0
1,667
4,977
0
32,895
L
Cupid
1,553
1,022
35
924
3,464
551
0
479
2,985
0
14,340
L
Achilles
Tolslp
Achilles
1,507
201
0
515
4,429
1,500
111
633
3,533
0
17,741
W
Cerberus
Watchtower81
Cerberus
2,339
791
0
1,685
5,377
2,354
27
1,976
3,351
14,769
0
W
Achilles
cactusj081
Achilles
3,907
1,449
0
3,269
6,349
3,992
2,376
1,601
4,666
0
35,191
L
3,128
973
0
1,185
7,968
3,701
0
1,925
5,973
7,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
33,108
163
Minions Killed
355
0
Camps Cleared
0
898,369
Distance Traveled
978,268
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,819
482
46
5
0
181,465
2
W
Ra
6,612
661
83
8
0
178,117
0
L
Tiamat
4,797
480
32
3
0
175,795
0
W
Ah Muzen Cab
6,721
672
93
9
0
183,505
5
W
Thor
6,890
689
74
7
0
195,284
1
L
Cupid
4,188
419
35
4
0
182,932
1
L
Achilles
4,929
493
35
4
0
173,241
0
W
Cerberus
6,104
610
33
3
0
218,591
0
W
Achilles
6,781
678
72
7
0
202,771
2
L
Ymir
4,119
412
15
2
0
184,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role