Player Matchup

Ganesha
Ganesha
Gold II
IAMFEAR99
Ganesha
Gold II
Level 104
God Stats
54W - 49L
1,598 SR
Queue Stats
236W - 239L
1,578 MMR
Party 1
Ravana
Ravana
Gold I
IAzurl
Ravana
Gold I
Level 147
God Stats
4W - 5L
1,699 SR
Queue Stats
257W - 243L
1,641 MMR
Solo
Ra
Ra
Gold II
SpatzxGamma
Ra
Gold II
Level 45
God Stats
32W - 45L
1,533 SR
Queue Stats
99W - 103L
1,647 MMR
Solo
Danzaburou
Danzaburou
Gold II
itZ Josh TiMe
Danzaburou
Gold II
Level 94
God Stats
16W - 16L
1,590 SR
Queue Stats
360W - 352L
1,614 MMR
Party 1
Tyr
Tyr
Gold I
minironaldo
Tyr
Gold I
Level 149
God Stats
19W - 31L
1,448 SR
Queue Stats
423W - 427L
1,628 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,574 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,717 SR
1,625 MMR
King Arthur
King Arthur
Platinum V
ConquerorNike
King Arthur
Platinum V
Level 159
God Stats
34W - 27L
1,662 SR
Queue Stats
75W - 69L
1,697 MMR
Party 2
Apollo
Apollo
Silver I
MaRc A BiLLie
Apollo
Silver I
Level 68
God Stats
17W - 11L
1,931 SR
Queue Stats
145W - 118L
1,609 MMR
Solo
Mulan
Mulan
Gold I
Nictionary-
Mulan
Gold I
Level 146
God Stats
16W - 12L
1,662 SR
Queue Stats
76W - 69L
1,649 MMR
Party 2
Scylla
Scylla
Platinum V
XKOThievesX
Scylla
Platinum V
Level 138
God Stats
17W - 7L
1,668 SR
Queue Stats
123W - 113L
1,603 MMR
Solo
Sobek
Sobek
Gold I
z Dobbins z
Sobek
Gold I
Level 150
God Stats
1W - 4L
1,661 SR
Queue Stats
231W - 242L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IAMFEAR99
Ganesha
7
0 / 2 / 2
4,560
570
560
3,657
1,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
IAzurl
Ravana
10
2 / 1 / 2
5,783
723
3,059
3,729
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 1 / 2
5,853
732
2,076
3,567
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
itZ Josh TiMe
Danzaburou
7
0 / 1 / 0
4,391
549
1,705
3,528
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 4 / 0
4,383
548
1,425
6,522
3,484
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
JanusAthenaSetFenrirCupid

VS

Bans
Cu ChulainnGuan YuCernunnosCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConquerorNike
King Arthur
11
3 / 0 / 1
5,720
715
5,684
4,440
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 2
4,630
579
1,876
2,719
1,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

9
2 / 1 / 1
5,224
653
1,688
4,367
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
9
2 / 2 / 1
5,381
673
2,728
3,176
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 2
4,305
538
1,955
4,976
2,814
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ConquerorNike
King Arthur
3
0
1
3.5
L
Ganesha
IAMFEAR99
Ganesha
0
2
2
0.5
L
Ravana
IAzurl
Ravana
2
1
2
3
W
1
1
2
2
W
2
1
1
2.5
L
3
1
2
4
W
Scylla
2
2
1
1.25
L
Danzaburou
itZ Josh TiMe
Danzaburou
0
1
0
0
L
0
4
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,825
Damage
13,931
21,003
Taken
19,678
8,346
Mitigated
7,648
9,249
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ConquerorNike
King Arthur
5,684
1,081
0
2,103
4,440
1,642
0
0
4,440
0
31,151
L
Ganesha
IAMFEAR99
Ganesha
560
0
0
1,525
3,657
1,461
0
1,291
2,330
8,077
0
L
Ravana
IAzurl
Ravana
3,059
1,688
0
2,216
3,729
1,291
0
540
3,163
0
33,013
W
1,876
1,551
0
892
2,719
1,001
675
454
2,221
0
27,143
W
1,688
505
0
3,034
4,367
1,438
0
300
4,011
0
24,364
L
2,076
367
76
1,901
3,567
1,207
0
1,649
1,786
31,965
0
W
Scylla
2,728
187
0
1,379
3,176
753
0
1,101
2,019
26,738
0
L
Danzaburou
itZ Josh TiMe
Danzaburou
1,705
687
0
1,974
3,528
903
0
1,009
2,519
0
20,599
L
1,425
151
0
1,557
6,522
3,484
0
0
6,522
0
18,347
W
1,955
172
241
2,447
4,976
2,814
278
585
4,351
8,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
25,260
254
Minions Killed
271
0
Camps Cleared
0
798,470
Distance Traveled
841,998
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,720
715
62
8
0
184,290
0
L
Ganesha
4,560
570
2
0
0
161,189
4
L
Ravana
5,783
723
78
10
0
190,654
1
W
Apollo
4,630
579
59
7
0
141,335
1
W
Mulan
5,224
653
68
9
0
179,272
2
L
Ra
5,853
732
76
10
0
182,289
2
W
Scylla
5,381
673
63
8
0
158,037
5
L
Danzaburou
4,391
549
51
6
0
139,595
2
L
Tyr
4,383
548
47
6
0
124,743
0
W
Sobek
4,305
538
19
2
0
179,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role